Rusty Shacklefurd
Smash Lord
That's one of the reasons why if you have debug menu, you shouldn't bother using your memory card.
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There are never any zeroes on AR central. I had the same problem for a while.fugito348 said:im just wondering how can we tell the diff between an "O" and a zero on arc central. or are there no "o's"
Wait, no. There are never zeroes in the codes. I've tried entering zeroes in the codes and the code doesnt work. But then I change all the zeroes to "O"'s and then the code works.Rusty Shacklefurd said:As a general rule, any letter that can be mistaken for a number never appears in any codes. If it looks like any I, it's a 1, O is a Zero, and S is a 5.
zeros and O don't make a difference in AR.netsurfer said:Check it carefully.
Use CTRL+F, to find out if it's a zero, or an 'O'.
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Get a keyboard for GC.
it seems that icetop is the same as ice mountianLishy said:I found a code on arcentral for making ice top and dummy not freeze the game when selected
Heres the code somone give me resualts
"Dummy" and "IceTop" playable (version 1.2)(wparam)
Y07T-75KH-UX3X4
FKNZ-39HF-7XCTP
K22D-EC8A-YWETG
N3E9-E0YT-ARXBP
Mushroom kingdom and hyrule maze adventure stages don't crash
when melee matches are played on them: (wparam)
C7RG-4PEZ-R29DR
F6QQ-VYMN-XDMPN
D75D-B1CF-RMBBK
PKYW-K27R-7BQC5
Trophy get stage doesn't crash the game when melee matches
are played on them (wparam)
2Y7R-K16R-DU9VV
WW87-EXP7-0KJDG
note:the codes other then dummy and icetop dont freeze the game are just for battling in adventure and trophy get(my favorite stage).U can test them too ^_^
this should hellp outJay007 - of Arcentral.net forums said:When I enter a code it says "Data is Invalid"
This is simply down to user error. The code was entered incorrectly into the AR, so the code wont be accepted. Check for errors and correct them, this is the ONLY way to fix this problem.
When I enter a code it says "Code is for a different game!"
3 problems can cause this error, make sure none of them apply.
1. The code you are using is not for your version or region of the game.
2. The code was encrypted with an incorrect region verifier
3. In some rare cases when encrypting a code, the same verifier maybe used causing this error.
My Action Replay isn't saving my codes!
Again there are afew reasons for this, it could be anyone of them, or none of them, the Action Replay memory cards can do some odd things at times, if in real doubt contact Codejunkies.
1. Your AR card is faulty and requires you to exchange it
2. Check to see if the Auto Update feature is enabled.
3. Your AR card may have become corrupt. Try resetting the hardware (you will lose all manually entered codes).
There are too many digits/letters to fit into the AR!
This code is decrypted, ask in this thread, and we will encrypt it.
______________________________________
GCNCrypt
How do I find out a games ID?
Copy any existing encrypted code into the left hand panel, and hit decrypt. The game ID and region will be set automatically.
How do I encrypt a code?
Set the correct game ID, and region (see above if you dont know how) paste the decrypted code into the left hand panel, and hit encrypt.
The top line keeps changing, aliens are here!
The top line is the verifier, this is NORMAL.
no, some combinations simply don't work because that charater is missthey that item/ miovementIamthemovie said:Hey did you guys talk about the Move Swap Code yet? I've used this code a couple of times but it freezes most of the time. Is there a perfected code or something like that?
Yeah, that would be great. I can't remember the last time I saw the other characters icons.Numbuh 214 said:On an unrelated note, a code to bypass the winner's screen as it does in Stamina Mode would be an excellent fix for people who want to play as the NPCs without the "Mask everyone as Mario" code.
Uncle Kenny said:yo just got here I got an ar so what are we talking about?
There's two codes that you need for individual segment size mod codes, there's the code that asigns the object that you're enlarging, ie.Liku said:I'm trying to get the "Enlarge" codes to work, but they don't want to cooperate. I'm using version 1.0 and I used GCNcrypt to encrypt the codes, the AR doesn't say that they're for another game either. The codes just don't seem to work. Any possible problems? I'm trying to get Link's sword "Big Goron" sized, and Marth's sword long; so I 'd know I'd see the changes, but there aren't any.