APASHER'S MELEE MONTHLIES
Table of Contents
1) Location, Venue Rules, Food
2) Schedule
3) Prices/Payouts
4) Rules
5) Misc.
Location
Bethany Pembroke Chapel
19901 Burt Rd, Detroit, MI 48219
Do not walk in the front door. Go through the side door where the parking lot is.
The parking lot has a fence around it, and there will be security in the lot. Don't worry about random thugs breaking into your car.
IMPORTANT: the church's security team won't be there for the entire time we're there, so when they leave, I will have the fence closed for safety. If you need to leave, or if you're showing up late, PLEASE LET ME KNOW so I can open the fence for you.
*Venue Rules*
This is very important. Lack of enforcement of venue rules in Apasher's Melee Montlies #1 costed the old venue.
1) CLEAN UP MESS WEATHER IT'S YOURS OR NOT.
2) NO DRUGS/ALCOHOL IN THE VENUE. That also includes the venue's outside area. Do your business elsewhere.
3) RESPECT THE VENUE. That means no trashing bathrooms, stealing venue material, or breaking venue material.
4) VIOLENCE IS PROHIBITED. If any fights break out, or if weapons are seen in possession, you will be kicked out by the TO's.
5) DO NOT STEAL EQUIPMENT THAT BELONGS TO OTHERS. If we catch you attempting to steal something that does not belong to you, you will be kicked out by the TO's.
Food
Subway
Popeyes
McDonalds
Wendy's
All within a mile from the venue.
Schedule
10:00am - Venue opens / Registration
12:15pm - Registration for Doubles closes
12:30pm - Melee/Brawl Doubles commences
2:15pm - Registration for Melee/Brawl Singles closes
2:30pm - Melee/Brawl Singles commences
7:00pm - Side events
10:00pm - Venue closes
Prices / Payout
Venue Fee: $5
Melee Doubles: $10 per team ($5 per person)
Melee Singles: $10 per person
Brawl Doubles: $10 per team ($5 per person)
Brawl Singles: $10 per person
*If you bring a full setup (TV, Cube, Melee, complete memory card), we will waive your $5 venue fee.*
BRING EXACT CHANGE. If you pay with a 20 dollar bill, we will ask you to go out to break the $20. This makes it easier for the TO's to distribute prize money.
[COLLAPSE="Payouts"]>= 11 Teams
1st place: 60%
2nd place: 30%
3rd place: 10%
< 11 Teams
1st place: 70%
2nd place: 30%
< 32 Singles Entrants
1st place: 60%
2nd place: 30%
3rd place: 10%
>= 32 Singles Entrants
1st place: 50%
2nd place: 25%
3rd place: 15%
4th place: 10%
[/COLLAPSE]
Rules
Melee
* 4 stock, 8:00 minutes
* Items set to "Off" and "None"
* Pause set to "Off"
* Sets are best-of-3 except Winners Finals, Losers Finals, and Grand Finals, which are best-of-5.
* Ties after the time limit are determined by stocks, then by percentage.
* Wobbling is banned.
* Master Hand is banned.
* Glitches such as IC's Freeze Glitch and Mewtwo's Soul Stunner are banned.
* Stalling with Jigglypuff's Rising Pound or Peach's Wall Bomber is banned.
* Dave's Modified Rule: You cannot counterpick the stage you last won on in a set unless agreed upon by the opponent.
Doubles-Specific Rules:
* Life stealing is allowed
* Friendly Fire is turned ON
Stagelist:
Neutral (Singles)
Final Destination
Yoshi's Story
Dream Land
Battlefield
Fountain of Dreams
Counterpick (Singles)
Pokemon Stadium
Neutral (Doubles)
Final Destination
Yoshi's Story
Dream Land
Battlefield
Pokemon Stadium
Counterpick (Doubles)
Kongo Jungle 64
Stage Strike for the first match of the set in "1221" fashion:
1. First person strikes one stage.
2. Second person strikes the next two stages.
3. First person strikes one stage.
After each match:
1. Winner announces stage ban
2. Loser chooses counterpick stage
3. Winner chooses their character
4. Loser chooses their character
Brawl
* 3 stock, 8:00 minute timer
* Items OFF and NONE
* Meta Knight’s infinite dimensional cape tactic is banned. All other infinites and chain grabs are legal.
* The Ledge Grab Limit is 35 for all characters. If a game goes to time and one player exceeds the Ledge Grab Limit, they automatically lose the game. If both players exceed the Ledge Grab Limit, then this rule is ignored.
* If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
** If a game goes to time, the player who has less percentage wins.
** If the match ends with both players dying at the same time coincidentally, or if time ran out with both players at equal percent, a 1 stock 3:00 minute rematch will be played on the same stage with a Ledge Grab Limit of 15 for all characters.
* The act of stalling is banned: intentionally making the game unplayable such as becoming invisible, continuing infinites, chain grabs, or uninterrupted moves past 300%, and reaching a position that your opponent can never reach you.
* Dave's Stupid Rule: You cannot counterpick any stage you have won on in a set unless agreed upon by the opponent.
Stage Strike from Starters for the first match of the set in "122112" fashion:
1. First player strikes one stage.
2. Second player strikes the next two stages.
3. First player strikes the next two stages.
4. Second player strikes one stage.
Starter
Battlefield
Final Destination
Lylat Cruise
Smashville
Yoshi’s Island (Brawl)
Counterpick
Battleship Halberd
Pokemon Stadium 1
Castle Siege
Delfino Plaza
Frigate Orpheon
Before the first game:
1. Player Priority is determined (optional)
2. Each team selects one controller port for each player (optional)
3. Each team selects one character for each player (optional)
After each game:
1. Loser re-picks controller ports (optional)
2. Winner announces stage ban
3. Loser chooses counterpick stage
4. Winner chooses their character
5. Loser chooses their character
Misc.
* Any action that can prevent the game from continuing (freezing, pausing, game reset, etc.) will result in forfeiture of the current stock for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
* Failure to report to your match within 10 minutes will result in forfeiture of the first game of your set, then forfeiture of the whole set after another 10 minutes has passed.
Get here on time! If you're late, call a tournament organizer (TO for short) and we'll try to work something out. Do not call asking for directions, it's your job to view/print the maps we provided.
Bring setups! Contributing will help the tournament run faster!
Contact Us!
Main TO: Apasher (Aaron)
Phone number: 248-250-3728
Email: apasher17@hotmail.com
Brawl TO: Xatic (Scott)
Phone number: 585-698-5341
Brawl TO: Ori_bro (Kalle)
Phone number: 248-494-0368
Setups
[COLLAPSE="TV's"]1) Apasher (?)[/COLLAPSE]
[COLLAPSE="GameCube's/Wii's"]1) Apasher[/COLLAPSE]
[COLLAPSE="Powerstrips/Extension Cords"]1) Apasher[/COLLAPSE]