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QFT.Speaking as a Melee player, I think the Brawl hacks should go the route they have been, making Brawl a better game, but not attempting to be a Melee clone. I would rather see Brawl become a good game in its own right. That would be much more appealing as a game to take seriously than a game trying to be a clone of Melee with extra characters. Sure, more viable characters is nice, but it would still just make me want to go back to Melee; I'm not quite tired of the game yet. I can play both 64 and Melee because they are different games. I wouldn't play 64 if it was made more like Melee either.
I apoligize if it sounds like I'm putting words in people's mouths- that was purely unintentional. If I had quotes for reference as those I would show you, but I have seen coments like that before.Ok but you're just assuming it's most, with no real backing. You shouldn't do that.
i kinda do too but its impossible to have link have is bomb jump and his hook shot so i might have doubts also i hope it looks clean and not choppy like its looks like hacked game hopefully PjM is going to be good cuz im done with B+ got tierd of all the changes and downloads they did T_T and im into melee now but if they some how make it good enough for it to be tourney notice well ima be on itI want a melee clone. sorry :l
I do like Brawl+ tho.
Yessss that was a great set! Everyone should watch it.Alex' Falco vs. White Peach's Peach in B+>Grand Finals.
I've only ever seen aggressive Falco players in Melee. I won't deny that camping with him can be done, but it never has to be.Jman is like the only Fox that camps with Fox. Sheik camps, Jiggs camps, Falco camps, Fox camps, Peach camps, Samus camps, but most of them can be delt with.(except for gay Jiggs right now )
Well initially, i just wanted to know if a poll could be made to determine how many people would rather brawl+ than vbrawl at big tourneys, but i am interested i nwhat other peoples opinions of b+ r.This topic reminds me of how much ignorance is spread around regarding Brawl+. It makes me sad.
sure about thatI've only ever seen aggressive Falco players in Melee. I won't deny that camping with him can be done, but it never has to be.
Maybe it was a phase back when SHL was first discovered.
double post. Brawl GF was the best. Brawl+ GF was a camp fest = boring. Melee GFs was a bair camp fair = Boring. Brawl GF was just someone getting ***** LOL = WIN!A l ly's joke is that if you had to pick between watching Melee GF and Brawl GF...you'd have to pick watching Brawl GF over Melee GF.
Either way, Brawl+ GF was better than the two, you have to admit.
-This is PAL.
at first i thought this was a troll cause i looked at ur post count and saw u were in the 2 grands.Ok, what does GF stand for
PAL has nothing to do with anything. The only thing thats different is Falco's dair.-This is PAL.
-His opponent was Jigglypuff.
-The stage was Kongo Jungle 64.
-He was still camping less than the Puff.
-Falco still lost.
http://www.youtube.com/watch?v=WaY8WXTnDXo
I think this is a good case study of Falco vs Jiggs. Note how aggressive PP is. It takes guts to stay Falco against Jiggs, because you know you'll be doing much more work than your opponent, and you have nothing guaranteed against them, while they have an instant kill if you flub a smash or miss a DI. Generally I think Falcos switch to Fox. I sure as hell would.
It's still in closed beta, they say they won't release it till it's ready.Im just curious when is Project M supposed to come out is it almost finished?
"When is this coming out?It's definitely in pre alpha.
You can go ask if you want.
This is why I'm asking for no more streams because its putting false information into the wild.
People need to realize that almost every build we are altering the gravities of each character. This means we have not compensated the weights OR knockbacks of most moves across builds. Pre-alpha is pre-alpha for a reason.
In conclusion, no more streams.
People shouldn't even be talking about gold versoins at this point. Technically, it's like alpha stage or pre-alpha lol; not even beta
Nope! The project is pre-alpha, so only the devs get it. We know what needs to be added, and will reach the alpha stages once they are finally added. Until then, balance is pointless and unachievable.
-DD
Brawl wasn't designed to be a competitive game. The developers either didn't notice or care about the broken **** or the wild imbalances.there is a TON of other broken **** in brawl that is character specific and you just wonder "Why the hell did they leave that in there?"
Too early to say anything about Project M, but I doubt Balanced Brawl would end up being the standard over Brawl+. Brawl+ has a much larger following and a lot more tourney exposure.So having another hacking project as the standard is a great great idea, As much as I love melee I dont think it should be project m because the community will probably never go for it. I think balanced brawl has the best chance at this spot.
best post in the thread, i wish the entire community could see this, because alot of brawlers dont exactly know what was done in b+ and just believe it to be more combo effective.For the Brawl+ as a standard I personally like the idea as the project leader up until very recently (life johns). The game was developed with a few goals in mind:
1. Allow more characters to be viable:
This has been done as you can see from any tournament results
2. Allow offense to be a possible option:
This was done by making the game have more hit and sheild stun and weakening the dodge mechanics slighty so that defense is still strong, but not over powering
3. Remove the uncompetitive techniques in Brawl:
Done, removed jab locks, infinites, grab releases, etc
4. Create a game where a player can pick up the game and play and feel comfortable, but need to practice to do well
Done, the game follows the Brawl model of the more intelligent player winning, but it still allows the possibility of more positive followups on any successful punishment on the opponent.
All and all it feels to be a great competitive game (bias aside) as its easy to pick up and the smarter player wins. Melee's biggest problem was the tech skill barrier and Brawl's was the fact that defense wins and almost no characters were viable. This effectively fixes both while still keeping the good smash feel.