CosmicQuark
Smash Master
- Joined
- Aug 17, 2018
- Messages
- 3,519
Except, those still left at Rare don't care much for Banjo-Kazooie, Gregg being the obvious example. Now, it did surprise me that Rare worked so closely with Nintendo on their appearance in Smash, including having a part in the new design as well; I would have thought if it was done it would have simply been them signing off and leaving the rest to Sakurai/Nintendo. That being said, Gregg has still made his feelings known about doing another Banjo-Kazooie, which is the Rare idea that if they don't have anything new to add, they don't want to do it. Which I feel is just as an extreme position as "Let's do the exact same thing." There's a happy medium.The problem with Playtonic/Yooka-Laylee is that they didn't have the man who actually designed the original Banjo games. Like Grant literally says in the interview there:
I always felt that Yooka-Laylee did a decent enough job of sounding and looking like a Banjo game, which is to be expected because of Steve Mayles' and Grant Kirkhope's involvement, but as far as actually feeling and playing like one, it fell flat, and it makes sense when you consider that Gregg was the guy who provided the core design and structure of Kazooie and Tooie. And he had nothing to do with Yooka, due to, you know, still being at Rare.
Chris Sutherland (who took Gregg's spot as the lead designer for YL) is a talented guy, but his thing was always programming, not design, and it really shows.
So, really, I don't trust anybody who is left at Rare with a new Banjo-Kazooie game. Ideally it would be Rare giving it to Playtonic, with Gregg and other Rare team members providing input, for instance, Gregg could provide input onto the stages and gameplay. In that sense, you'd have pretty much the entire team back together. But Playtonic gets a bad wrap, despite, unlike Rare, they actually really would like to see something with Banjo-Kazooie, and even made a company themselves to at least do their own version of what we'd wish to see, with the limited capabilities they had. And despite some issues, I'm surprised it's as good as it actually is.