Kawaii Poyo
Smash Champion
I don't see why they wouldn't be, although I suppose they do make load times longer but its not like the entire tourney is being played on one set up so it shouldn't drag the tourney. Although the texture you input may override someone's favorite texture and because some people just aren't familiar with them, I HIGHLY doubt it but it may cause a change of mindset. Which it shouldn't because I bring my music hacked Wii that has for example Tabuu's theme on Frigate, there haven't been any complaints. However with texture hacking, some people might not know the Wii is texture hacked and move to the stage select screen right after selecting their character. That often makes the Wii freeze thus a Wiimote must be found to restart the set up.
NOTE: It'll only freeze if you're using 1.0 for the Dynamic SD Loader, it shouldn't freeze if you're using the 1.1 version
Read the topic that has discussion on the texture hacking, I made mine perfect, you don't have to wait or anything. Only hacks that you should have on with texture hacks are no tripping, infinite replays and nametag in replays. NOTHING else, they may not affect the gameplay but they are loaded thus taking up more of the Wii's RAM and can cause crashes, even if they are one lined. Why load any others anyway?
I'm assuming this would be up to the tournament organizer, I just want to know because Galacta Knight maybe my new favorite costume :D
Remember, if they know what they're doing and load the right codez, there shouldn't be any freezing, I don't know if they are tourney matches or not but look at NinjaLink's new videos, he's using texture hax
NOTE: It'll only freeze if you're using 1.0 for the Dynamic SD Loader, it shouldn't freeze if you're using the 1.1 version
Read the topic that has discussion on the texture hacking, I made mine perfect, you don't have to wait or anything. Only hacks that you should have on with texture hacks are no tripping, infinite replays and nametag in replays. NOTHING else, they may not affect the gameplay but they are loaded thus taking up more of the Wii's RAM and can cause crashes, even if they are one lined. Why load any others anyway?
I'm assuming this would be up to the tournament organizer, I just want to know because Galacta Knight maybe my new favorite costume :D
Remember, if they know what they're doing and load the right codez, there shouldn't be any freezing, I don't know if they are tourney matches or not but look at NinjaLink's new videos, he's using texture hax