SuPeRbOoM
Smash Master
lag outs happen after a set amount of time. the fedex(dropping packets) issue happens with 60+ ping on lan(only on smash fu).
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This happened to me only a week or two ago during a smashfest at clubba's apartment. I was gonna mention that but forgot about it. You probably just need some really precise positioning I guess.
About as many licks as it takes to get to the center of a tootsie pop.how long does it take to read the whole ask a question thread?
I'll do it eventually to find stuff to put in the FAQ section of the index c:how long does it take to read the whole ask a question thread?
yeah. for f-smash you pretty much hit the direction and then hit A. i'd think it's pretty impossible to miss that. it's easier to miss the pivot.it seems that [to pivot smash] you have to press A at least one frame after the actual pivot, is this true?
Trying to find this and well I can'tLink's forward smash attack in Smash Bros. 64 (self.smashbros)
submitted 4 hours ago by Biggorons_Blade
Can someone tell me what the attack's knockback scaling and it's base knockback is? I'm doing a little assignment for school using the knockback formula and I can't find these online
Whoa a 64 player from pensacola. we should play console sometime.I've been playing this lately on an emulator, and I was wondering if there was anyway I can set a sort of hotkey that can change how far the emulator reads the joystick being pressed? Possibly using some sort of Joy2Key work around? (I use a d-pad controller)
As in: I will normally go a full 100% with a keyboard button press of say "D" or Right, but how can I temporarily toggle it in game to read, say, 40%?
Short question: How can I do tilts on PC without buffering.
I'm not a keyboard player and but I know I can achieve this with N-Rage's Direct-Input8 V2 1.83. I don't know if there's any drawback from using that method.I've been playing this lately on an emulator, and I was wondering if there was anyway I can set a sort of hotkey that can change how far the emulator reads the joystick being pressed? Possibly using some sort of Joy2Key work around? (I use a d-pad controller)
As in: I will normally go a full 100% with a keyboard button press of say "D" or Right, but how can I temporarily toggle it in game to read, say, 40%?
Short question: How can I do tilts on PC without buffering.
i'm sure this has already been asked a thousand times but i have a question about recording matches for emulator. once u have the krec file how do u get that file to play on the emulator so that u can record it?
http://rook.codebrainshideout.net/img/images/asfdafdfsd.jpg
http://rook.codebrainshideout.net/img/images/faffaffaffa.jpg
or you can record it live with OBS.
From Nova's post in the Japanese style tournament.
It was probably that thing where if Falcon's (among other characters) back is to a ledge and he FThrows, it does a weird thing with the trajectory. What was your position on the stage (and what stage, for that matter?)ok, I recently came across a situation when my friend and I were playing the other day.
he was falcon and had caught me with a grab facing left. now, I know you can't DI grabs but you can DI into walls and such. I started my DI early (nervous DI'er) and was DI'ing right anticipating an fair hit, I was at about 60 damage. it seemed that I bounced more vertical than usual but I didn't say anything and just played on. when my friend finished the combo he paused and asked me if I DI'ed his throw because he thought the throw's trajectory was more vertical than usual (or at least I ended up closer to him than usual).
is it possible to DI when you are bounced off the ground in falcon's fthrow or were we both just tripping?
it was on DL, we were on the right side of the stage pretty close to the ledge but I don't think his heel was on it. usually I would have ended up on the top platform or somewhere around there but I ended up closer to the right platform.It was probably that thing where if Falcon's (among other characters) back is to a ledge and he FThrows, it does a weird thing with the trajectory. What was your position on the stage (and what stage, for that matter?)