With bad DI, could up smashing people on the ledge stage spike them?
yeah if they DI towards the stage
Also, on moderate weight/heavies, if we're too close to the ledge to chain grab anymore, or BPG (lol), does down throw, jab > grab work, repeat, work? And what about down throw > jab (one hit only to cancel their momentum ) > dtilt > jab > dtilt until a about 45%ish? I haven't tried the jabtilt combo in a real game yet, too scared to, but I know when I muck around with cpus it does work.
Just a thought tbh.
All a no
What about Angling your ftilt, are there any benefits for doing so? Or is it better to not angle it?
Angle it up for better anti air
Does FAIR have any use AT ALL? I know I don't use it, but since I haven't frequented the Falco boards often, something awesome might have been found with it. (lol asif.)
Nope, no use at all xD
And what throws are ideal in what situations? Obviously the down throw is the best throw, but how do the fthrow, uthrow and bthrow rank up after it?
Bthrow is a killing setup, follow it up with a uair, punish airdodge with bair.
Uthrow is only for getting people upwards, i.e. against marth this might be good.
Dthrow is a nice kill setup, especially with DACUS, best setup, best hitstun, best position.
Fthrow is just a mixup with dthrow, and if you want to play around with move staling n stuff use it. i.e. you want them further away, but dthrow is stale, use fthrow
Does Falco have any GOOD grab releases on Ness? I have trouble with a local Ness player. (He's really good.) I beat him most of the time, but he handles lasers well with the psi magnet and handles the phantasm well with pk fire/fair. Which usually leads to grabs, or powerful comboes.
You shouldn't even laser that much in this mu, you need to laser like you do against most reflect/absorb characters, do it in midrange, then if they use their move you can punish it. Grab release usmash is our best I think or it is gatling combo, but i never tried that. Also, a while ago 2 chaps in the FBRoom said we have an infinite op Ness with BPG, but nothing ever came from that