ArcPoint
Smash Lord
......What?Fair's easy to shieldgrab...
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......What?Fair's easy to shieldgrab...
False. If Snake touches Wolf's shield with Dtilt, Uptilt, Jab3 or Ftilt2, you get at least a guaranteed Fsmash regardless of his spacing. You can also get an Upsmash if you react fast and are close enough. Fsmash is also amazing for universally punishing landing lag, but it takes a decent amount of precision.Yes. Your forward smash is something you NEVER want to use against Snake
I was just stating objective information. Ftilt1 is not safe on block btw. Ftilt1 to anything that isn't Ftilt2 is interruptable for several frames. This is where "mindgames" enter the equation obviously. If I know you will never ever complete Ftilt on block, you will be punished. By at least delaying the Ftilt2 sometimes, you create a scenario in which you can punish the attempted interrupt, resulting in more "mindgames" next time the situation occurs, of course.Yes, F-smash is a good tool for punishing mistakes but you have to be aware that a good Snake will probably be keeping Wolf on the lookout and not vice versa. A good Snake won't D-tilt a Wolf. As Snake, I never do both moves of the F-tilt unless the first connects, and same with the jab. It actually opens up for a grab if the shield stays on long enough. Wolf is one of my favorite secondaries, and I taught myself to never use F-smash on Snake (unless he flat out misses with a laggy move).
I completely agree.I wasn't trying to make the most precise arguments but what I meant to say is B-air is much more a friend against Snake than any other approach anyway.
=more practice, my buddies Wolf Boost Smashes 99% of the time correctly...just master it alone in training mode and it will be second nature.Boost Smashes have a habit of not coming out when you most need them. lol
I thought it means that you did it to slowIf it ends up on a grab, does that mean you did it too fast?
For Falco? You're on the wrong Q&A thread.how can i get rid of my repetitive moveset that i can't seem to let go? i would prefer logical and well thought out answers instead of the one word response please.
o ok, then sorry,For Falco? You're on the wrong Q&A thread.
as for boost smashing... how do I know if I am doing it too fast or too slow?![]()
If you end up with a boost-grab instead of a boost smash, it just means the directional input for the u-smash wasn't read correctly, so the input would be read as dash -> c-stick v -> z, making it a boost grab.I thought it means that you did it to slow