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I don't know, you said Squirtle and G&W are heavier than Kirby, but they are lighter.What do you mean not really? Yeah it's not by much of a difference, but it's still more of a difference than Meta Knight and Kirby.
What language do they speak in dreamland?I don't know, you said Squirtle and G&W are heavier than Kirby, but they are lighter.
Maybe I didn't understand something ._. , English is not my first language, sorry.
SpanishWhat language do they speak in dreamland?
!What if his customization was some moves using his spear, and his others using the parasol!
Needs a Spear Copter!
That.....actually makes sense! Guys, we need to take into account the custom move options! Bandana's alternate specials could involve Parasol and Beam ability moves!
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New moveset idea! Here:
This only includes my ideas for Bandana's alternate specials. Other moves remain the same from my previous moveset idea.
Alternate N-Special 1: Parasol attack/Shield. Bandana takes the Parasol off of his back and attacks just like the basic attack from Return to Dreamland/Triple Deluxe. some water sprays out to extend the range. Body of Parasol causes 5%, Star tip causes 9%, water spray causes 3%
Alternate N-Special 2: Beam Whip/Wave Beam. Pressing the special button causes Bandana to equip the Beam Scepter and emit the Beam attack the way a normal Waddle Doo enemy uses it/ the way Beam Kirby does the basic attack. Holding the special button down causes Bandana to charge the scepter and unleash the spherical attack upon release. Basic Beam Whip causes 5% damage, charged Wave Beam causes 10% damage with slight knockback.
Alternate Side-Special 1: Parasol Drill. Bandana takes the Parasol off his back and rushes forward with it, stars flying out on either vertical side of the Parasol to spin with it. Each hit before the final one causes 3% damage, the final hit causing 6% damage and knockback if hit by the body. If hit by the star tip, the drilling hits cause 6% damage and on the final hit, 12% with decent knockback. The stars cause 2% damage and flinching.
Alternate Side-Special 2: Beam Cycle. The exact same move from KSSU, KRtDL, and KTD. Bandana waves the Beam Scepter around in front of himself in small circles, causing the beam to do the same. Holding the button causes this to last until the plaer releases the button. The move acts like the old Infinite Jab combos in that it hits the enemy multiple times and forces them back with each hurt until they're out of the move's range.
Alternate Up-Special 1: Parasol Drift. Bandana pulls out the Parasol from his back and launches directly upward slightly, then opens the parasol and floats down as if using the Parasol item. (the animation is the same as the actual move from RtDL and TD) the opening attack causes 4% damage and with very small knockback. Anything that touches the parasol during the drift will take 3% damage and slight knockback. The move can be cancelled into a fastfall by pressing downward. Upon pressing down, Bandana will close the parasol and go into the classic Kirby diving animation. When he lands or if he touches someone from above, he will bounce and take his normal falling animation. The person hit by the falling Dee will take 1% damage and flinch. Hitting a foe with the tip will cause 10% damage in the jump, and 6% damage during the drift.
Alternate Up-Special 2: Beam Tether. An original move based on the Capture Beam, Bandana will reach out above himself with the beam to catch a ledge and tether to it. Basically a copy of ZSS' original up-special. (Sucks, I know, but it's hard to work with Beam on a recovery move)
Alternate Down-Special 1: Parasol Twirl/Dive. Exactly like in-game, Bandana will take out the Parasol and twirl it below himself. When used in the air, he will cancel his upward momentum and move downwards spinning the umbrella below himself as two stars spin around the Parasol. the body of the Parasol causes 3% damage with each hit, the tip causes 6%, and the stars on either side cause 4% damage. On the ground, the stars will not appear and Bandana will perform a very small hop so the move lasts for 2 seconds. (I'm still unsure of how exact "frames" are)
Alternate Down-Special 2: Beam Blast. Bandana will perform a short hop (both midair and on ground) and fire the beam in a straight diagonal line downwards in front of him. Can hit multiple times, causes 4% damage with each hit and flinching.
So, what does everyone think? If everyone would like, I can edit this to include my full moveset as well.
As I mentioned at the top, Bandana's full moveset from the last time I posted a moveset (recently updated said moveset to include numbers and slightly more detail; check page 91) is still the exact same; I was just posting the two alternate Specials Bandana could have. Sakurai has confirmed that each character has three Specials to choose from for each direction. in other words, Three N-Specials, Three Side-Specials, Three Up-Specials, and Three Down-Specials. I already put the normal moveset up, this one just gives the alternate moves.Needs a Spear Copter
Sí.¿Español es la idioma de Dream Land? ¿Dónde es mi pañuelo azul y lanza?
Did I say that right? My Spanish skills are extremely rusty.
Woops my bad, I did say heavier. I thought I sad lighter. I guess I was really tired when I was making that post.I don't know, you said Squirtle and G&W are heavier than Kirby, but they are lighter.
Maybe I didn't understand something ._. , English is not my first language, sorry.
Aren't specials just effect variants of the default special ones? Like Mario still using the Fire Ball for all his normal specials, and the same Jump Punch for his Up special I agree yours are interesting ideas, but if you have made specials using the Spear, his others would be similar in nature. So theorically speaking that BD is a character, I don't think he would replace his spear for the parasol, unless his UP SPECIAL is the recovery with the parasol. What I try to say is that he would always use the spear regardless of the moves you choose, every special would be only a variant and not something totally different. Only Palutena and the Mii fighters have that feature until now.!
That.....actually makes sense! Guys, we need to take into account the custom move options! Bandana's alternate specials could involve Parasol and Beam ability moves!
.................
...................
..................
New moveset idea! Here:
This only includes my ideas for Bandana's alternate specials. Other moves remain the same from my previous moveset idea.
Alternate N-Special 1: Parasol attack/Shield. Bandana takes the Parasol off of his back and attacks just like the basic attack from Return to Dreamland/Triple Deluxe. some water sprays out to extend the range. Body of Parasol causes 5%, Star tip causes 9%, water spray causes 3%
Alternate N-Special 2: Beam Whip/Wave Beam. Pressing the special button causes Bandana to equip the Beam Scepter and emit the Beam attack the way a normal Waddle Doo enemy uses it/ the way Beam Kirby does the basic attack. Holding the special button down causes Bandana to charge the scepter and unleash the spherical attack upon release. Basic Beam Whip causes 5% damage, charged Wave Beam causes 10% damage with slight knockback.
Alternate Side-Special 1: Parasol Drill. Bandana takes the Parasol off his back and rushes forward with it, stars flying out on either vertical side of the Parasol to spin with it. Each hit before the final one causes 3% damage, the final hit causing 6% damage and knockback if hit by the body. If hit by the star tip, the drilling hits cause 6% damage and on the final hit, 12% with decent knockback. The stars cause 2% damage and flinching.
Alternate Side-Special 2: Beam Cycle. The exact same move from KSSU, KRtDL, and KTD. Bandana waves the Beam Scepter around in front of himself in small circles, causing the beam to do the same. Holding the button causes this to last until the plaer releases the button. The move acts like the old Infinite Jab combos in that it hits the enemy multiple times and forces them back with each hurt until they're out of the move's range.
Alternate Up-Special 1: Parasol Drift. Bandana pulls out the Parasol from his back and launches directly upward slightly, then opens the parasol and floats down as if using the Parasol item. (the animation is the same as the actual move from RtDL and TD) the opening attack causes 4% damage and with very small knockback. Anything that touches the parasol during the drift will take 3% damage and slight knockback. The move can be cancelled into a fastfall by pressing downward. Upon pressing down, Bandana will close the parasol and go into the classic Kirby diving animation. When he lands or if he touches someone from above, he will bounce and take his normal falling animation. The person hit by the falling Dee will take 1% damage and flinch. Hitting a foe with the tip will cause 10% damage in the jump, and 6% damage during the drift.
Alternate Up-Special 2: Beam Tether. An original move based on the Capture Beam, Bandana will reach out above himself with the beam to catch a ledge and tether to it. Basically a copy of ZSS' original up-special. (Sucks, I know, but it's hard to work with Beam on a recovery move)
Alternate Down-Special 1: Parasol Twirl/Dive. Exactly like in-game, Bandana will take out the Parasol and twirl it below himself. When used in the air, he will cancel his upward momentum and move downwards spinning the umbrella below himself as two stars spin around the Parasol. the body of the Parasol causes 3% damage with each hit, the tip causes 6%, and the stars on either side cause 4% damage. On the ground, the stars will not appear and Bandana will perform a very small hop so the move lasts for 2 seconds. (I'm still unsure of how exact "frames" are)
Alternate Down-Special 2: Beam Blast. Bandana will perform a short hop (both midair and on ground) and fire the beam in a straight diagonal line downwards in front of him. Can hit multiple times, causes 4% damage with each hit and flinching.
So, what does everyone think? If everyone would like, I can edit this to include my full moveset as well.
Cool! :DAlso nice job on speaking more than one language. I'm only able to speak English, one of these days I'll learn another language too.
Esa es una de las ventajas que tenemos los que no somos nativos con el idioma inglés.Woops my bad, I did say heavier. I thought I sad lighter. I guess I was really tired when I was making that post.
Also nice job on speaking more than one language. I'm only able to speak English, one of these days I'll learn another language too.
I didn't forget. The thing is, Palutena and the Miis both have differing specials as every option. Basically, what are the chances of only two characters (I'm counting the miis as one character because the only real difference is class) in an ENTIRE roster of awesome characters will have the ability to COMPLETELY change their special moves? Besides, Kirby's inhale was able to be changed to ice breath. I'd say Bandana's alternate specials changing to Parasol and Beam wouldn't be TOO drastic. I can try to make alternate specials based upon the original moveset though, if you'd prefer.Aren't specials just effect variants of the default special ones? Like Mario still using the Fire Ball for all his normal specials, and the same Jump Punch for his Up special I agree yours are interesting ideas, but if you have made specials using the Spear, his others would be similar in nature. So theorically speaking that BD is a character, I don't think he would replace his spear for the parasol, unless his UP SPECIAL is the recovery with the parasol. What I try to say is that he would always use the spear regardless of the moves you choose, every special would be only a variant and not something totally different. Only Palutena and the Mii fighters have that feature until now.
By the way I am not critizising your idea is pretty original only pointing out in case you forgot that detail
Well in Kirby's case he does the same animation and no visible weapon is shown, but for your idea Bandana Dee's specials would look a bit to different in the animation department there is always the posibility I agree, but first Bandana needs to be confirmed and then confirmed to have said variations, I am ok with your idea as I said is pretty original, I only said that because characters with completely new specials are the exception and not the rule, so it's safer to asume that is most likely that an hipotetical character as BD would get the normal threatment and not the special, you can do the specials based on his original moveset if you want, I don't mind your current idea, I was just curious if you take that into account, do it if you really want toI didn't forget. The thing is, Palutena and the Miis both have differing specials as every option. Basically, what are the chances of only two characters (I'm counting the miis as one character because the only real difference is class) in an ENTIRE roster of awesome characters will have the ability to COMPLETELY change their special moves? Besides, Kirby's inhale was able to be changed to ice breath. I'd say Bandana's alternate specials changing to Parasol and Beam wouldn't be TOO drastic. I can try to make alternate specials based upon the original moveset though, if you'd prefer.
I want to learn Japanese because Japan has a major influence upon video games. Spanish just because it's basicly the second language in the U.S.A.Esa es una de las ventajas que tenemos los que no somos nativos con el idioma inglés.
That is one of the advantages that we non native english speakers have, but I suggest you to study another language, is a really cool experience and the best brain exercise, acording to my japanise teacher
That picture describes in essence a small amount of the Waddle Dee abuse we see happen to most of them. We need less critter abuse and more just happy "daw" pics. In general, I mean.
Can we PLEASE stop the "murdrerer Villager" meme already?
I am so not amused.
Relax man. You're going to have a rough life if you always get annoyed by such small things as those "jokes". They are mainly just "ha, you made a reference" and then just move on with whatever else is goin on. Not everything is supposed to be taken seriously, especially many things that are on the internet. Either try to enjoy the jokes, or just ignore them. Ignoring things is pretty easy to do.Can we PLEASE stop the "murdrerer Villager" meme already? it's more cliche, overused, and annoying already than "Over 9000" and "THis is Sparta" PLUS "Its No Use" AND many others COMBINED. I seriously don't get the murder vibe you people seem to love so much.
That picture describes in essence a small amount of the Waddle Dee abuse we see happen to most of them. We need less critter abuse and more just happy "daw" pics. In general, I mean.
What makes you say that?I unfortunately doubt that Bandanna Dee is on the main roster at this point, but on the bright side I would say that he is a top DLC contender.
While I believe Sal Romano, I don't think the Gematsu 3 are the only other newcomers we are getting.What makes you say that?
You're thoughts line up with mine. Here's my roster (it has changed a bit)While I believe Sal Romano, I don't think the Gematsu 3 are the only other newcomers we are getting.
I think we'll also get Mewtwo and Ridley. We might get a third newcomer after that, which I think would be K. Rool, a retro character, or bandanna Dee. I'd say he has a significant shot for the main roster, but not a good one.
I think you should replace Mewtwo with the DK or Star fox character, and have ? be Takamaru.You're thoughts line up with mine. Here's my roster (it has changed a bit)
Now potentially, You could remove Bandanna Dee, The Unknown Character (Question Mark), and maybe Mewtwo, and replace the DK, Star Fox, and Unknown reps in my DLC section with them.
Also, I see this discussion of movesets. What's the chances of Bandanna Dee representing all Dee's with a Spear move, a Beam move, and a parasol move all in his default moveset? I see that more likely than an entirely different moveset depending on customization. I feel like "crazy customization" is reserved for Mii and Palutena. With Dee using all those powers in his default set, they could make variants similar to what we've seen with Mario. With the Scalding FLUDD and such.
I don't see another DK Rep in the roster at this point due to it not being announced already. That's not the only factor, but it's a factor nonetheless. Star Fox is in DLC for a character to be released to promote Star Fox U in 2014. DK Rep is my first expendable choice on this list over anything else if I'm real. I'd love K Rool in as DLC. But I don't see a character like that, that would cause aI think you should replace Mewtwo with the DK or Star fox character, and have ? be Takamaru.
Gematsu.Forgive me if I missed the memo, but is DLC gaurunteed somewhere?
I just ask this because Nintendo usually never does DLC. I don't see them ever changing their ways and start to do it now.
I was just looking for a new desktop bg, thanks x3
There Halberd but...Oh god... WHERE IS THE KIRBY STAGE?!
I can't wait XD