Alex Kidd course: The Lost Stars
Rather than go for the more popular and famous
Alex Kidd in Miracle World,
Alex Kidd in Shinobi World or even the controversial
Alex Kidd in the Enchanted Castle games, I've opted for
Alex Kidd: The Lost Stars, as I think it has some of the best potential for track variety. Heck, we're going to actually turn the PLOT of Alex Kidd: The Lost Stars INTO the track itself...with some liberties since we'll have to skip some of the worlds.
The starting line:
This course starts at the very top of
Mount Eternal, the mountain where Alex Kidd trained to learn the art of Shellcore, the martial art that allows him to grow his fists to absurd sizes and smash blocks.
However as the countdown begins, the sage Daleda, disguised in a cloak, appears and opens a portal to the world between realms for the drivers to drive into. St. Nurari, Alex Kidd's master, appears at the side, stroking his beard as he watches the racers take off on this dangerous mission to get the stars back.
Lap 1 aka; Toy World/Machine World
As they drive off the mountain and into the portal, the track becomes a bright and cheerful Toy World, with cheering playing cards appearing at the sides. The road appears to be made of colourful toy bricks, and has a few green bouncy block pads that the racers can bounce off of. Eventually the toys give way to a factory, with speed boost panels disguised as conveyer belts, and cheering robots on the side line.
Eventually they'll come across a floating teddy bear head aka '
Pretty Bear' on the track. When the lead racer slams into it, it opens up the portal to the next world aka lap 2!
Lap 2 aka; World of Make Believe/Giant's Body
Entering the new portal whisks the drivers into a halloween themed world where the trees are dead and withered and zombies replace the cheerful playing cards and robots of old. Eventually after dodging the shambling skeletons on the track and floating sinister eyes watching over the race, the racers will speed towards a monsterous one eyed demon that will open it's mouth, swallowing them whole!
Fortunately, the racers aren't dead and the race will continue inside the creatures body as players race down the creatures tongue, into their throat and across their spine as it becomes the new track. Blood cells float in the middle of the air mysteriously, when the lead player comes across a floating human head and a collection of white blood cells known as '
Mr. Hoti'. Just like with Pretty Bear, the lead racer will slam into Mr. Hoti, defeating him and opening the portal to the final lap;
Lap 3 aka; Ziggurat's Shrine
Having escaped the creature's body, the racers now find themselves in space racing atop the rings of saturn(not that one). Flamethrower obstacles now appear lighting up certain parts of the track, and bounce pads give far more airtime with less gravity affecting the racers.
Stars shoot across the purple spacey sky above and various planets can be seen in the background (plenty of opportunity here for cameos btw). Horned dragons cheer on from the sidelines.
Eventually, just like in the previous laps players will come across a 'boss' in the form of '
Ziggurat', a sentient star who grew jealous of the brightness of the stars in Planet Aries and attempted to steal them in order to devour their light and shine even brighter himself.
Unlike Pretty Bear and Mr. Hoti, Ziggurat will appear for far longer before the lead racer can bump him off, but once crashed into, he will explode sending the stars he devoured into the air like fireworks, and opening up the final portal back to Mount Eternal where the racers will reach their end (similar to Mount Wario's ending in Mario Kart 8) and wait for the other racers as the starry sky fills back up with shining constellations of various Sega icons.
Cassettes (a bit of a cop out, I'm going to use the Miracle World DX tracks since...well 8 bit music can be a little grating for some):
Gooseka Battle
Chokkina Battle
Janken Castle Battle (Sorry Parpalin, trading you in for the boss man)