ballin4life
Smash Hero
Why doesn't everyone use the automatic 5 stock no items gameshark code?
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you're gonna have a hard time getting ppl to give their money to a stranger on the internet.Is it ok to host an online smash 64 tourny for money? Like the Winner gets the prize through paypal or check? If so I've got some ideas of hosting some online cash tourny's I just need to get into contact with
some of the good online tournament organizers here like MATTS maybe.
wats the point, malva, boomfan and jaimeHR would win the money everytime unless someone else gets real goodPerfect idea dandan with having the third person to stream. I'm just a little worried
about the people that would rather use p2p and the lag Johns that may be associated with
streaming. But I think I'll make it mandatory to either be streamed or recorded so that
everyone would know it was legit. I'm thiking of hosting a $50.00 first place cash tournament
really soon I hope this turns out good even though $50.00 isn't much it will go up. I want to
start hosting them like every 2 weeks or so and the average prize will be $100.00 or more,
I'm also thinking of making 2nd and 3rd place winners receive cash also. Dandan will you be willing to help me set this up? Oh and one more thing I'm gonna make it so that you don't
have to pay to enter, all of the money is gonna be coming straight out of my pocket and I'm
doing it as a service to the smash64 community.
Thanks for this I will be testing this out tonight. Also for the people that keep sayingYou can do stream through the AQZ plugin. The two people can p2p fine while the third person spectates the match, I don't think it increases delay unless you have a controller plugged in.
lol MATTS!, he gets 5 stocked by jaimeHR, i dont think he would ever win a tourney with those guys in it. But it would be cool if ppl like johnny, tigerbombz and s2j would come back and play online.Thanks for this I will be testing this out tonight. Also for the people that keep saying
malva/boom/jaimehr will always win maybe that is true but I think that this
would bring out more people to compete and the people that used to play competitively
may come back and play for cash since its totally free to enter like maybe Johnny-mc
or Gunz or many more. You guys are forgetting to put MATTS in your list also.
that is a better option, have not checked the spectator option in the aqz plugin yet.You can do stream through the AQZ plugin. The two people can p2p fine while the third person spectates the match, I don't think it increases delay unless you have a controller plugged in.
Mandatory to be able to stream, seriously? Just have people record the .krec files.i will help however i can, you can make it mandatory to play on server and not online and be able to stream, and maybe do another tourney with p2p allowed and make it mandatory to record the game, and then you can capture it and upload it to youtube.
i have a commentary channel on youtube, you can check it out at ssb64commentary. could be cool to commentate the finals or something like that.
i do not have much time these days, but will try to assist however i can.
please read the next line...Mandatory to be able to stream, seriously? Just have people record the .krec files.
pika
kirby
fox
ness
falcon
mario
yoshi
link
dk
luigi
jiggs
samus
i dunno
Hmm... I remember that I figured out 55% damage is needed to break a full shield, assuming the shield doesn't shrink during shield stun. However, if it's 18 frames * the % damage, it should be 990 frames for a full shield to break, not 900. So IDK.1) I need to know the exact number of frames a shield can be held before breaking, with no prior damage, from the moment the shield begins to degrade. Checked myself, exactly 900 frames.
2) I need to know the exact number of frames, excluding shield stun, that a shield can be held after sustaining X amount of damage. Breaks 90 frames sooner after sustaining 5%. 18 frames times the number of % damage.
man, is true, Link have better recovery in (J), his Utilt is stronger, like melee utilt and his bomb have less knock back, is good for gimps, but dont so good for combos.link has goddamn buff aerials and u-tilt is amazing, plus slightly higher jumps and recovery
ness has an alright recovery with longer lasting attack frames, less ending lag, etc, plus a downgraded u-tilt (which is actually an upgrade), buffed u-air and smashes, mm
probably more stuff i forgot, smash index has a section with all the differences