smashkng
Smash Lord
What's stronger? Up smash or tipper dsmash? Do someone know how often in percent Judge becomes 9?
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i'ld say upsmash,( its the 3rd strongest usmash in the game), but the dsmash has more range.What's stronger? Up smash or tipper dsmash? Do someone know how often in percent Judge becomes 9?
Where can I see the stats of top knockback smash attacks? I want to know about that.i'ld say upsmash,( its the 3rd strongest usmash in the game), but the dsmash has more range.
as for the the percent of when Judgment comes out and all of that debate; i just finished a statistics class so i'm like hella pro at doing that ****. i'll have data, and numbers and percents and all that. i'm gunna do the same for chef, i starting to use the hell outta chef. last final is wednesday so i'll do it soon after that.
My questions: I think that it would be best to the do 100 or 200 trials in regular brawl mode (not training mode, just because we won't be in a tourny match in training mode.)
Any suggestions to get the most accurate Data?
As of now, that's a do it yourself. F-Smash has good knock-back, you can start from there.Where can I see the stats of top knockback smash attacks? I want to know about that.
I need to know 3 things:
Diddy mains want you to play aggressive, it's easier to throw Bananas at you and set you up for Glide-Tossed SmashesWe could probably integrate it into the matchup thread.
I've never actually tried playing the Diddy matchup defensively before. Maybe I should, I always have trouble trying to play it aggressively.
It was just a rough sketch, and I still can't sleepYour reasoning is flawed.
1. There are no Dededes who do not know how to grab.
2. There are no Snakes who do not know how to sheild drop grenades.
3. ...Actually, that's all I can think of lol.
I want to say Ike is a 50/50, solely because of Ike's Tilts, and how much prioty U-Smash has over D-Air. In other words, a heavier Marth. But then again, most Ike mains are idiots so you can rush them down.When I play Diddys I seriously sit on plats until they lose one of their bananas. When they try to throw another one I usually try t intercept it and throw it off the stage. If they have one banana out that is when you go aggressive. Otherwise you will get banana locked to oblivion
IMO other defensive matchups should be
Marth
ICs(for obvious reasons) until you split them up and then you absolute go crazy
Falco( Chain grab is 0-40) and its a good bucket, I enjoy baiting Falco lasers.
Snake 50-50
DK( if your not careful he kills you at like 30%
MK
Kirby 50 50( just dont get forward smashed)
Wario
Lucario 50 50
Agressive
Toon Link(otherwise projectiles destroy you)
DDD
Bowser(every move you have destroys him)
Olimar( Its good to pressure,especially when you kill some of those Pikman)
Ike
This list probably has some flaws and im sure people will disagree. I just think since we have the lightest character in the game we HAVE to play defensively a great amount of the time. Every percent we rack up means so much more to GW mains than heavies.
Dang this looks really useful. I'm going to add some of it to the new thread if you don't mind.Here's the link...
http://allisbrawl.com/forum/topic.aspx?id=59929
Go right ahead, and fell free to add.Dang this looks really useful. I'm going to add some of it to the new thread if you don't mind.