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Are texture hacks tournament legal?

Kawaii Poyo

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I don't see why they wouldn't be, although I suppose they do make load times longer but its not like the entire tourney is being played on one set up so it shouldn't drag the tourney. Although the texture you input may override someone's favorite texture and because some people just aren't familiar with them, I HIGHLY doubt it but it may cause a change of mindset. Which it shouldn't because I bring my music hacked Wii that has for example Tabuu's theme on Frigate, there haven't been any complaints. However with texture hacking, some people might not know the Wii is texture hacked and move to the stage select screen right after selecting their character. That often makes the Wii freeze thus a Wiimote must be found to restart the set up.

NOTE: It'll only freeze if you're using 1.0 for the Dynamic SD Loader, it shouldn't freeze if you're using the 1.1 version

Read the topic that has discussion on the texture hacking, I made mine perfect, you don't have to wait or anything. Only hacks that you should have on with texture hacks are no tripping, infinite replays and nametag in replays. NOTHING else, they may not affect the gameplay but they are loaded thus taking up more of the Wii's RAM and can cause crashes, even if they are one lined. Why load any others anyway?

I'm assuming this would be up to the tournament organizer, I just want to know because Galacta Knight maybe my new favorite costume :D

Remember, if they know what they're doing and load the right codez, there shouldn't be any freezing, I don't know if they are tourney matches or not but look at NinjaLink's new videos, he's using texture hax
 

Kawaii Poyo

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I think it really depends on the TO's decision, which is why I'm asking this so hopefully I get the opinions of some tournament organizers. However I don't think Pikachu should be hacked as he only has 4 colors. Hacking off the original color shouldn't be done and he needs color identification for teamz.

The only thing I'm worried about is hacking off a color someone uses. But honestly, someone shouldn't lose due to a color change, thats BS.
 

Anth0ny

Smash Master
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Oct 14, 2007
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There's nothing wrong with them at all. In fact, I'm even replacing my textures in a way that they will still be usable in teams (Dark team instead of Blue team. Too good.)

Future tournaments in Toronto will most definitely have texture hacks running.
 

Kawaii Poyo

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I was actually playing with texture hacks again and well...

It does depend on the tournament organizer but...

I don't know about Zelda/Shiek or ZSS but, when I was playing PT I noticed Pokemon take a little longer to change (cause not only is it loading the character data its loading the texture) I mean its only by like a split second but, it really could affect some ****.

But TBH, PT's Pokemon are sent out with a longer waiting time sometimes REGARDLESS of hacks, its just the wii is taking a little longer to load the data, I don't know the technical specifics but it has something to do with RAM. To generalize I don't think that this should make texture hax bannable cause sometimes PT loads a little slower when he switched anyway BUT, the decision is up to the TO and PT trainers may or may not want to use the set up.

If anything I think this would be a boost to PT cause alot of people have the timing down for when your Pokemon do change thus punishing you when you emerge. But however whenever the Wii sometimes loads your Pokemon's data a little slower or in this case, it maybe good. To ban or not to ban, it really depends on the organizer however now that textures can be hacked through Gecko OS and Homebrew I'm sure alot more people will be texture hacking now and I want to see what TO's think of it.
 

ChaosKnight

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as long as it dosent freeze the game during a tourney match like in the middle of it then it wouldnt that much of a problem :x
 

Percon

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St. Catharines, ON, CA
There's nothing wrong with them at all. In fact, I'm even replacing my textures in a way that they will still be usable in teams (Dark team instead of Blue team. Too good.)

Future tournaments in Toronto will most definitely have texture hacks running.
Dude that's amazing.

Make something really cool for Kirby. Please?
 

4Serial

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Toronto, Ontario, Canada
The only problem would be if people could tell what teams they're on but other than that texture hacks are pretty legit and just generally pretty lol

i think for singles, texture hacks shouldn't matter, but for teams i dunno
 

Jigglymaster

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No, the real problem is trust. You could have put another hack on that nobody else knows about just to give you some kind of advantage in the tournament.

Not saying you would, but people will try to do stuff like that and nobody is really sure or not.

I'm a texture hacker and I want to bring it to future tourneys. It should just stay for friendlies because the tourney is when we get serious and we don't need to be worrying about hidden hacks.
 

Kawaii Poyo

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That isn't specifically texture hacking that you're worried about though Jigglymaster, thats just hacks in general.

I would lol if someone hacked a pattern for misfires, Gordos and 9's for a certain nametag/controller port lolz
 

Darth Waffles

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Mar 4, 2008
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Orefield, PA
Are texture hacks tournament legal? Yes, if the TO chooses to allow them. Anything is legal if the TO allows it... that's up to them. If you meant "Are texture hacks allowed under the current SBR ruleset?" then I'd say no.- they haven't revised it since the discovery of (safe) texture hacks. I can't see them specifically stating that they are legal, but again, tournament organizers are in no way bound to the SBR set (so they can choose to allow them anyway).
 

bobson

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Does that mean I can make Mario completely invisible and then fight you?

You can still see the flame particle effects when I shoot fireballs. No johns.
 

Magik0722

Smash Champion
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Dec 5, 2005
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San Antonio TX
I wouldn't want to play a game with the texture hacks on in a tournament, mainly because after watching some of them i realized i couldnt really tell what was going on as fast as I used to, i was just to unfamilar with them, also with the mentioned loading time with PT would cause problems a disadvantage i do not want to have that only for a cosmetic change.
 

Vyse

Faith, Hope, Love, Luck
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I wouldn't allow them purely for the disadvantage of different forms of visual recognition.
: O

But if people don't mind, then I guess there's no harm.
 

CJTHeroofTime

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No, the real problem is trust. You could have put another hack on that nobody else knows about just to give you some kind of advantage in the tournament.

Not saying you would, but people will try to do stuff like that and nobody is really sure or not.

I'm a texture hacker and I want to bring it to future tourneys. It should just stay for friendlies because the tourney is when we get serious and we don't need to be worrying about hidden hacks.
You should be worrying about hidden hacks when replay and no tripping is on, but do you? That is by no means a legit reason.

I enjoy texture hacks(quite a bit actually.) People are concerned about doubles, but as long as you keep the main colors (red, green, and blue) or only replace those colors with textures of that color. You can tell which costume is which with this thread (http://www.smashboards.com/showthread.php?t=225642&highlight=texture+hack)

Personally, I think textures can benefit doubles. Wouldn't it be convenient if Sonic was green when he was on the green team? Or if Lucario were red when he were on the red team? Etc. I replaced the normal red and greens skins of Lucario and sonic with textures that were actually red and green. Same with PTrainer. I made the green skin include Rayquaza Charizard and TMNT Squirtle so they actually looked like a green team, and Im making textures for their other colors.
 

Jigglymaster

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You should be worrying about hidden hacks when replay and no tripping is on, but do you? That is by no means a legit reason.
Who says I don't worry about hidden hacks when replay and no tripping is on.

I do worry about them too, tournament rules clearly state

"DO NOT LOAD YOUR GAME THROUGH THE HOMEBREW CHANNEL!!! If you are caught loading your game through the homebrew channel without asking, you will be asked to leave. If you would like texture hacks, I will use my own personal sd card to load the game (sorry I can't trust anyone without knowledge of what codes they have on)."

Plz make your responses more fluid before you start flaming people and calling their reasons not legit.
 

XACE-K

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Texture hack tournies could be legal pending on what the TO wants to do. It could be a main or side event depending on what the TO does. The only problems I see with this are:

1. The game possibly freezing but you gave the solution in the OP.

2. Team battles. When I played a hacked Brawl (in December/early January) my friends and I just played by the Brawl+ codes that were out. I had no clue how to do stuff with textures. If somebody knows how, they can play with it.

Besides that, I see nothing wrong with it. In fact, I'd love to see tournies like these.
 

Kawaii Poyo

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Thats a tourney rule that few abide by TBH Jigglymaster. I brought my own Wii with texture hax to BTYF however GIMR didn't have an SD card with the hax, I don't blame him but the thing is my SD card that I did bring already did have texture hax, however I myself didn't want to set it up because the CSPs were different then the actual textures. And only hacking CERTAIN team textures is bad, like Kakashi wears a green vest and NinjaLink's Wii has Kakashi for green Snake. I'm replacing my blue toon link with Geno.

Honestly, I don't know if I was imagining the PT swap lag or not cause I played NinjaLink's PT on his Wii when they were texture hax and I didn't notice any lag.

Speaking of NinjaLink, he ALWAYS loads his Wii through the Homebrew Channel. Anyone ever ask him to leave? Nopezies. I won't hack my PT to be safe.

Anyway I think maybe this topic is kinda useless now considering NL is brining his texture hacked Wii to tourneyz however it is still a good place for discussion of team color hacking.
 

XACE-K

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Anyway I think maybe this topic is kinda useless now considering NL is brining his texture hacked Wii to tourneyz however it is still a good place for discussion of team color hacking.
Well for the costume hacks the people make, I say choose a costume that would most likely resemble any team color. (Geno Toon Link for Blue Toon Link, Protoman for Red Falcon, etc.)

If you want to do a hack like make a black team, yellow team, etc., you'd need a hack to choose one color but it changes to the desired color. Or you can find out how to take a stock from the person that's supposed to be your teammate.
 

Bladewing

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Freehold, NJ
I think most tournaments should have a laptop with an sd card reader (usually owned by the TO). This way the TO himself can make sure which hacks are put into the sd card. In the case of texture hacking, it's putting one gct file with specific hacks into the codes folder of the sd card. Thats it. It's also a good consideration for the sd card to contain a code manager file with the text file to help speed up the process.

I am seriously up for using texture hacks during tourneys. It adds "zaz". Sexy suit samus needs to make an appearance lol.
 

CJTHeroofTime

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Plz make your responses more fluid before you start flaming people and calling their reasons not legit.
First of all, I wasn't flaming. I made a point and included my reasoning, although it may not have been as "fluid" as you would prefer. I didn't attack you, I argued your point. Thants not flaming. Your response was a good counterpoint to the point I made. Point-counterpoint is one of the elements of a good discussion, not of a flame war.

Secondly, I have never heard of a tournament where the rules specifically state that you can't load your games using HBC. I'm sorry, bt you cannot blame me for not knowing how tournaments in your area handle hacks. From my experience, Infinite replays and no tripping have been encouraged at all the tournaments I have gone to. I apologize for assuming you were not concerned about no tripping and replay hacks, but I inferred from the other posts that we considered no trip and replays tournament-acceptable.

Let me make myself clear then. For your situation, than the 'trust' issue is a legitimate reason for excluding texture hacks. But for what I understood to be the majority's situation, where no-trip and infinite replay hacks are acceptable, saying textures are not because of the trust issue is not a legitimate reason, because the trust issue would still apply to the no trip/infinite replay hacks.

I'm sorry if my first post seemed brash, but it was because I did not understand your situation. Don't assume I'm a flamer. I don't want this to ruin the possibility of good discussion between us, so I hope you can understand where I was coming from.

(Geno Toon Link for Blue Toon Link, Protoman for Red Falcon, etc.)
Or Pajama Link for blue. Pajama Link is pretty beast, especially for WW fans.
If you want to do a hack like make a black team, yellow team, etc., you'd need a hack to choose one color but it changes to the desired color. Or you can find out how to take a stock from the person that's supposed to be your teammate.
The only problem with creating new teams is the difficulty in creating them. For example, let's say you wanted to make a black team. First, you would need to make a black texture for every single character. Next, you would need to make sure every black costume replaces a specific costume slot(ie Captain01, Captain02). Finally, you would need to make the black team revert to that specific costume slot so that when you selected black team, your characters wear their black costumes.
Of course, you could bypass the final step by simply replacing an existing team. In other words, If you just replaced every character's blue costume with a black outfit, then when you play as the blue team, both character's are wearing their black costumes.
Now I'm not saying that its impossible, Im just saying it would take a bit more effort than many would like to put in to it. But hey, if you want to, as long as you do it right, go ahead.
 

auroreon

Smash Ace
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Aug 31, 2007
Messages
583
At the end of the day, it the TOs decision.
Personally, if I were to run a tournament, I would ask all participants to supply me with the textures they plan on using before the tournament. This way I could put them on my SD card (the only SD card I would allow people to boot brawl using) and test them to make sure they work/don't cause freezing.

When the tournament took place, all the textures people planned on using would be on the SD card being used to boot the game already and it would all already be sorted out, this means there would be no confusion or disoraganisation while allowing people to use their own texture hacks.

But this is just what I would do as a TO personally, Im sure most TOs don't really care about texture hacks, its more about the actually tournament and competetive play.

If TOs did adopt my stratergy though, players could even have personalizedtextures! I beleive Ninja Link uses his own branded Diddy XD
Imagine having your character with your name and motto on it! Would be pretty cool IMO.


Hounestly, the SBR really need to make an official statement and edit the offcial ruleset in regard to loading Brawl through GeckoOS and using codes in general.
 

CJTHeroofTime

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At the end of the day, it the TOs decision.
Personally, if I were to run a tournament, I would ask all participants to supply me with the textures they plan on using before the tournament. This way I could put them on my SD card (the only SD card I would allow people to boot brawl using) and test them to make sure they work/don't cause freezing.

When the tournament took place, all the textures people planned on using would be on the SD card being used to boot the game already and it would all already be sorted out, this means there would be no confusion or disoraganisation while allowing people to use their own texture hacks.
The only problem with this is that only one wii would be able to run textures. The wii actually reads the textures from the SD card every time it has to load the character, so you would need to leave the SD card in the wii. I mean, this is ok if you just want one wii for texture friendlies, but if thats the case, why do you need to regulate the hacks on a friendlies wii in the first place?
 

Curio

Smash Cadet
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Oct 4, 2006
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Maryland
I personally love them, NL had awesome ones at btyf, made friendlies with him even more awesome.
 
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