Komotonoto
Smash Journeyman
I have a question, does Stark King lag? I think all answers should point to yes..
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yes u should sheild dropI'm trying to work on my platform game. If I want to do an aerial right above a platform and then fall through the platform and aerial, should I still be shield dropping? Maybe 'should' is the wrong word because I think technically there's no reason to not shield drop. So I guess my question is, is the extra complication of shield dropping versus just holding down worth it?
What Knitephox said. Look at this combo: http://www.youtube.com/watch?v=nUKIqnz6-4w&feature=youtu.be&t=34sI'm trying to work on my platform game. If I want to do an aerial right above a platform and then fall through the platform and aerial, should I still be shield dropping? Maybe 'should' is the wrong word because I think technically there's no reason to not shield drop. So I guess my question is, is the extra complication of shield dropping versus just holding down worth it?
... Where the hell has this been my whole life. Thanks man, apparently I should have scoured the webs harder.What Knitephox said. Look at this combo: http://www.youtube.com/watch?v=nUKIqnz6-4w&feature=youtu.be&t=34s
thispractice moving the joystick only 20% there?
I do this almost every time with captain falcon, and I must say it is an awful habit. It is basically reducing your error in exchange for potentially worse combo's because in some situations you are better served with a button full hop. Its not that big of a deal, but both of us would be better if we stopped doing it lol. I'm going to start stopping that TODAY.i've taken to just using the control stick to jump the first time so i already have the direction in place and hit a, thus preventing the second jump from coming out.
Should It really matter if you want a full jump anyway? I just cant small hop with my joystick...so only way is a c tap. I tend to use the joystick as the first jump for falcon when there is no need for a small hop.I do this almost every time with captain falcon, and I must say it is an awful habit. It is basically reducing your error in exchange for potentially worse combo's because in some situations you are better served with a button full hop. Its not that big of a deal, but both of us would be better if we stopped doing it lol. I'm going to start stopping that TODAY.
Best 2nd post, EVERSup guys, I'm new to smash boards, I heard clubba got butthurt recently.
LOOOOOOOOOOOOOOOOOOOOOOOOOOL DATBUTTHURTletting me be a mod wouldn't have stopped that. I was the one who texted A$ because that **** was ridiculous. Even after asking him to stop he continued spamming every thread in the forum. I don't know if a perma ban was needed but he certainly broke enough rules earn one.
Thanks a bunch. You have a link to this thread? Seems like there is some good info thereFrom The Thread Nobody Reads:
3.3.2 To perform a Uair without jumping, there are several cases.
---On keyboard, your only possibility (except from buffering) is pressing up and "A" on the exact same frame.
---On controller you have the following possibilies:
------ you buffer up.
------ you smash quick enough (full tilt between two frames), then it's a keyboard situation, ie 1 frame.
------ you don't smash quick enough (which is more reasonable) and then again there's two situations:
--------- you catch it half-way, meaning you're pressing "A" while your joystick is moving up, and the press corresponds to when your joystick is tilted from 20 to 53.
--------- at one frame, you're at <53 (ie no jump), then the next frame you've pushed to >53 AND pressed "A" at the same time. Then it's again a keyboard situation.
--------- you don't smash at all, but rather lightly tilt the joystick so it ends up getting in the wanted range (20-53) then press "A"
Concretely, on controller there are 3 options. Sometimes buffering is good (Mario bros. short hop double aerial is an example), otherwise, lightly tilt and catching half-way. The latter is probably better, because it can be faster.
Good idea, I'll practice some... Just so easy to get excited in this game lol- Stand on the top platform of DL
- Run off without jumping and do an upair so you land on a side platform
- Run off side platform and uair without jumping so you land on the ground
- Repeat
After you do this for awhile, you won't ever worry about wasting your second jump. You can also do this with dairs to break the habit of accidentally fastfalling.
you are a genious. I need to do this ****.- Stand on the top platform of DL
- Run off without jumping and do an upair so you land on a side platform
- Run off side platform and uair without jumping so you land on the ground
- Repeat
After you do this for awhile, you won't ever worry about wasting your second jump. You can also do this with dairs to break the habit of accidentally fastfalling.
Good idea, I'll practice some... Just so easy to get excited in this game lol
i actually don't do it ALL of the time, i dunno why i worded it that way. but i do it for a running uair, for instance, more often than not. sh uairs i still use cdown, and occasionally i'll try for the control stick sh. shrug. if i could play these days i WOULD TRY. i'll see how my falcon game develops.I do this almost every time with captain falcon, and I must say it is an awful habit. It is basically reducing your error in exchange for potentially worse combo's because in some situations you are better served with a button full hop. Its not that big of a deal, but both of us would be better if we stopped doing it lol. I'm going to start stopping that TODAY.
no exaggeration that happens to me 90% of the time when i play online because of the delay. it's the absolutel worst. it only works if they jump into my grapple beam. then it's worth it. otherwise, FAAACKI don't aerial shield drop much because I mostly end up rolling or grabbing (hookshot kills me) and can't seem to improve on that.
Ehhh, I can't take credit. King Funk taught me it. SK was there. It's solid thoughyou are a genious. I need to do this ****.
Do you guys tap Z twice a lot if you're not sure an aerial is going to hit or do you just adjust your timing by reaction every time?Usually you will be in the air longer if you hit someone, so you probably end up pressing it too early when that happens.
It's just finger memory for me, I can adjust but I dont really notice, I just apply it from being so experienced at the game.Do you guys tap Z twice a lot if you're not sure an aerial is going to hit or do you just adjust your timing by reaction every time?
here you go: http://smashboards.com/threads/character-hitboxes-new-table-format.276826/page-13Does anyone have the hitbox gifs for pikachu's uair and bair? I'd greatly appreciate posting them.
Idk, man. The only time I'm actively thinking about the z-cancel is when I fair chain with Ness, and I hope it goes away lol.Do you guys tap Z twice a lot if you're not sure an aerial is going to hit or do you just adjust your timing by reaction every time?