iRJi
Smash Champion
- Joined
- Sep 9, 2008
- Messages
- 2,423
All moves have been tested on equal stocks on opponent, at 0 percent. It should be stated that depending on the opponent's percent, They will either have more or less hitstun/shieldstun therefore having a less advantage, or an increased advantage. This test is to determine the least amount of hit stun/shieldstun possible.
Also, keep in mind that this isn't the only determining factor in move's being safe. Shield push takes into account as well.
Fsmash
(Dis)Advantage: -17
Shieldstun: 11
Hitstun: N/A
Dtilt= -8/8/28
(Dis)Advantage: -12
Shieldstun: 10
Hitstun: N/A
Dsmash = -22/12/29
(Dis)Advantage: -32
Shieldstun: 10
Hitstun: N/A
Usmash = -36/11/30
(Dis)Advantage: -21
Shieldstun: 14
Hitstun: N/A
Ftilt
(Dis)Advantage: -9
Shieldstun: 10
Hitstun: N/A
Utilt
(Dis)Advantage: -16
Shieldstun: 12
Hitstun: N/A
Jab 1
(Dis)Advantage: N/A
Shieldstun: N/A
Hitstun: N/A
Jab 2
(Dis)Advantage: N/A
Shieldstun: N/A
Hitstun: N/A
Jab 3
(Dis)Advantage: N/A
Shieldstun: N/A
Hitstun: N/A
Dash attack
(Dis)Advantage: N/A
Shieldstun: N/A
Hitstun: N/A
Shine
(Dis)Advantage: -14
Shieldstun: N/A
Hitstun: 8
Dair
(Dis)Advantage: -6
Shieldstun: 6
Hitstun: 5
Uair
(Dis)Advantage: 13
Shieldstun: 10 (First hit) 9 (2nd hit)
Hitstun:N/A
Bair
(Dis)Advantage: -8
Shieldstun: 12
Hitstun: 14
Nair
(Dis)Advantage: -8
Shieldstun: 8
Hitstun: 20
Notes:
All information was tested twice with the Debug code.
By Frame data alone with the information recieved, Shine to Usmash is a legit combo.
By information recieved, at 0 you can Dair to Shine. You have a 1 frame window to pull it off, however.
I original did this for My crew member, Rookie, but I decided to post my results for everyone to see. Like the title says, its not done. I got lazy and was running out of time. If i decide to do it again, I will finish this data to the best of my abilities.
Also, keep in mind that this isn't the only determining factor in move's being safe. Shield push takes into account as well.
Fsmash
(Dis)Advantage: -17
Shieldstun: 11
Hitstun: N/A
Dtilt= -8/8/28
(Dis)Advantage: -12
Shieldstun: 10
Hitstun: N/A
Dsmash = -22/12/29
(Dis)Advantage: -32
Shieldstun: 10
Hitstun: N/A
Usmash = -36/11/30
(Dis)Advantage: -21
Shieldstun: 14
Hitstun: N/A
Ftilt
(Dis)Advantage: -9
Shieldstun: 10
Hitstun: N/A
Utilt
(Dis)Advantage: -16
Shieldstun: 12
Hitstun: N/A
Jab 1
(Dis)Advantage: N/A
Shieldstun: N/A
Hitstun: N/A
Jab 2
(Dis)Advantage: N/A
Shieldstun: N/A
Hitstun: N/A
Jab 3
(Dis)Advantage: N/A
Shieldstun: N/A
Hitstun: N/A
Dash attack
(Dis)Advantage: N/A
Shieldstun: N/A
Hitstun: N/A
Shine
(Dis)Advantage: -14
Shieldstun: N/A
Hitstun: 8
Dair
(Dis)Advantage: -6
Shieldstun: 6
Hitstun: 5
Uair
(Dis)Advantage: 13
Shieldstun: 10 (First hit) 9 (2nd hit)
Hitstun:N/A
Bair
(Dis)Advantage: -8
Shieldstun: 12
Hitstun: 14
Nair
(Dis)Advantage: -8
Shieldstun: 8
Hitstun: 20
Notes:
All information was tested twice with the Debug code.
By Frame data alone with the information recieved, Shine to Usmash is a legit combo.
By information recieved, at 0 you can Dair to Shine. You have a 1 frame window to pull it off, however.
I original did this for My crew member, Rookie, but I decided to post my results for everyone to see. Like the title says, its not done. I got lazy and was running out of time. If i decide to do it again, I will finish this data to the best of my abilities.