Vilnius
Smash Cadet
Any update on the issue with All-Star Mode freezing? Or should I just go post it in the support forum for Brawl+ and hope a developer decides to check it?
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Just go to the Brawl+ JP Wiki: http://www15.atwiki.jp/timesplus/pages/17.htmlPoints to main in sig. <3
I demand more vids of Japan as well, Neko.
No, he did not say this. I have no idea how to go about doing it anyway, but if anyone would inform me I could test it.I believe Perfect Chaos already told you previously that it's probably because Flatzone 2 has been replaced and that you should try to play All-Star without that replaced.
Save it over the old data, you shouldn't have to worry about deleting anything from your SD card.![]()
Then port all the unique stage .pacs to your RSBE pf folder or whatever instead of the RSBJ. <_<
you say that as though internet isnt completely free for all to use without limit...The US downloads are around 100MB too bro.
All you guys have used around 663GB+ of bandwidth since the start of April. :|
i had to pay extra to upgrade to a unlimited bandwidth account because ya'll hit the limit I had previously. :Vyou say that as though internet isnt completely free for all to use without limit:3
The gravity itself is still too low. It seems to me like a lot of things have too many starting/ending frames. Double jumps are still slow as molasas. Dash grabs are comically slow. We desperately need JC grabs.^^ pics/links/vids or it didn't happen.
Wtf people want the gravity changed? It's fine, it really is. If you want to see some fast-paced matches then go see the ones Seris uploaded from his tournament.
i'm looking at adjusting some and adding them as a possible DLC. first i need to actually get the download (college internet won't open megaupload), so it will be a while.so wait, what's happening? should we get the Japan B+ stages or something? I got kinda lost here.
1,000 times this ^The gravity itself is still too low. It seems to me like a lot of things have too many starting/ending frames. Double jumps are still slow as molasas. Dash grabs are comically slow. We desperately need JC grabs.
Friction is definitely still too low. This is the biggest problem by far.
The slippery nature of the game makes it feel like I'm not in control of myself. I can't predict with full accuracy where I'm going to be and where my opponent will be when I land.
I think this is the biggest reason Brawl tactics are still the most effective. There would be an effective punishing game, but the friction makes working combos more spontaneous and unpredictable. It makes spacing sloppier and less reliable.
i'll open them up in bbox and see whats up.EDIT: Its up
http://www.filefront.com/16375201/7.0.3 Gold.zip
Just a FYI I just tried it out with my friend and found thats there is a problem with their common5.pac and common3.pac so keep your originals do not replace them. Also currently so far the Metal gear solid stage changes do not work so just to let you know. My game froze when trying to play on those.
i'll try to get to it tonight. Halo Reach beta has me distracted a little too much...Great, well, I'll still wait for FroHo's version of the stages, guess I trust him too much on this matters
EDIT: Neko, they use the stages from the stage hacking hub too right? I mean, do they have PTAD+, LM+, NPC+ JJ+, etc etc?
EDIT2: And the ceiling->wall changes on stages like FD
EDIT3: So I tried the stages, I get freezes at RF, which i managed to fix, but temple+ won't load, and after that i just decided to keep my old folder xD, just gotta wait on FroHo
I don't know anything about how these things work, but if the B+ team has come this far, isn't it possible to make the game run custom netcode or something? Playing B+ online viably is a dream I would like to see come true.
Not trying to start anything here, just want to know what was the consensus on these things.I know that auto-jab was removed, but when hold the A button near the opponent, you auto-jab combo.
Was this discussed?
I'm interested in this stages myself aswell, and I would like to play B+ again, since the Fail tourney I hosted at April 24thi'll try to get to it tonight. Halo Reach beta has me distracted a little too much...
the answer given by GoG was based on an ancient code made like a year ago and it didn't work right. project m dudes are currently working on removing them, so if anything just wait for them to figure it out i guess.http://www.smashboards.com/showthread.php?t=273007
The jabbing issue was brought up and "answered" here.
danm, thanks, idk when I'll test these, but I'm so hyped to try it :Ddouble post, but for pics:
Japanese Distant Planet fix:
*pics*
edit: some download fixes (SMI, 75m, and Distant Planet):
http://www.mediafire.com/download.php?ayt5hhiwml0