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Better moves they could have given to characters?

Kain6th

Smash Ace
Joined
Dec 29, 2007
Messages
533
Location
Lomita, Ca (it's in L.A.)
Just post what moves you think would have been much better for some of the characters in Brawl and why?

If you can try to base it on moves they had in their own games. For instance in DK64, DK had a roll attack (here's a video: http://www.youtube.com/watch?v=WUim6OZWvBY @ about :08). Instead of his forward B he's got now (which I think we can assume is mostly useless) he could do this move. It could work like Yoshi's forward B where you can roll around for a bit if you wished. And I always felt that this move could be an additional recovery move for DK which I feel he needs.

Things like that. I'll post more of my ideas a little later. I have to leave for a bit. But go ahead and post away. try to think of good ones for the lower tiers like Link or Captain Falcon.
 

Paingel

Smash Apprentice
Joined
Sep 11, 2007
Messages
117
Meta Knight should've been given his Blade Beam move from Kirby Super Star. Sure, if Meta Knight had a projectile instead of his drill thing he'd be even MORE Overpowered. But since Brawl was made for a casual base that shouldn't have mattered anyways.

Also, Sonic should have Chaos Control instead of that silly spring thing. Sure, Chaos Control is mostly Shadow's gimmick, but Sonic can do it too. Don't get me wrong, the Spring thing has great vertical recovery. But it doesn't really fit the lore of his character as well as Chaos Control.

Alternatively, for Sonic's Up-B, you could've had Tails come along and carry him around for a bit. Or maybe give Sonic an airplane that comes out like Wario's bike. That would've also been MUCH better lore-wise than both Chaos Control OR the silly spring thing. The spring is a stage feature. The idea that Sonic is carrying an infinite amount of springs somewhere in his quills is kinda... goofy.
 

Hiiiiiii

Smash Cadet
Joined
Apr 16, 2009
Messages
29
Give Kirby his tornado because it lasts a long time can fly to high heights and he's invincible during it.
:)
 

Minato

穏やかじゃない
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Corona, CA
Also, Sonic should have Chaos Control instead of that silly spring thing. Sure, Chaos Control is mostly Shadow's gimmick, but Sonic can do it too. Don't get me wrong, the Spring thing has great vertical recovery. But it doesn't really fit the lore of his character as well as Chaos Control.
No, just no.
The spring doesn't fit into the lore of his character?
Sonic has used springs far more times than Chaos Control.

And you said it yourself, it's more of a Shadow gimmick.
 

Kinzer

Mammy
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Sonic wave from Sonic Battle would've been a nice neutral B move.

...Ah screw it, his HomingAttack sucks, it has limited uses and it's almost like transforming into Zelda from Shiek in MAL-LAY!, anything would be better than this pathetic PoS that people in denial can even call a "Homing Attack"

If Sonic has to have a GD laggy move, it's gotta to at least have some sort of Projectile.
 

Thunderfoot

Smash Cadet
Joined
Jan 7, 2009
Messages
52
Location
Georgia
Meta Knight should've been given his Blade Beam move from Kirby Super Star. Sure, if Meta Knight had a projectile instead of his drill thing he'd be even MORE Overpowered. But since Brawl was made for a casual base that shouldn't have mattered anyways.
Meta Knight's attacks in Kirby Super Star had a decent about of lag and half of them involved him sticking his sword in the ground where he couldn't move for a second. Lots of Link dair.

Give DK some of those orange grenades and call it a day.

Oh yeah, and his coconut gun. It can fire in spurts.
 

:mad:

Bird Law Aficionado
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Imagine using Hover Fludd... spikes at 0%.
Also, give Ness one or two good moves and I'll be happy.
 

Paingel

Smash Apprentice
Joined
Sep 11, 2007
Messages
117
Wow, my opinion sure has gotten a lot of responses considering that it doesn't matter very much and won't change anything.

Tails did carry Sonic around in Sonic 3, so getting carried around by Tails = Sonic.

Sonic has had a plane in several games, including Sonic 3, and even though Tails pilots it most of the time the original plane was Sonic's. This is stated quite planely in the games so don't even try to tell me I'm wrong on this.

In Sonic Adventure 1:
Sonic (to Tails): "Why don't you just use my plane, the Tornado?"
Tails: *something about how Tails's new plane will fly circles around Sonic's etc etc etc.*

So having a plane = Sonic.

Springs = Sonic stages. As in, it could've been in Green Hill Zone.
But Sonic has never *carried springs around with him*. So no, springs =/= Sonic.

No further arguement on Chaos Control.
 

Project D

Smash Journeyman
Joined
Mar 11, 2009
Messages
220
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Nottingham, England
I'm not sure if it would do any good but it might be a bit cool, make Link's downB turn him into wolf-link since link is fairly heavy, add a bit of speed or something and attach the bombs to the arrows (neurtal b) might be a bad idea sorry for that.
and other minor stuff such as taunts, like make Toon Link put a Hyoi pear on his head instead of his side taunt (LoZ: Wind Waker, link puts a Hyoi pear on his head so a seagull can eat it, then he can control it)
 

:mad:

Bird Law Aficionado
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That is the worst idea for upgrading a move I have ever heard.
 

Thunderfoot

Smash Cadet
Joined
Jan 7, 2009
Messages
52
Location
Georgia
Link's neutral B and side B should switch places.
Allow Link to aim his boomerang in any direction.
Fire arrows for his side B and ice arrows for smash side B.
 

Vermy

Smash Champion
Joined
Jun 30, 2007
Messages
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Hellburn.
Squirtles side B as Surf (what Piplup does in brawl, but not that long) which could be a more useful horizontal recovery than Withdraw is -_-

ANYTHING but ivysaurs current dsmash? Kthx.
 

Kain6th

Smash Ace
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Messages
533
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Lomita, Ca (it's in L.A.)
Is there anything from any of the past Zelda games that made link do something in the air? Was there any masks from Majora's Mask perhaps. I never played that game all the way through. I'm just trying to think of things that could help his sucky recovery
 

daisho

Smash Lord
Joined
Mar 16, 2008
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1,602
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College Park, MD
Meta Knight's attacks in Kirby Super Star had a decent about of lag and half of them involved him sticking his sword in the ground where he couldn't move for a second. Lots of Link dair.

Give DK some of those orange grenades and call it a day.

Oh yeah, and his coconut gun. It can fire in spurts.
In general if they had made characters that can charge weapons (link's arrows, diddy's peanuts) be able to hold them, then it would be a good addition.

I have no idea why they decided to make mario's fludd and squirtle's water gun not damage, it is nonsensical to me.

I have been thinking of moves that DK can use that would be epic... basically revamp his specials.

Up B- He goes into a barrel which can be aimed.

Side B- He tosses an orange (works like snakes nades except the explode on contact after thrown).

Down B- His giant punch (current neutral b).

Neutral B- He charges up a coconut gun (which can be stored).

This DK would be Top Tier easily (and it would be more loyal to the DK series).

If he shoots ya, Its gonna hurt
 

Paingel

Smash Apprentice
Joined
Sep 11, 2007
Messages
117
I'm not sure if it would do any good but it might be a bit cool, make Link's downB turn him into wolf-link since link is fairly heavy, add a bit of speed or something and attach the bombs to the arrows (neurtal b) might be a bad idea sorry for that.
and other minor stuff such as taunts, like make Toon Link put a Hyoi pear on his head instead of his side taunt (LoZ: Wind Waker, link puts a Hyoi pear on his head so a seagull can eat it, then he can control it)
I think the wolf idea would be pretty cool. I mean, this Link is based somewhat on Twilight Princess anyways.
 

LinkSpecialist

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I think the wolf idea would be pretty cool. I mean, this Link is based somewhat on Twilight Princess anyways.
It seems like wolf Link would more be suited as a final smash than a Special move, why you may ask? Think of it this way.

As soon as you use the Final Smash, Link is suddenly shrouded in twilight magic (those black squares used to transform him) As soon as he becomes a wolf Midna would appear on top of his back and projects a circle of shadow around Link (The same one used to defeat shadow beasts in TP). The radius should be 1/3 of Final Destination and anyone caught standing next to Link will be instantly struck by a powerful lunging attack in quick succession that kills anyone above 30% (seems fair enough seeing as how it can hit three people at once and pretty hard to land on a grounded opponent).

But that's just my opinion on how Wolf Link can be used :p
 

Vermy

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Hellburn.
Not down B for wolf link, he needs his bombs.

Taunt to transform, like Zsamus. But easier to do.
 

Paingel

Smash Apprentice
Joined
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Messages
117
It seems like wolf Link would more be suited as a final smash than a Special move, why you may ask? Think of it this way.

As soon as you use the Final Smash, Link is suddenly shrouded in twilight magic (those black squares used to transform him) As soon as he becomes a wolf Midna would appear on top of his back and projects a circle of shadow around Link (The same one used to defeat shadow beasts in TP). The radius should be 1/3 of Final Destination and anyone caught standing next to Link will be instantly struck by a powerful lunging attack in quick succession that kills anyone above 30% (seems fair enough seeing as how it can hit three people at once and pretty hard to land on a grounded opponent).

But that's just my opinion on how Wolf Link can be used :p
That could work too. And for grab attacks Midna could grab with her hair hand thing. One of Wolf Link's specials could've been a pounce/bite thing as well.
 

Moozle

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Not down B for wolf link, he needs his bombs.

Taunt to transform, like Zsamus. But easier to do.
I was going to say this

The taunt idea is verrry interesting ( i think you meant taunt to turn into wolf-link), but that's more like adding a whole other character than just a move
 

The_Rake

Smash Lord
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Birmingham; England
Wario should have a ground pound, it was a staple in the wario lands, plus his dash (not his body slam) from wario land 4 should be in instead of the bike
Toon link should use the skull hammer, the deku leaf idea was awsome. Grappling hook over the hookshot, he used the grapple in PH as well as WW unlike the hookshot. Cane of brynia anyone? (think thats the one from 4SA that shoots fire)
Sonics homing attack should be nowhere near as laggy, peelout instead of one of the spin dashes
Ganondorf should have any moveset that gives him a sword as a usable weapon
 

Thunderfoot

Smash Cadet
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Jan 7, 2009
Messages
52
Location
Georgia
Wario should have a ground pound, it was a staple in the wario lands, plus his dash (not his body slam) from wario land 4 should be in instead of the bike
Toon link should use the skull hammer, the deku leaf idea was awsome. Grappling hook over the hookshot, he used the grapple in PH as well as WW unlike the hookshot. Cane of brynia anyone? (think thats the one from 4SA that shoots fire)
Sonics homing attack should be nowhere near as laggy, peelout instead of one of the spin dashes
Ganondorf should have any moveset that gives him a sword as a usable weapon
Have you seen Wario's d-throw?

Tink should have the switch hook. And he should pull out a choo choo train when he does his side B.

Sonic needs to put on his Bounce Bracelet so he can use his down B in the air for a bounce attack.
 

Nibbles 2

Smash Apprentice
Joined
Sep 13, 2008
Messages
181
I'd replace one of Sonic's aerials with a spike. I love his dair, but if I had the choice between that or a move that spiked... I'd take the latter.
 

Sean²

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Ganon should have the energy ball he used in OoT.

And yes, Toon Link should have the Deku Leaf and Skull Hammer over a spin attack and boomerang, and maybe Ice arrows too? His grab/zair should be the Grappling Hook.
 

smashkng

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Marth should have as a projectile the lighting electric attack which he has in Fire Emblem Shadow Dragon.
 
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