Alriiiiight, hope you guys all had fun at apex, look forward to meeting you all next time perhaps. <_<
As for critiquing your matches Dkuo, thus far I only looked at the first one vs 21 thumbs way up, but I might get to the others later, I dunno.
http://www.youtube.com/watch?v=v_1C_0mvmus
0:10 - I liked the combo you started out of the rising up air, but after you hit him off stage it seemed like you also went off stage and tried to jump back up with a bair, an up air would've gimped him
0:25 - uhh, yeah
0:34 - Could've easily forward smashed as he recovered to the stage
0:50 - Obviously try to avoid dash attacking most of the time
0:57 - Sooooo close, I really liked the attempt
1:10 - I would've suggested staying on the stage a bit longer to see exactly how high he could recover
1:16 - Need that safe recovery
1:30 - I wouldn't normally suggest dash attacks, but that one worked really well to quickly keep him off balance
1:34 - A little earlier and that would've reverse tail spiked
2:00 - "That is not a grab"
2:12 - Nice use of jolt to cover your recovery, but try to get to the ledge when he's standing right there
2:15 - Nice call on his ledge recovery and follow up into tail spike
2:21 - Avoid getting taunted at all costs
2:25 - Make sure to avoid them random random knees while dash dancin'
2:30-3:00 - I liked that you continued to apply pressure towards the end of the match until finally getting a tail/wall spike thingy
Another thing I noticed was just that you seemed to occasionally drop down from the ledge and then what seemed like trying to ledge cancel your up+b on the side platforms. I could be wrong, but I'm pretty sure you can't. Then again you may not have even been trying to do that.
Anyway yeah, maybe I'll get to some of your others a bit later.
Edit: ughhhhh I just saw Soju's post, I guess I may as well critique that too while I'm still here.
http://www.twitch.tv/sojuchris/b/305120981
0:08 - Nice up throw double up smash, always punish poor DI
0:12 - I liked that use of dash attack to catch him off guard and get him off stage
0:18 - Nice tail spike, unfortunate that you couldn't get to the ledge in time
0:29 - CC down smash was a good idea to get him away
0:32 - Rising up air into up smash can never be a bad thing
1:08 - Recovering from below is way more difficult and more easily punished
1:18 - I don't suggest charging a forward smash when he's still that much higher than you
1:37 - DI falcon's down throw away, otherwise it can easily chain grab a decent bit
2:00 - Dash attack is usually a bad idea
2:18 - You probably could've gotten a reverse tail spike instead of nairing
2:27 - I'm guessing you're trying to running up smash, I could be wrong, but if I'm not just try to avoid dash attacking instead as much as you can
2:38 - A simple nair, dair, bair, or forward smash would've sufficed
2:58 - Awaaaaaaaaaaay
3:25 - Sick jab reset, I approve
3:35 - I still approve
3:48 - ------------>
Well, thats about it, I hope this helps guys. I'll actually be putting some more videos up myself pretty soon I think.