Hey guys,
What are your stage preferences as Zelda in singles? I'll lay out some of the things I think about certain stages, but I'd like to know if my thoughts are in line with some of yours. Not sure how I really want to approach the strike/ban system yet.
Yoshi's Story - I like this stage a lot with Zelda. Yeah the stage is small so using her long recovery is somewhat buffeted, however I feel most of the time you're that far off the stage anyway, you're not getting back as her lag after the fact is so long. This stage lets her sink low and use her recovery to put her on the first platform, which is very useful when your opponent covers the ledge. Also, kicks kill very early here, and the platforms are at a good height for uthrow->kick.
Dreamland - Stage seems too....spaced out for me? Her kicks don't kill early, her recovery can be used effectively but, like I said earlier, most people that get you that far off the stage anyway will kill you as soon as you get back. Platforms here are too far apart to platform chase effectively for me at least. I don't like this stage.
Final Destination - Flat, yes, but also makes edge guarding people very easy since they have no where else to go. I think this is a 50/50 stage for Zelda. It's big so you can still space yourself somewhat well, you just don't get the platform help that Zelda needs sometimes.
Pokemon Stadium - Since Zelda's primary kill move is her kick, which is horizontal, stage changes suck here, because they can just tech it every time, but the basic layout is pretty good. Can recover diagonally onto platforms and use them pretty well in the match as well. Ceiling is kind of low but most characters have to deal with that against the likes of fox anyway.
Fountain of Dreams - Freaking love it. As the platforms move Zelda's kick can sneak in as they mess up their shield direction OR as they miss techs because of the movement. Decent amount of movement ability for Zelda as well. I think similar to Yoshi's, anytime the stage is "tight" platform wise, is good for her. Small in general so her kicks kill, and decent recovery b/c of the platform layout.
Kongo Jungle - You can up-B through the middle of the stage from the right and left sides, which is cool. Platforms kind of suck for her here as her vertical speed isn't good at all, but spacies hate this stage because of the ledge so it's easy to edge guard them. 50/50 on this one as well.
Battlefield - AWESOME to edge guard spacies here, and really any character for that matter. Good platform layout I think. I think this is her best stage. It's between this and Yoshi's for me.
My Rankings
1. Battlefield
2. Yoshi's Story
3. Fountain of Dreams
4. Dreamland
5. Pokemon Stadium
6. Kongo Jungle
7. Final Destination
Do you guys agree?