So, kind of like a FP that fights on it's own while by your side, eh?
No, not at all. I will repost my moveset...
Standard Attacks:
Jab - Pokes his spear, turns into rapid pokes if held
Dash Attack - Twirls his Parasol around in front of him while skidding forward
Up Tilt - A simple upwards spear jab
Forward Tilt - A whack with a closed parasol
Down Tilt - The iconic skid and kick Kirby does to break blocks in his games, it is unrepresented in Kirby's moveset and Dee can do it too
Aerial Attacks:
Neutral - Spins his spear in a circle around him
Up - Opens up his parasol to hit above
Down - A downwards spike with his spear
Forward - The neutral beam attack with a beam
Back - The dashing beam attack which makes a sort of 'vortex' I guess from the Beam ability
Smash Attacks:
Forward - He uses the cannon from RtDL which creates a small explosion with it blowing up
Up - He uses the horn from RtDL to create a field of rainbow coloured water which damages
Down - He jumps in the Chumbrella from Star Allies and spins it downwards around
Grab Inputs:
Grab - He uses his beam to create a large electric ball which holds someone in place
Pummel - He shocks the beam
Up Throw - He shoots the ball upwards
Forward Throw - He shoots the ball forwards
Back Throw - He extends the beam behind him and whacks the other fighter on to the ground
Down Throw - He spins the beam around him with the fighter still attached, letting go and sending the fighter flying
Special Attacks:
Neutral - He throws a spear, can be charged to throw 3
Up - Spear Copter!
Side - Cannon mounts on his head and he can rapid fire pink balls for a few seconds while still moving around, the balls have a short range however and the move must recharge!
Down - Assist Star, a risky move. Bandana Dee gradually recovers health while holding it by 1% each time quite quickly however if another fighter attacks him while he is performing this move they will recover twice the amount Dee did and Dee will get hurt!
Final Smash!!! - Megaton Punch!!!