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Social Banjo-Kazooie Social Thread - Project Dream Come True!

shocktarts17

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Read this: https://smashboards.com/threads/news-how-fans-brought-back-k-rool.457451/

So as you can see, Nintendo tried to keep him dead.
That's not how I read that. Look at this part,
This reportedly was because after the ballot Sakurai had personally called dibs on reviving the character himself.
It sounds like Retro saw he was popular and wanted to bring him back but Sakurai called dibs first. They had only made one game before that and it says nothing about them wanting to put him in that one, just Tropical Freeze. So at the very worst he got "held back" from one game and considering Sakurai's status with the company and how much hype a revival in Smash would be I completely understand why they would go this route.
 

JonSmash

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Retro said in an interview it was nintendo who wouldn't let them use K rool in DKCR & DKCTF

they had to address it B/C fans & Interviewers keeped asking them nonstop about it
 

shocktarts17

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Retro said in an interview it was nintendo who wouldn't let them use K rool in DKCR & DKCTF

they had to address it B/C fans & Interviewers keeped asking them nonstop about it
Even if it was two games that doesn't change what I said, they didn't hold him back because they hate him or hate Rare but because Sakurai wanted to be the one to do the revival. Call it selfish, call it dumb, but there is no denying that the big draw for Smash is the characters and getting to "revive" old characters back to their former glory is a huge part of Smash's success so saving K. Rool's revival for Smash makes sense considering Donkey Kong wasn't exactly selling all that well before Retro brought them back.
 

EpicElliot

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Mar 22, 2018
Messages
195
I always liked toad but then during the Wiiu/3DS era I began to HATE toad ! he just became a boring character & there are hords of them that just all look the same, they changed the lore about there gender being that they have no gender, toadette is now implied to be a queen B kind of character with peachette & I theink they even changed toadette's backstory of her being the main toad's sister (the main toad was a red spotted toad with a blue shirt different from most other red toads who where red shirts.....heck I don't even think there IS a main toad anymore ?)

And then we found out miyamoto was a big fan of ubisofts rabbids & it all made sense to me miyamoto was trying to turn toad into the minnions of the Mario universe
 

RetrogamerMax

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That's not how I read that. Look at this part,

It sounds like Retro saw he was popular and wanted to bring him back but Sakurai called dibs first. They had only made one game before that and it says nothing about them wanting to put him in that one, just Tropical Freeze. So at the very worst he got "held back" from one game and considering Sakurai's status with the company and how much hype a revival in Smash would be I completely understand why they would go this route.
Did you read the part where Dave Throat said there was multiple parties within Nintendo that tried to bring back K. Rool in the past and got shut down by people?
 
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Luigifan18

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Yeah just look at the "NEW" super mario bros game & how boring bland & samey they all are or what nintendo did to Paper Mario (even mario party)
Miyamoto hates story in games & just wants it to be boring & bland
Eh, his stance seems to be more along the lines of “plot interferes with gameplay”. In this day and age, though, the plot is much more able to complement the gameplay rather than getting in its way.
 

shocktarts17

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Did you read the part where Dave Throat said there was multiple parties within Nintendo that tried to bring back K. Rool in the past and got shut down by people?
Well other than the one about Retro, who is the only company who's worked on a mainline DK game since Rare left (the rest being the Konga series, the Swing series, the Mario vs Donkey Kong series, and Barrel Blast), who are those other parties? And if he had been in any of those he still would have just been in "spin-off hell" as you said.

At the end of the day if we're ignoring spin-offs then there have only been two games since Rare left, we're talking about a character being missing from a series that has more or less been missing for the last decade.
 

EpicElliot

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Messages
195
Plot doesn't get in the way of gameplay miyamoto is just lazy & has no imagination what so ever & just wants it to be the SAME old LOL peach likes cake

but look at Mario oddesy ! it was wedding themed fun & awesome but at the end of the day it was the same old story bowser kidnapes peach but no one cared B/C it was different & fun , miyamoto needs to back off & let the team be more creative with HOW bowser kidnapes peach like in the 3D Mario games

Also as much as I want king k rool back in DKC game I would like to see bowser invade DK island just once maybe a team up game King K rool & bowser VS DK Diddy Mario & Luigi. the gameplay could be more DKC based but with the Mario style of power ups
 
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JonSmash

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yeah the cake thing is boring in the 2D games THAT AND THE ART STYLE & MUSIC ! I HATE THE NEW SUPs MUSIC ! >:/

and yeah nintendo never cared about king K rool
 

shocktarts17

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Plot doesn't get in the way of gameplay miyamoto is just lazy & has no imagination what so ever & just wants it to be the SAME old LOL peach likes cake

but look at Mario oddesy ! it was wedding themed fun & awesome but at the end of the day it was the same old story bowser kidnapes peach but no one cared B/C it was different & fun , miyamoto needs to back off & let the team be more creative with HOW bowser kidnapes peach like in the 3D Mario games
I'm confused, is your concern that we aren't seeing Bowser plan out different kidnapping schemes? Are you wanting him to Mission Impossible or Ocean's Eleven into Peach's castle before every game so we know the exact way he kidnapped her?

yeah the cake thing is boring in the 2D games THAT AND THE ART STYLE & MUSIC ! I HATE THE NEW SUPs MUSIC ! >:/
You do realize that New Super Mario Bros AND New Super Mario Bros Wii are both in the top 5 best selling Mario games of all time? Despite what you're saying it would appear most people are pretty happy with the new games.
 

JonSmash

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Yeah & everyone complains about the style & music sales have nothing to do with that

plus every world follows the same themeing too like world 2 is awlays a dessert
 

EpicElliot

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Yes I just want something different then just cake

Mario sunshine they when on vacation & a mysterious blue Mario kidnaps peach

Mario Galaxy airships & UFOs invade the mushroom kingdome & take her to space

SMG2 giant bowser attacks the mushroom kingdome in a storybook style opaning

SM3DLand the bros find a clear pipe & a green fairy pops out & then bowser kidnaps her & Mario luigi toad & EVEN PEACH go to save her no peach kidnaping

SMO wedding themed showdown on an air ship where Mario gets knocked off

the new sup games cake cake & presents

I just want the 2D games to be more creative Even SMB3 on the GBA added the whole larry turning the king into a dog in the opaning riding on an air ship
 

sm0ke

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I thought this was a Banjo-Kazooie thread, not a modern Nintendo flaws discussion.
 

JonSmash

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Epic its not all about cake / partys but they are verry samey

https://www.youtube.com/watch?v=BdEjWx_4i48


smOke well banjo is part of the mario & DK universe so one topic will lead into another then go back around plus once banjo gets in smash & can fight mario on the new super mario stages it will come full circle so it is still on topic big brain discussion going on here its some 4D chess :p
 
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Mr. Stagg

Ay ugly! Gimme back my friggen sister!
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Can we just go back to talking about what moves can be made as part of their moveset? Save the big brain stuff for PM's please.
 

UnknownJ25

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No I meant like. It's probably the first time where most people were happy with the final outcome. The smash community is always in a constant war with one another over newcomers and who it should be. But that was all gone during the Grinch leak time. People were satisfied.

Like right now for example where people refuse to entertain any idea that Brave could be anyone besides a Dragon Quest character.
The grinch roster felt like everyone got someone that appealed to them. You had swordsmen with Issac, oddballs with Chorus Kids, retro with Mach Rider, out of nowhere and highly requested third parties with Banjo and Geno, and two solid echos with shadow and ken. It seemed like it appealed to everyone old and new and just felt like the ultimate roster. Granted I'm not upset with what we got, would have liked some more characters at the very least one or two more first parties, but this would've been perfect
 

TheZoologist

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Can we just go back to talking about what moves can be made as part of their moveset? Save the big brain stuff for PM's please.
I'm glad you brought that up, Kroda Stagg! Let's look at all the moves Banjo & Kazooie could learn in their respective games and see just how many moves could be made into their moveset!

Banjo-Kazooie:
  • Jump - Standard Banjo jump
  • Feathery Flap - Double jump with Kazooie providing increased horizontal movement and air time
  • Flap Flip - Could be a recovery move
  • Talon Trot - Could either be inputted or be a standard dash!
  • Claw Swipe - Standard neutral attack
  • Forward Roll - Dash attack (with Kazooie wrapping her wings around him like in Tooie for additional damage and protection)
  • Rat-a-Tat Rap - Forward aerial
  • Beak Buster - Down aerial
  • Beak Barge - Either forward smash or down tilt (I'd be down with down tilt being similar to Cloud, Mega Man, and Simon/Richter's)
  • Egg Firing - Neutral special and down special, both forward and backwards (backwards lacks range but protects from behind)
  • Beak Bomb - Side or up special (Could function like Pikachu/Pichu's Skull Bash or Luigi's Green Missile with possible angling capability)
  • Wonderwing - Mainly could be used as their shield animation (Kazooie blocking Banjo with her wings)
  • Flight Pad - Up special, can summon a flight pad beneath them, allow them to fly similar to Pit back in Brawl
  • Shock Spring Jump - Up special, can summon a spring pad beneath them, giving them a big boost

Banjo-Tooie:
  • Peck - Part of their standard neutral attack with the claw swipe, becoming an infinite with Kazooie pecking the opponent
  • Pack Whack - Neutral aerial, Banjo swings his backpack around horizontally, also temporarily suspends him in mid-air
  • Wing Whack - Could be neutral or upper aerial, Kazooie coming out of the backpack and twirling her wings into an opponent
  • Breegull Bash - Forward smash
  • Bill Drill - Down aerial, could be held with the attack button to increase Beak Buster's attack power but maybe unable to cancel out of it
  • Beak Bayonet - Could be an attack Banjo using Kazooie as a weapon jabbing at opponents
  • Breegull Blaster - This could be an interesting use of the Egg Firing, instead of how its usually done, just use Kazooie as a gun to fire eggs!
  • Special eggs - Introduced in this game, Kazooie could fire Blue, Fire, Grenade, Ice, and Clockwork Kazooie eggs, which could be a neat gimmick
  • Split-Up - If we wanna get really crazy, we could come up with a Split-Up option that allows the duo to switch between one or the other with different statistics for both, Banjo slower and heavier, Kazooie faster and lighter.
  • Leg Spring - A stand alone move for Kazooie via split up, could be used as a up special
  • Glide - A stand alone move for Kazooie utilizing the gliding mechanic from Brawl
  • Hatch - A stand alone move for Kazooie, could hatch an egg bomb that detonates after a short period of time
  • Sack Pack - A stand alone move for Banjo, allowing him increased mobility and protection
  • Shack Pack - A stand alone move for Banjo, allowing him a smaller hitbox and protection
  • Snooze Pack - A stand alone move for Banjo, allowing him to recover health but leave him vulnerable to attack
  • Taxi Pack - A stand alone move for Banjo, could be used as an alternate grab allowing him to grab and carry opponents like Donkey Kong or Yoshi

Banjo-Kazooie: Grunty's Revenge:
  • Special eggs - One new egg, Battery eggs, were introduced in this game. Could be used to give Kazooie a stun option with her eggs.

Banjo-Kazooie: Nuts n' Bolts:
  • Magic Wrench - Could be used as a grab idea, while I'm not a huge fan of the game, it'd be a nice nod and could be more effective in gameplay.
 

RetrogamerMax

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Well other than the one about Retro, who is the only company who's worked on a mainline DK game since Rare left (the rest being the Konga series, the Swing series, the Mario vs Donkey Kong series, and Barrel Blast), who are those other parties? And if he had been in any of those he still would have just been in "spin-off hell" as you said.

At the end of the day if we're ignoring spin-offs then there have only been two games since Rare left, we're talking about a character being missing from a series that has more or less been missing for the last decade.
That's what I have been saying. But let's end this discussion because it's off topic for this thread agreed?

Do it Nintendo. Do it.
Me too Nintendo and Microsoft:
 
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KirbyWorshipper2465

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I will say, one thing for sure is if Shadow did get in, it wouldn't exactly sit well with me and many other Tails fans.

For the record, I don't hate Shadow, I feel neutral towards him at best.

That said, Smashboards really feels like Japanese society at times; if you go against the norms, you get shunned.

Do it Nintendo. Do it.
This feels more like a reveal to save for E3, personally speaking. Don't wanna blow the load early again, right?
 
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Technomage

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Well, I would be interested in Banjo-Kazooie making it to the roster, but how likely would that be?
 

Zipzter

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Well, I would be interested in Banjo-Kazooie making it to the roster, but how likely would that be?
It's 50-50 currently. Everything points to a possible inclusion, and it also doesn't. It makes perfect sense, and yet it's complicated. All we can do is hope.
 

Jeanbob

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When I was a kid playing the first Smash Bros. game on the Nintendo 64, I was asking myself: "where are Banjo and Kazooie ?!".
They need to be in Smash. They deserve it. They are like a robbed Nintendo character, and I think its just fair to see them in Smash Bros.
I really hope they will be a DLC character.
 
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When I was a kid playing the first Smash Bros. game on the Nintendo 64, I was asking myself: "where are Banjo and Kazooie ?!".
They need to be in Smash. They deserve it. They are like a robbed Nintendo character, and I think its just fair to see them in Smash Bros.
I really hope they will be a DLC character.
It really is sad that the timing of everything prevented them from making it into Smash back when they were at their most relevant state. I think most of us who grew up in the 90s always wondered where Banjo was in Smash 64 and Melee. I know I certainly did
 

MissingGlitch

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I feel like banjo is the only character who actually got his spot stolen because of the Microsoft buy out. He would have been in melee if it weren't for that.
 

Nesysli

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When I was a kid playing the first Smash Bros. game on the Nintendo 64, I was asking myself: "where are Banjo and Kazooie ?!".
They need to be in Smash. They deserve it. They are like a robbed Nintendo character, and I think its just fair to see them in Smash Bros.
I really hope they will be a DLC character.
Same here bro. Nintendo's SNES & N64 days were the cornerstone of my childhood with Banjo Kazooie at the helm. I've always felt that if there was at least one character who truly "deserved" to be in Smash Bros, it's BK. I mean, c'mon Nintendo/Sakurai. You play Banjo Kazooie for 5 minutes and you can already see the moveset, aesthetic, personality, charm and potential inside of this duo.
 

volbound1700

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No I meant like. It's probably the first time where most people were happy with the final outcome. The smash community is always in a constant war with one another over newcomers and who it should be. But that was all gone during the Grinch leak time. People were satisfied.

Like right now for example where people refuse to entertain any idea that Brave could be anyone besides a Dragon Quest character.
I was happy with the final results for Smash 4 and Brawl (I felt that Brawl should have had Megaman at the time to ice the cake but that was it). This Smash just didn't have any real WOW characters outside of the ones announced at the August direct which were characters that I liked but didn't really want. Smash 4 had Pacman, Megaman, Rosalina, Bowser Jr, Little Mac, Duck Hunt, etc. (not including the DLC which was epic too). So much win.

Brawl had Sonic, Olimar, Diddy Kong, Wario, Pokemon Trainer, Snake, and even ROB. WOW!

This time we got Simon Belmont (very cool), his clone (huh, if you did separate Konami character, why not Bomberman?), Ridley (cool), KRool (cool), Inkling (cool), Isabelle (meh), Daisy (meh), Chrom (meh... give us a FE character that uses something other than a sword. Sword users are a very minor part of the series), Dark Samus (meh), Incineroar (meh), Ken (meh).

I got 4 ok characters and a bunch of characters that didn't drive excitement. The big excitement for Smash 5 was "Everyone is here." Then we get Joker (meh) and Piranha Plant (meh... the oddball characters work better when they are their own series like Game &Watch, Ice Climbers, Rob, Duck Hunt, and Wii Fit Trainer... and not a minion from an existing series).
 

MissingGlitch

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Man it sure is depressing going back to old Nintendo 64 marketing material and seeing the Rare logo and Banjo plastered everywhere. He was treated as good as Mario by Nintendo. Please Nintendo don't forget that. Don't throw away your history like that just to add Steve. You used to love him as much as we do. Don't let it be in vain.
 

maf91186

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Joined
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Messages
286
I'm glad you brought that up, Kroda Stagg! Let's look at all the moves Banjo & Kazooie could learn in their respective games and see just how many moves could be made into their moveset!

Banjo-Kazooie:
  • Jump - Standard Banjo jump
  • Feathery Flap - Double jump with Kazooie providing increased horizontal movement and air time
  • Flap Flip - Could be a recovery move
  • Talon Trot - Could either be inputted or be a standard dash!
  • Claw Swipe - Standard neutral attack
  • Forward Roll - Dash attack (with Kazooie wrapping her wings around him like in Tooie for additional damage and protection)
  • Rat-a-Tat Rap - Forward aerial
  • Beak Buster - Down aerial
  • Beak Barge - Either forward smash or down tilt (I'd be down with down tilt being similar to Cloud, Mega Man, and Simon/Richter's)
  • Egg Firing - Neutral special and down special, both forward and backwards (backwards lacks range but protects from behind)
  • Beak Bomb - Side or up special (Could function like Pikachu/Pichu's Skull Bash or Luigi's Green Missile with possible angling capability)
  • Wonderwing - Mainly could be used as their shield animation (Kazooie blocking Banjo with her wings)
  • Flight Pad - Up special, can summon a flight pad beneath them, allow them to fly similar to Pit back in Brawl
  • Shock Spring Jump - Up special, can summon a spring pad beneath them, giving them a big boost

Banjo-Tooie:
  • Peck - Part of their standard neutral attack with the claw swipe, becoming an infinite with Kazooie pecking the opponent
  • Pack Whack - Neutral aerial, Banjo swings his backpack around horizontally, also temporarily suspends him in mid-air
  • Wing Whack - Could be neutral or upper aerial, Kazooie coming out of the backpack and twirling her wings into an opponent
  • Breegull Bash - Forward smash
  • Bill Drill - Down aerial, could be held with the attack button to increase Beak Buster's attack power but maybe unable to cancel out of it
  • Beak Bayonet - Could be an attack Banjo using Kazooie as a weapon jabbing at opponents
  • Breegull Blaster - This could be an interesting use of the Egg Firing, instead of how its usually done, just use Kazooie as a gun to fire eggs!
  • Special eggs - Introduced in this game, Kazooie could fire Blue, Fire, Grenade, Ice, and Clockwork Kazooie eggs, which could be a neat gimmick
  • Split-Up - If we wanna get really crazy, we could come up with a Split-Up option that allows the duo to switch between one or the other with different statistics for both, Banjo slower and heavier, Kazooie faster and lighter.
  • Leg Spring - A stand alone move for Kazooie via split up, could be used as a up special
  • Glide - A stand alone move for Kazooie utilizing the gliding mechanic from Brawl
  • Hatch - A stand alone move for Kazooie, could hatch an egg bomb that detonates after a short period of time
  • Sack Pack - A stand alone move for Banjo, allowing him increased mobility and protection
  • Shack Pack - A stand alone move for Banjo, allowing him a smaller hitbox and protection
  • Snooze Pack - A stand alone move for Banjo, allowing him to recover health but leave him vulnerable to attack
  • Taxi Pack - A stand alone move for Banjo, could be used as an alternate grab allowing him to grab and carry opponents like Donkey Kong or Yoshi

Banjo-Kazooie: Grunty's Revenge:
  • Special eggs - One new egg, Battery eggs, were introduced in this game. Could be used to give Kazooie a stun option with her eggs.

Banjo-Kazooie: Nuts n' Bolts:
  • Magic Wrench - Could be used as a grab idea, while I'm not a huge fan of the game, it'd be a nice nod and could be more effective in gameplay.
*GASP*
Are you suggesting that B-K is a totally unique character team who has basically nothing in common with Duck Hunt and therefore shouldn't be their echo?!? How dare you! Someone arrest this person! :4pacman:
 

Mr. Stagg

Ay ugly! Gimme back my friggen sister!
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Messages
606
*GASP*
Are you suggesting that B-K is a totally unique character team who has basically nothing in common with Duck Hunt and therefore shouldn't be their echo?!? How dare you! Someone arrest this person! :4pacman:
The split up mechanic would be pretty ballsy, but I think that is a little to complex for Smash. Banjo and Kazooie work best as a team, and their moveset should show that off. I mostly agree with the ideas here. I'd propose a down-b move that can act as a toggle between using the Breegull Blaster. Press B can fire eggs while an A attack works as a jab like the beak bayonet.
 

MissingGlitch

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Messages
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I keep remembering that this render exists and it bothers the hell out of me how we don't have a full render yet. I remember when the cloud leaker said there was a picture out there that ruffled Nintendo's feathers and this was the only image we could think of that could be it because he said it wasn't the ken picture. No one can find an existing render it could be based off of, looks completely custom, and we don't have any full render. If there is any mystery I want solved its this. How great would this be if it was a alpha/beta render of the Banjo DLC.
 
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PK-remling Fire

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I heard that a full render was posted somewhere, but I haven't been able to find it. Which is kinda sad because it's better than any of the current smashified renders
 

TheZoologist

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*GASP*
Are you suggesting that B-K is a totally unique character team who has basically nothing in common with Duck Hunt and therefore shouldn't be their echo?!? How dare you! Someone arrest this person! :4pacman:
Pretty much, yep! Guilty as charged! Other than the mammal-bird dynamic, they have nothing in common. In fact, Duck Hunt seem more like an echo of Banjo & Kazooie than they do as representatives of their own game! But I do like them for representing NES arcade shooters in general from back in the day, with their Zapper smash attacks, and Wild Gunman and Hogan's Alley moves. But anyone legitimately believing Banjo & Kazooie would be echoes of Duck Hunt are ignorant and extremely misinformed. Banjo & Kazooie would be their own unique entity with a two-in-one dynamic that easily sets them apart from Duck Hunt, Ice Climbers, Pokemon Trainer, and Rosalina & Luma.
 

RetrogamerMax

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I feel like banjo is the only character who actually got his spot stolen because of the Microsoft buy out. He would have been in melee if it weren't for that.
I also believe Diddy Kong was suppose to be playable in Melee because K. Rool and Dixie Kong got trophies in that game, but he didn't. Rare still owned Diddy during the production and release of Melee before the buyout the following year from Microsoft, so the buyout could have delayed Diddy's inclusion in the Smash series. So if the buyout didn't happen, we probably would have gotten both Diddy Kong and Banjo & Kazooie in Melee. That's crazy to think about right? I think that theory is even more conveniencing since Diddy got in Brawl along with the other scrapped Melee characters like King Dedede, Wario, and Pit.
 
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TheAnvil

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Messages
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Miyamoto did say that he only likes to use characters that he made or that nintendo's made & prefers not to use characters others have made witch is why DKCR only had DK Diddy & Cranky run the shop it was miyamoto's request to only use them (they did the same to rare when they made DK64 he told them only use characters from DKC 1 for some reason ? )
Actually Rare wanted to pad out the DKC cast so created new characters for DK64.


I also believe Diddy Kong was suppose to be playable in Melee because K. Rool and Dixie Kong got trophies in that game, but he didn't. Rare still owned Diddy during the production and release of Melee before the buyout the following year from Microsoft, so the buyout could have delayed Diddy's inclusion in the Smash series. So if the buyout didn't happen, we probably would have gotten both Diddy Kong and Banjo & Kazooie in Melee. That's crazy to think about right? I think that theory is even more conveniencing since Diddy got in Brawl along with the other scrapped Melee characters like King Dedede, Wario, and Pit.
Rare never owned Diddy.

The only DK characters they ever owned were DK64 ones (Lanky, Chunky, Tiny, K. Lumsy, Banana Fairies and maybe 1 or two others)

Melee also released before Microsoft purchased Rare.
 
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3DSNinja

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If they owned the DK64 crew then why could Lanky and Tiny appear in Barrel Blast
 

SneakyLink

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If they owned the DK64 crew then why could Lanky and Tiny appear in Barrel Blast
I'm pretty sure it's because characters created for the DK franchise (bar the Diddy Kong Racing crew (except Diddy and Krunch)) we're given to Nintendo following the buyout.

Yet it took Chunky 19 years to get any sort of reappearance.
 
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