Miles.
Smash Champion
ad and reflex playing MK
typh playing lucario.
great sadness.
ad did get secondtho with MK.
typh playing lucario.
great sadness.
ad did get secondtho with MK.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Game & Watch is a Pokemon!if i had to learn secondaries,
which i probably should
it'd have to be the other three pokemon. so i'd have a full team of six.
brb catching/learning three more pokemonand when people ask who you play say "i play pokemon trainer and secondary jiggs trainer and lucario trainer and pikachu trainer"
good it is about time you stoped being an emo lucarioqueer.i dont play lucario any more
i second jiggs for falcos
pt all the way otherwise baby
I fixed it for you Andy.hey i'm not emo anymore.
Japes is **** for Pt I've been saying that for idk...like forever.hey i did this thing on lylat where i switch pokemon right near the edge and when squirtle came out he instantly grabbed the edge
free switches????
i could only recreate it like 1/10 times, it probably has something to do with the stage tilting
hey i did this thing on lylat where i switch pokemon right near the edge and when squirtle came out he instantly grabbed the edge
free switches????
i could only recreate it like 1/10 times, it probably has something to do with the stage tilting
no it is actually almost entirely random.Hey I'm just wondering, how do you semi-spike with Ivysaur's Nair? Do you have to fastfall or something like that to make it happen?
Oh okay then. Sounds intriguing...I'll take a closer look at this move then. Thanks for the info! If I notice any patterns, I'll be sure to post.no it is actually almost entirely random.
all that we know so far is that it seems to spike more frequently around Ivysuar's hind legs when he is in the dair animation.
but I have had it spike from just about every part on her body so i dont know what to tell you.
i am fairly sure tho that it is percentage based, but no one has tested this yet and i am hella lazy, but i am pretty **** sure that the spike IS percentage based.
Crawl. Zair is now no longer a problem for squirtle. Practice shellshifting. its definitely a staple for PT mains.That's quite good advice, actually.
The thing that gets me usually is while I'm trying to get in his face, I'm either stuck avoiding missiles and getting caught in a zair or something, or I take the damage and still end up getting attacked afterward. Other than SH air dodges, I can't think of a way to effectively avoid this (maybe if I were better at shellshifting : /).
Incidentally, can a well timed Rock Smash negate a fully charged shot? I know it goes through missiles and semi-charged shots, but I haven't tried it with a full one yet.
Edit: Also, screw the homing missiles. I razor leaf and then the missiles...move. :<
Not to get on a high-horse IRL but its not percentage based at all. Ive explained my theory on this and it's stood the test quite a few times. The N-air is a giant twisting attack made of about how ever many hits that each have their own hitbox. In order for the attack to trap people the way it does they created the hitboxes like a drilling motion where the hitboxes roll over one another so that as you get pushed down by spiking hitboxes into hitboxes that push you back up thus locking you in place. So imagine it this way Ivy's n-air has him spin the whole time, as the first 180 degrees where ivy spins from flower pointing face up to flower facing straight down occurs is the hit boxes pull the opponent down and into the attack. Then in the next 180 degrees where ivy travels from flower pointing straight down to flower being back at the starting position the opponent gets pulled back up into the attack. So in short imagine this attack as a drill of sorts, if you can see the spiking hit boxes you can pull off the spike everytime. Like I said not to be on a high horse IRL but I do have plenty of replays to show this, I just cant post them. I know my explanation is odd enough but overall that is the way the attack works and the easiest ways I've found to pull this off is lock the opponent in the n-air and start to DI away from the opponent as if you were trying to get out of the attack, If you manage to DI and pull yourself away from the opponent before the n-air has finished the last hitbox to touch the opponent will spike them. The prob with the n-air is the last hit because theres no spike to it so unless you tap them with the n-air or DI pull yourself off the opponent you wont be able to n-air spike.no it is actually almost entirely random.
all that we know so far is that it seems to spike more frequently around Ivysuar's hind legs when he is in the dair animation.
but I have had it spike from just about every part on her body so i dont know what to tell you.
i am fairly sure tho that it is percentage based, but no one has tested this yet and i am hella lazy, but i am pretty **** sure that the spike IS percentage based.
CRAWLING. WOW. I totally forgot about that, rofl. XD Thank you, sir.Crawl. Zair is now no longer a problem for squirtle. Practice shellshifting. its definitely a staple for PT mains.
Dont try to parry a fully charged shot. Or any other projectile. I will come back and bite you on the bum. even if it does work, as soon as they figure out what you're doing, they'll punish. Shield or dodge. they are saf optins that give you plenty of chance to retaliate if they come up in yo grill. =p
As for any other advice on Samus... don't underestimate bombs. they do 8% and they can potentially lead into Sammy's kill moves. Especially dtilt.
It's completely false. Ivy can be instrumental in some match-ups. It's just that if you're bad with him, you'll get gimped early and die horribly.mattdotzeb once said to me, at a tournament, ivy's best move is bthrow, since it has enough knockback to safely change into charizard. is this true y/n
If you're actually good with Ivysaur, you have way more options than just bthrow.mattdotzeb once said to me, at a tournament, ivy's best move is bthrow, since it has enough knockback to safely change into charizard. is this true y/n
To start this isnt true unless the opponent is at percentages of 80 or above. People have begun to really only F-throw and D-throw with ivy because they have the best follow up setups, but because of this B-throw has become underrated and to be honest not only has this allowed for safe changes to zard it also has scored kills due to missed DI's all because they do not expect this. B-throw is a good move and shouldnt be seen as a bad one, it jus needs to be used situationally to get the best use out of it.mattdotzeb once said to me, at a tournament, ivy's best move is bthrow, since it has enough knockback to safely change into charizard. is this true y/n
it's the best move to get a switch regardless of how good you are with ivy. i think samus zair can hit crawling squirtle
excellent analysis ice ****, that **** makes perfect sense.
There is a very specific ebb and flow to Pokemon Trainer matches. Pokemon Change is not an arbitrary thing that PT users have access to just for the hell of it. You'll find that experienced PT players are constantly doing a lot of calculations and strategizing as they fight, weighing the pros and cons of every action possibly more so than most other characters. When they use Pokemon Change, they have a reason for doing so.I'm having trouble trying to switch between pokemon during a match. I mean, I can switch without getting punished for it, but I find it puts me in a worse position cos it interrupts the flow of my game, if that makes any sense.
I just started trying to learn PT a few days ago, so the inexperience may be the problem but either way.
The CPU really is just that bad. Squirtle doesn't have an official chain grab.Oh and is squirtle's Fthrow a chain grab at low %'s? Or is the CPU just really that bad :/
this post is Typh ApprovedThere is a very specific ebb and flow to Pokemon Trainer matches. Pokemon Change is not an arbitrary thing that PT users have access to just for the hell of it. You'll find that experienced PT players are constantly doing a lot of calculations and strategizing as they fight, weighing the pros and cons of every action possibly more so than most other characters. When they use Pokemon Change, they have a reason for doing so.
And this is a major learning point that you have to discover with time and practice. There are countless factors that should be presently on your mind in a given match when it comes to whether or not to change at certain points; not the least of which are fatigue, the match-up, the stage, your positioning, your opponent's percent, YOUR percent, and the remaining stocks. I guarantee you all of these things are present in a PT's mind when considering whether or not to make the change in a match.
It might seem overwhelming at first, but take it from someone that knows: before you know it, you will develop an instinct for changing and it will become second-nature to you to know whether or not a change is a good idea. Yes, you'll likely make a few bad switches as you get the process down. It's happened to us all. But sooner or later you'll learn when to switch, how to switch, and most importantly, WHY to switch (and why NOT to switch in some cases). Just allow yourself to do so, but at the same time, don't feel like you need to force yourself to change if that simply doesn't work for you.
Actually from 0 he has a chain grab. Its usually only good for one more grab after the fthrow, but when fatigued it can go to 3.The CPU really is just that bad. Squirtle doesn't have an official chain grab.