HiddenBowser
Smash Master
- Joined
- Jul 27, 2007
- Messages
- 3,511
As opposed to back smash? lol ![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
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lol, back smash. Neutral smash is where it's at.As opposed to back smash? lol![]()
ThanksHonestly, I think you guys are underrating the Dsmash. I've used to it gimp lots of recoveries by using it right near the edge as they go to grab the edge.
Thanksd smash has its uses, fully charged it is flashy and can actually do mindgames and hit (believe it or not), since its our fastest smash it can punish laggier attacks better but lets remember this is the front smash discussion mike =/
ThanksExcept the part about D-smash. It's not garbage, and the lag is the same as f-smash.
I use it in two cases:
1.) If I land a sheild break close to the edge of the stage, I use it as a fancy finish. (ONLY at 130% and over)
2.) Edgeguard if I don't have enough time to WoP. (the opponent is in the right spot and close)
The charge animation is too good.
Jigglypuff has some flashy moves.d smash is only used for flashiness IMO, or if a yoshi turns around u while egg rolling and u decided to give him a mercy hit instead of resting![]()
Outclassed by Kirby's f-smash in both start up time and knockback. This was the one nerf that was uncalled for.
WHAAAAAAT!!Outclassed by Kirby's f-smash in both start up time and knockback. This was the one nerf that was uncalled for.
fixed that one for you rhedWHAAAAAAT!!
That's the only nerf your upset about?!
what about d-tilt?
d-smash?
Bair?
jab?
u-tilt?
rest?
running speed?
hurtbox?
U-throw?
u-air?
n-air?
pound's recovery?
airdodge?
oh thanks meta glad you got my back there.fixed that one for you rhed![]()