This is your quote. Here is my answer.
Fighting games become the way they are at the top level because people don't whine about the mechanics of the game and don't cry NERF 24/7. Sadly, pm suffers from both of these, and also the fact that it's a mod.
On the other hand, melee doesn't nerf characters and no one whines about the mechanics and is BY FAR the most successful competitive smash game.
Considering that the past 2 or 3 posters didn't know what I was saying, or what I have said in the past, I could say the same. Now, I've made my point and your argument is "you don't read." Gud wun.
LOL
In regards to this and your prior post:
1) This thread came up in the spring. I was in it, as were many others. This has been a consistent point of discussion that resurges every once in a while, and I can promise you that it will continue to do so, regardless of the choice to utilize the switch or not.
2) "Quit whining like a little kid and press the button" is not an argument, let alone an educated one. It is a subversive silencing tactic in an attempt to quell discussion about a controversial subject because you don't want to see or hear what anyone other than those who think exactly like you have to say. It's an authoritarian fallacy that comes up a lot in life, and I hate to tell you this, but in the real world, you have to handle criticism like this with a level head. Otherwise, you're making yourself look bad, which is simply something no one wants in the first place.
3) Spacing, footsies, being defensive, movement; all of these things do not involve L-cancelling, and yet they are hands down some of, if not the most important fundamental elements of getting good at a fighting game in the first place. With a series of thought experiements (aka considerations for those not so well-versed in philosophy), one can determine that L-cancelling does not contribute to good footsies, nor movement. One can observe that spacing does not require L-cancelling to be right or wrong.
So it follows that L-cancelling does not have any place in these fundamentals, which then puts it under the jurisdiction of "tech." And for tech, there is quite a bar for something being useful, and if L-cancelling is compared to the huge differences made by shield-dropping, platform cancelling, wave-dashing, etc., it doesn't come close.
Therefore, L-cancelling ends up being marginally significant, if anything, and that as a whole makes it worth less time than learning to do something like, say, perfect shielding. That requires unnecessary levels of precision, but it at least rewards you greatly when you do so.
That, in essence, is our subjective argument to its value. You may take it or leave it as you will, but at least consider those fundamentals and significant techs when trying to make a real case.
4) While you are correct nobody necessarily whined about the mechanics in Melee, that isn't necessarily how Melee became that successful a community. A game can have a truly powerful engine and go by without any sort of real notice. It is entirely to do with the perseverance and determination involved with the community. It's why the "Smash documentary," or as I call it, the
Melee documentary, tends to highlight the members of the community after the initial discussion of how most of the things in the game got discovered. It is a community effort that has nothing to do with a static game. Character changes are irrelevant in that game because that is not part of its intended purpose.
5) Fighting games at the top level are about the small intricacies of the fundamentals I established above, in addition to mindgames. And mindgames are not a game mechanic, they are a humanistic mechanic that people can whine about all they want, but it's in the end how top level players themselves get outplayed by each other. The "skill" in question that breaks the mold at that level happens to be regarding mindgames, and has nothing to do with pressing buttons. Fox mains can press buttons in Melee and still lose to a Ganondorf player who presses significantly fewer. I rest my case on that point.
TL;DR: You're trying really hard, and I applaud your attempts, but until you come forward with a real argument that matches the educated one we're making, it may be better for you to sit down and continue to play the game the way you choose. Because nothing's stopping you right now, and probably won't be for years and years to come.
EDIT: damn 4tlas came in and covered most of what i said, nooooooo