Nefarious B
Smash Champion
What are your bread and butter strings? Like we all know in theory how ZSS can build damage but what do you personally find yourself using a lot, and in what situations are you starting those strings?
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D-smashx2(obviously) > DA > d-tilt > uair.What are your bread and butter strings? Like we all know in theory how ZSS can build damage but what do you personally find yourself using a lot, and in what situations are you starting those strings?
I didn't pay attention to it.Why don't you like Panty and Stocking music?
Respect--;
That's pretty *******Though, most of the time I just wing it.
You know, after watching how you use nair, I've been using it more.That's pretty *******manlyamazing right there.
Tip 1: Type in a way that I can understand.nik ridle lisen
i pick up zss to try to beat friend because hes rly good he dodges all moves and counterattacks!!!
i do ful charge whip attack and no kill??? he alwys wins but sometimes i win because sometimes i m good
tips
BlueBomberXTJ said:/troll
i heard u can tripple dsmash some characters other than fox and falco
how do you do that lol.
Exactly as said. You buffer/spam it until they get to like 50%.press dsmash
one more time
No. If anything hits your shield, you should get punished for OOS down-b.is there any time jump cancel downB OOS would be a good option?
AC is like what you do with Ganon's dair, the aerial lands as you're landing normally. Land cancel is like what you do with marth's SHFF fair, it stops the animation by landingEdit- Actually nvm, AC = auto cancelled and what does LC = ?
I think the frame data for her d tilt (shield drop advantage) maybe wrong as well, help?
I think that would actually be very solid if you're attacking an opponent at the ledge. This is why I created that thread, because there are mixups out there to be used and abused.Thanks.
btw as a very strong pressure string why don't Zss's FF bair (or when dropping through a platform) to a dash then pivot into a d smash (If I'm guessing correctly it should hit a shield at max range)?
I don't play Zss tbh but judging from her frame data she is probably the safest character in the game, you guys should take advantage of it and create various pressure strings with your frame data.
I try to do this, but only her d-smash is safe really.Thanks.
btw as a very strong pressure string why don't Zss's FF bair (or when dropping through a platform) to a dash then pivot into a d smash (If I'm guessing correctly it should hit a shield at max range)? If I do a FF bair, and it hits a shield, if I try to do a followup it is punishable.
I don't play Zss tbh but judging from her frame data she is probably the safest character in the game, you guys should take advantage of it and create various pressure strings with your frame data.
I think that would actually be very solid if you're attacking an opponent at the ledge. This is why I created that thread, because there are mixups out there to be used and abused.
But we're definitely not the safest character in the game. Things that make her not so safe:
While her aerials are safe, the time it takes to SHFF aerial is a long. It can be punished the same way people punish Falcos for SHDLasering predictably
Jab can be powershielded on hit by around 1/2 the cast, and that's mostly against characters that wreck us up close You're actually over-estimating jab...
Getting around shields is essential in this metagame, ZSS's grab is horrible on whiff, meaning we can't just throw out pivot grabs for spacing and such
Side b and nB are punishable on powershield and slow on startup nB is punishable on normal shield. (uncharged)
Utilt is one of our best OOS options but will get you horribly ***** if baited
Terrible back roll
etc
If only her items lasted forever. ZSS is actually not as SOS (Safe on shield, let's just use that) as you think. It seems like most people drastically underrate aerials OOS... (Which is why I personally think ZSS is **** OOS)While this is true you have stages to aid in these things (mainly setting up FF aerials via platforms) and can't you use your items as sort of a fail-safe (to lock opponents up so to speak to keep them from attacking) doing so to make even better use of her pressure strings. We can, until they're gone... which is sad.
There is only 3 characters that have an OOS option to punish the -2 to -3 shield drop frame advantage moves, frame wise (falco, Zss, Squirtle those 3 all having the only option to Jab OoS) It hasn't even been tested to see if the punish would connect at max range. Two more characters if you include a standing up b from Marth or MK, but they can't be performed as a punish OoS for those moves unless the Zss did something stupid with the frame advantage that she had IINM, most character can just do an aerial OOS. Jumping makes it so there's no shield-drop frames, and aerials usually are pretty fast... which is sadface.
Also I was only referring to her unpunishable moves on 97% of the cast on block. Her only unpunishable move is d-smash. Maybe bair on like 50% of the cast. That's it.
I understand what you mean with the SHFF thing though, I main Marth lmao granted your aerials don't have that kinda range they are still pretty comparable. But yeah see my part on using the armor pieces and platforms for set-up opportunities.
What about doing a pivot down smash out of a single dash animation (or fox trot if you will) to hit at max range for ending/continuing pressure strings I posted about earlier?Full-range d-smash is really good. I'm starting to finally get into pivot d-smash, and it *****.
Sorry if I'm asking a lot of stuff, I'm just very curious to the nature of her actual potential. And frame advantage wise minus the time it takes to set up she IS the safest character lol
What is going on?
That is all.
...How do you practice zero suit in the hyperbolic time chamber.
grounded for 6 months, gonna have no internet in a week