Burnt_Toast
Smash Cadet
- Joined
- Jul 25, 2007
- Messages
- 39
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Ranked Contest Rules:
- Standard 1v1 play: 4-stock, Handicap OFF, Damage Ratio 1.0, Items OFF, 8 Min
- All levels are selected randomly throughout the contest.
- The following stages begin turned on - Final Destination, Battlefield, Dream Land 64, Yoshi’s Story, Fountain of Dreams, and Pokemon Stadium. Each player may then either ban one stage or protect one stage from being banned. Flip a coin. The player who wins the coin flip chooses whether to ban/protect first or second. Past this, any other stage may be turned on or off so long as both competitors agree.
- Both players must create new names prior to beginning play.
- Players remain the same character throughout each contest and, furthermore, obtain a different rank for each character individually.
- Contest ends after the match that concludes with at least one player at 50 KOs (stars) or more (this means that the greatest KO count possible in any contest is 53, which could occur anytime the final match begins when at least one player has exactly 49 KOs).
- Following the contest, photograph the statistics for the brand new names created to play the contest. Each player's statistics must be photographed twice - once scrolled all the way to the top, which will provide all the relevant data, and once scrolled all the way to the bottom, which will prove that only one character was ever used in correlation with that name. Email these screenshots to smashranks@gmail.com.
(Screenshots of all the contests we've completed thus far can be found here.)
- Each player’s rank is weighted based on his/her win percentage throughout the contest (which determines overall win/loss) and the final KO Spread which is derived from taking the final difference in player's KO (star) counts after subtracting one for each SD throughout the contest (this is the final score).
- If either player finishes with a final KO spread less than -20 or fails to win at least one match, the contest will not be weighted and that player is considered skunked. The screenshots can still be submitted, however, and the data will still be applied to each player's personal stat sheet.
(Screenshots of current player's stat sheets can be found here.)
- In order to obtain rank for a character a player must submit ranked contests for that character against at least 5 different players.
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Regarding our ranking system:
The goal of this is to create a ranking system that weighs every Melee player against each other using elements of existing ranking systems such as Glicko and TrueSkill. Either of these ranking systems produce each player a numeric value, similar to a chess rating.
Aesthetically, however, the ranking system I’ve chosen for this is a Kyu/Dan system. They use it in Karate and other martial arts as well as other fighting games. For those of you unfamiliar, a low rated player in this ranking system would start at a high-numbered Kyu, such as 20, so a 20k. That player would then work his way up toward 1k. From 1k, the next rank up is 1d, switching the player from the Kyu (amateur) side of things to the Dan (master) side of things. Once on the Dan side, the player would rank up to 2d, 3d, etc, until you get to the best of the best. Were people of Mango or Mew2King’s stature to obtain a rank, I imagine it would land right around 7d (seventh degree master). This means your initial numeric value will be converted based on whichever certain range it falls into to something between 20 Kyu and 7 Dan.
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If you’d like to participate, simply do so, and email your resultant statistic screen shots to smashranks@gmail.com. We will add your results to our ranking system as well as a personal spreadsheet for you and your opponent. Please follow all the rules.
********
Current player's stat sheets:
Arie, Axe, Burnt Toast, Cuba is Death, DJ Mirror, Dunk, Elesdi, Fox, Guinto, Hella, J-Man, Julian, KOS Kirby, L, Lucien, Mackadotious, Mr. Ganondorf, Sam, Sausage Fest, Signia, Silent Spectre, Smoke 2 Joints, T, Taj, Tang, Tyrael, Vans, West Ballz, Zelgadis, Zhu
Ranked Contest Rules:
- Standard 1v1 play: 4-stock, Handicap OFF, Damage Ratio 1.0, Items OFF, 8 Min
- All levels are selected randomly throughout the contest.
- The following stages begin turned on - Final Destination, Battlefield, Dream Land 64, Yoshi’s Story, Fountain of Dreams, and Pokemon Stadium. Each player may then either ban one stage or protect one stage from being banned. Flip a coin. The player who wins the coin flip chooses whether to ban/protect first or second. Past this, any other stage may be turned on or off so long as both competitors agree.
- Both players must create new names prior to beginning play.
- Players remain the same character throughout each contest and, furthermore, obtain a different rank for each character individually.
- Contest ends after the match that concludes with at least one player at 50 KOs (stars) or more (this means that the greatest KO count possible in any contest is 53, which could occur anytime the final match begins when at least one player has exactly 49 KOs).
- Following the contest, photograph the statistics for the brand new names created to play the contest. Each player's statistics must be photographed twice - once scrolled all the way to the top, which will provide all the relevant data, and once scrolled all the way to the bottom, which will prove that only one character was ever used in correlation with that name. Email these screenshots to smashranks@gmail.com.
(Screenshots of all the contests we've completed thus far can be found here.)
- Each player’s rank is weighted based on his/her win percentage throughout the contest (which determines overall win/loss) and the final KO Spread which is derived from taking the final difference in player's KO (star) counts after subtracting one for each SD throughout the contest (this is the final score).
- If either player finishes with a final KO spread less than -20 or fails to win at least one match, the contest will not be weighted and that player is considered skunked. The screenshots can still be submitted, however, and the data will still be applied to each player's personal stat sheet.
(Screenshots of current player's stat sheets can be found here.)
- In order to obtain rank for a character a player must submit ranked contests for that character against at least 5 different players.
********
Regarding our ranking system:
The goal of this is to create a ranking system that weighs every Melee player against each other using elements of existing ranking systems such as Glicko and TrueSkill. Either of these ranking systems produce each player a numeric value, similar to a chess rating.
Aesthetically, however, the ranking system I’ve chosen for this is a Kyu/Dan system. They use it in Karate and other martial arts as well as other fighting games. For those of you unfamiliar, a low rated player in this ranking system would start at a high-numbered Kyu, such as 20, so a 20k. That player would then work his way up toward 1k. From 1k, the next rank up is 1d, switching the player from the Kyu (amateur) side of things to the Dan (master) side of things. Once on the Dan side, the player would rank up to 2d, 3d, etc, until you get to the best of the best. Were people of Mango or Mew2King’s stature to obtain a rank, I imagine it would land right around 7d (seventh degree master). This means your initial numeric value will be converted based on whichever certain range it falls into to something between 20 Kyu and 7 Dan.
********
If you’d like to participate, simply do so, and email your resultant statistic screen shots to smashranks@gmail.com. We will add your results to our ranking system as well as a personal spreadsheet for you and your opponent. Please follow all the rules.
********
Current player's stat sheets:
Arie, Axe, Burnt Toast, Cuba is Death, DJ Mirror, Dunk, Elesdi, Fox, Guinto, Hella, J-Man, Julian, KOS Kirby, L, Lucien, Mackadotious, Mr. Ganondorf, Sam, Sausage Fest, Signia, Silent Spectre, Smoke 2 Joints, T, Taj, Tang, Tyrael, Vans, West Ballz, Zelgadis, Zhu