Second Power
Smash Ace
- Joined
- Oct 19, 2012
- Messages
- 719
- 3DS FC
- 0774-5502-4430
Don't disagree with your logic, but do disagree with your conclusions.I don't think betraying the character image in favour of an in-game mechanic is worth accomplishing something you can still accomplish without having to do so. I can explain.
Basically, Chrom could in theory use a lot of pokes and horizontal swings while extending forward. These attacks have very linear hitboxes, much like a spear would have. Of course using a spear still has hitbox possibilities that are unique to it, like twirling or spinning the spear as you would a staff, but not enough to merit making it a primary weapon.
I could totally see Chrom beasting things up by wielding a spear in one hand and the Falchion in another, and having that support some of his moves just because it's cooler, but his entire game should at least focus on his trademark blade.
- Directed at your second paragraph; Spears have a lot more range than swords. 6 ft is the bare minimum for a middle age spear, while arming swords from the same period never go above 3 ft. The extra range makes it different. There's also the obvious fact of aesthetic.
- To your third paragraph (specifically "his entire game should at least focus on his trademark blade"); I believe that my idea did a better job of showing off his Falchion. It is portrayed as something special in my idea, above other weapons (or weapon in this case). To use an anecdote, when I played Melee, had no idea who Marth was. The first time I found out that his sword was anything special was because of Snake's codec. Prior, I had just thought it was an ordinary sword, being given nothing to believe it was different. I think that with Chrom's moveset like I described, it's quite clear his sword is special.
Last edited: