ThatGuyYouMightKnow
Smash Champion
Anyone? Any more places I could check? I've looked everywhere and I haven't found a .dae. I was going to screw around with 3Ds Max for a while.
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I agree as well. I spend a lot of my time working with 3d models, although not actually modeling. I am pretty good at rigging, and I'd like to try adding Master Chief to the game (Yes, I am a halo fan) as a replacement for Snake (Not Samus because Master Chief can't shoot missle and go into morphball mode and stuff).Im assuming Pharrox would be wanting someone who knows quite a bit on modeling.
BTW, this has gotten me pumped to work on a model, get ready for epic...
Then use Samus with PSA and a model swap. More comples but awesome.I agree as well. I spend a lot of my time working with 3d models, although not actually modeling. I am pretty good at rigging, and I'd like to try adding Master Chief to the game (Yes, I am a halo fan) as a replacement for Snake (Not Samus because Master Chief can't shoot missle and go into morphball mode and stuff).
I second that. A mewtwo model would be nice as well. Darkdragoon and Enigma might combine forces to create an uber mewtwo (like what happened with the Roy project) :DSweet. Of course, I'm gone all next week... I guess it'll make it so I won't have to sit around and be overhyped.
Somebody work on editing Marth to be Roy now.
+Idea:
PSA Lucario Movset
+
Mewtwo model bone rigged to mask over Lucario's model
=
A possibly playable Mewtwo.
*points at Jigglypuff*wait, so we could have a different model on every texture with this as well?
Come on, it's important. ;_;Anyone? Any more places I could check? I've looked everywhere and I haven't found a .dae. I was going to screw around with 3Ds Max for a while.
I opened Bowser's .pac with the Extractor, but I can't find the .dae created anywhere.Dunno. What .dae are you looking for?
>< I need this model so badly! Why won't the stupid link work??Could you try this file and see what happens.
http://rapidshare.com/files/218366689/lucario.dae.html
That's Sabretooth's Lucario model converted to Collada using Autodesk's fbx converter. It was my main reference when writing this. Sorry about rapidshare, my web host is a piece of crap.
SWF is naturally slow like this. >_>>< I need this model so badly! Why won't the stupid link work??
Also, is SWF being REALLY slow for anyone else?
It's never been THIS slow for me.SWF is naturally slow like this. >_>
Link is broooooooken.
It's being slow for me too...SWF is naturally slow like this. >_>
Link is broooooooken.
You didn't drag and drop or open a .pac/brres with it?WTF? The program crashes as soon as I open it. It says "It has encountered a problem". Odd...
?_? The model or the program?Leafbarret, I have the file if you want it. It crashes upon testing, though.
I have no idea what that means, but ok, I'll try.?_? The model or the program?
Oh, and guys, try either running the program as administrator (if that's an option for you) or run it directly through the command line.
yes you can, but remember that you can only have one moveset for the group. I dont see lucario/mewtwo being a problem, but others could be catastrophic if you don't plan a moveset for the group as a wholewait, so we could have a different model on every texture with this as well?
Yeah, because you can't open it or drag and drop it and activate administration at the same time.whenever I try to run it as an administrator, it always "has a problem and has stopped working"
What do you mean you tried to get it in the game? Pharrox hasn't released the "importer" part of it yet....Hmm, i tried the model but nothing happened. Tried Pikachu00,01,02,03 and 04. Game didn't freeze, but the model didn't show up either. I tried extracting the file, got a Pikachu folder with 3 .brres in it.
Also tried to extract with ASH, got an error called "Invalid EOF", but managed to extract the textures, just like pikachu's normal one. ASHed the file, got a _new.pac, tried to put it in the game, but model didn't show up either.
What is happening? Pharrox didn't get it to work?