Sephy95
Smash Lord
There are things cpus can do that you cant. I guess thats just how it is....
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wait you can train cpus???
Ok, I guess that makes sense. What kind of punishes are you talking about? I hear that term a lot and I don't really know what they mean.Any level CPU is fine as long as you are trying to improve, rather than trying to win.
If you train against CPUs too often you may accidentally start doing things that will get you punished against good competitive players.
Lets not get crazy lol jk Yeah I guess it is sometimes a bad habit in itself.Playing Brawl is a bad habit.
Playing that is also one of my habits. Dont know whether to consider it good or bad.
Has it been attempted? Or does it just remain as a faint possibility under construction? This could help a lot of people get better without having to play WiFi all the time.It is currently non-existent.
Too bad they cant learn your combos. They can only adapt to what you do.I think it'd be cool to be able to customize what attack the CPUs perform. Such as how you can make them repeatedly jump or walk around, but it'd be nice to make them only attack with fsmash, dair, sideb, etc. Or even making them perform a specific order of attacks.
Glad you understand. Its also easier to just go to practice mode and practice there. You'll be able to analyze their actions better too. About that thing with cpus not performing combos right if you could teach them, which you cant, its possible that they can make your combo more deadly by adding something to spice it up.Oh sorry, misunderstood your post.
And ya, I am all for a challenging CPU. I was just saying customization as if you were only looking to practice rather than win. Also being able to input certain combos that you want the CPU to use that they normally don't perform. I guess that really just falls back into the "I want CPUs to learn" scenario again, though. Mainly because even if you set the specific move-set for them to perform, chances are they wouldn't perform it the way you want them to.
When playing against CPUs, all I am trying to do basically is aiming to win instead of actually trying to practice. Then again, I guess trying to win is a form of practice, seeing as the CPUs would be more interactive while performing all their moves instead of just a specific set. So, yes you are correct.
In a sense, they would be too predictable (even more than usual) if you knew what they were going to do.
Thats sorta like what I said already. The first part anyways. I find melee cpus to be more challenging than brawl cpus.They're also good at being unable to recite actions humans can
Honestly, if you could control what a CPU did, it would kill the purpose. I'd like it if my computers had extensive knowledge of things like SH-Lasering and all, but if i knew what they were going to do and had control over it, it'd feel like Melee CPUs.
I dont get your statement. Please elaborate more.It shouldn't be THAT hard to make CPUs that are capable of chaingrabbing. Just make a file that says "if your character is X and you grab the opponent at Y percent range, dthrow then go for another grab". It seems too easy, which indicates that I'm missing something.
Haha maybe. Or maybe they just wanted to make it easy for us. Either way you may be right when you say they're scrubs.^This^
Maybe they weren't programmed to chain-grab because the creators are scrubs and thought it would be gay?