Idk what you are talking about but yes pivot grab has the most range for Marth IIRC
i'm talking about that... everyone is 100% sure that pivot grab has magical range...
i'm saying that pivot grabbing creates momentum and causes the grabbing to initiate, while "warping" or sliding to another destination.
Therefore, how is it sure that the grab range has been defined since... on a stationary opponent, i tested. that there is a certain range that the pivot grab will grab, and versus a dash from approximate distants (of course a few millimeters can make a difference)
but I've only seen a very little if not even a distance.
The sleeping phantasm is when "sing" is initiated at the beginning of Falco's or Fox's side b. After the animation of their respective attacks they land, sleeping.
...
like when Marth misses the pivot grab, he slides backwards a helluvalot.
Sometimes a pivot grab occurs and no motion is animated (or I did it wrong and just turned and did a standing grab) and other times it does the whole animation and at the end of the animation the opponent is grabbed.
But that's not the point of this question anymore. What purposes is pivot grabbing used for. That out weighs Shield -> Grab...
...?