ZorkThedork
Smash Rookie
- Joined
- Apr 30, 2015
- Messages
- 10
Thanks man! Been playing Bowser since E3. I love smash 4!Was watching your Bowser the other day, Zork. Didn't know you played Smash 4. Love what I saw!
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Thanks man! Been playing Bowser since E3. I love smash 4!Was watching your Bowser the other day, Zork. Didn't know you played Smash 4. Love what I saw!
Good stuff! for the past 30 days, I've placed between 9th-7th back and forth(7 tournaments) at the Fire and Dice weeklies/monthly all with Bowser(and tiny bit of Mii Sword), which tend to have around 60 attendees and feature about 4-7 SoCal PR players each time. Been making sure Fire and Dice knows my Bowser's fire!@HitmanJT that's so awesome! @a stray cat and I have been getting top 8 and even top 3 at weeklies lately and we just keep performing better and better. It's crazy how the game is getting more mature and people are getting better and better, but Bowser's are winning even more! I think that means there's some potential here that not even we are seeing.
Gotta show em that this character ain't low tier. I've been hell-bent on it since day 1. Good stuff to you guys though, hope we cross paths one day.@HitmanJT that's so awesome! @a stray cat and I have been getting top 8 and even top 3 at weeklies lately and we just keep performing better and better. It's crazy how the game is getting more mature and people are getting better and better, but Bowser's are winning even more! I think that means there's some potential here that not even we are seeing.
I like how the end message he gave was "Don't pick Bowser. Pick Sheik".So Zero just created a Bowser analysis video. Seems like he's been burned pretty hard from previously maining him .... https://www.youtube.com/watch?v=X2t87aYvpms
Well yeah he only talks about the negative and doesn't talk about what Bowser is good at really.Zeros opinions are bad
Zero thought was underrated when he's used a lot in tournaments lol.Well yeah he only talks about the negative and doesn't talk about what Bowser is good at really.
Comes off as a large Bowser you suck speech.
No one here is salty or crying.Love tasting your salty tears bowser mains.
The pastebin suggests all those numbers are correct, but I assume that's where you got the information initially and that doesn't help you.@ KuroganeHammer Hey man, how fast do Smash attacks come out post charge?
18 frames for f-smash, 6 for up smash and 5 for down smash right?
Or did I read that other data incorrectly?
It means that the move when clanking with another move, won't do that clank animation and continues through.On another note what does "cannot rebound" mean? I didn't see it in the glossary.
Ah, thought so, are those the only two non rebounding moves?It means that the move when clanking with another move, won't do that clank animation and continues through.
Fortress is awesome but terrible at the same time. It's our weakest punish and also one of our most punishable. The risk/reward just isn't there unless it's literally our only available punish.If anything what Zero said about Bowser will only help us have that disguise of being nonthreatening and then you get a great Bowser and players will crap their pants.
Personally in the analysis vid I didn't see a whole lot of Fortress punishes. I mean he took a huge risk with the turnaround running Klaw and actually landed it but yeah not enough Fortress cheese.
Pretty sure.Ah, thought so, are those the only two non rebounding moves?
Well outside of jab all of our attacks could be awesome but also be equally terrible.Fortress is awesome but terrible at the same time. It's our weakest punish and also one of our most punishable. The risk/reward just isn't there unless it's literally our only available punish.
I guess what I mean to say is that a punish like Bowser Bomb has a good risk reward ratio. "If you hit you take the stock, if you whiff you lose yours. ". A punish like fortress has a terrible risk reward: "If you hit you get 8%, if you whiff you lose."Well outside of jab all of our attacks could be awesome but also be equally terrible.
I really wish Fortress to ledge was still a thing.
Makes you appreciate Brawl Bowser a bit more.
Same, I've taken SoCals great Diddy "Southpaw" to game 3 twice, but its extremely difficult to get in if Diddy zones with Popgun as he holds a Banana. He never had to approach.I'll throw this out there, we have a super campy power ranked diddy that will literally never approach without a Banana. @a stray cat regularly takes games off him. According to ZerO this style hard counters Bowser and makes him unviable. If you can regularly beat one of the best diddy's in the nation with Bowser, I think the problem is a bit overblown.
He's not exactly wrong about about a lot of what he said...So Zero just created a Bowser analysis video. Seems like he's been burned pretty hard from previously maining him .... https://www.youtube.com/watch?v=X2t87aYvpms
By any chance, you wouldn't happen to be, Le Troof perhaps?
10characters
That's me all right. Going under Battlefield is something I've been working on. Wouldn't recommend it in a high-stakes match though, too easy to **** up and die. And thank you.By any chance, you wouldn't happen to be, Le Troof perhaps?
If so, gotta say, that Up B alongside the edge of Battlefield was freaking great and hype AF. You put up an amazing fight at Xanadu against Pink Fresh and as a whole, keep up the good work fellow Koopa King~
Uh huh. Accomplished Smash 4 players have some sort of practice tech chasing opponents, and are more than willing to put that practice to use on such a large character. But they're less equipped to deal with 6 frames of landing lag into jab or shield if you waited until moments before Bowser lands. It's surprising and a unique thing you have to be nervous about in the Bowser MU, since we can switch between this and teching. Heck, use the Side B at a moment sooner and you'll have a grabbox come out of a move that looks like an attack that the opponent wants to shield and punish. It'll also beat spot dodging and dodge rolls since we recover far faster than them. The timing is difficult since the move isn't well designed for landing on people, but just the threat of it makes opponents act predictably. Conditions them to rely on attack moves that we can beat with aerials or double jumping away from.I think I should be using Side B out of tumble more. I'm sick of being tech chased because of how far this character is.
Send me a pm so I can add you.On another note, I'm going through and adding fellow Bowsers to my friend list at long last.
If I manage to win even one game against any of you, it'll be a Christmas miracle, heh...