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A Case Against Hyrule

Nintendude

Smash Hero
Joined
Feb 23, 2006
Messages
5,024
Location
San Francisco
Jiggs is better on Dreamland. Her jump heights are very well suited for maneuvering the platforms (lots of instant lands) which lets her trap people with Dair more easily. Rest combos are also more guaranteed to kill but unlike on Hyrule she can also get kills with simple aerial chains.
 

ballin4life

Smash Hero
Joined
Nov 12, 2008
Messages
5,534
Location
disproving determinism
Also, the fact that taking away a stage buffs some characters and nerfs others isn't really an argument for keeping a stage. If we add hyrule back then we are nerfing falcon, now that's not fair at all right? Any stage set will give some characters an advantage over others. Its not like with the Hyrule included set characters were all balanced. And its not like without Hyrule suddenly the balance that did exist is suddenly becoming undone. Some characters get better, some get worse, that's just what happens when rules change, and that's okay.

Pretty sure in Melee several stages have been banned due to certain characters being really good on those stages (Brinstar, that one with the diagonal pipe, Mute City etc).

It's definitely reasonable to ban a stage that has poor character balance.
 

Olikus

Smash Champion
Joined
Nov 12, 2009
Messages
2,451
Location
Norway
Pretty sure in Melee several stages have been banned due to certain characters being really good on those stages (Brinstar, that one with the diagonal pipe, Mute City etc).

It's definitely reasonable to ban a stage that has poor character balance.
^this

even though random pokemons and stage size had an impact on saffron being banned. I allso believe that a utilting kirby on the lower left helipad is pretty impossible to approach for alot of the cast.
 

clubbadubba

Smash Master
Joined
Apr 27, 2011
Messages
4,086
Pretty sure in Melee several stages have been banned due to certain characters being really good on those stages (Brinstar, that one with the diagonal pipe, Mute City etc).

It's definitely reasonable to ban a stage that has poor character balance.
I completely agree, if the stage set creates a large imbalance that is not present in other reasonable stage sets.

In this case its not like either stage set (w and w/o hyrule) creates a ridiculous imbalance though. Someone just said "because banning hyrule creates disadvantages for some characters and advantages for others, its not fair." I'm saying that is inherent no matter which stage set you use that some characters will outperform others. I think some people are actually using the "it changes how good some characters are" argument to oppose banning hyrule. But that is only from one perspective. In an alternate universe, where hyrule was initially banned and we recently unbanned it, would they use the same argument to say hyrule should not be legal? Probably not. All stage sets affect the tier list but as long as it is reasonable in balance its fine.
 

The Star King

Smash Hero
Joined
Nov 6, 2007
Messages
9,681
Jiggs is better on Dreamland. Her jump heights are very well suited for maneuvering the platforms (lots of instant lands) which lets her trap people with Dair more easily. Rest combos are also more guaranteed to kill but unlike on Hyrule she can also get kills with simple aerial chains.
What I don't get is how people say like pretty much everyone but Link/Fox is "better on Dreamland".

Like, 10/12 characters. Doesn't seem very feasible.

I think it just tends to seem like characters are more powerful on Dreamland because it's more offensive. But you gotta consider how match-ups are affected instead of considering the character in a vacuum, because opposing characters will be more powerful, too.

Anyway I'm gonna have to agree with Boomfan and say Puff is better on Hyrule, but whatever.
 

TANK64

Smash Lord
Joined
Mar 31, 2009
Messages
1,886
Location
Training Mode
Does anyone even qualify as a "Fox player" anymore?
Um I went Fox only at last Apex... and never played on Hyrule.
Only one Congo game vs Kikoushi where he 5 stocked me. He would have on DL too, I had no idea what hit me lol (See GODMASTERKIRBY).

I like the idea of going one char for a whole tourney.


I went into Apex thinking "BRex and Ballin' aren't gonna beat me with Fox, I got dis, best Fox bishh."
I ended up meeting B-Rex in Tourney.
Beat's him in a Fox ditto on DL.
Then he went Falcon and beat me lol.
I didn't cp Hyrule or play Falcon on DL which I easily could have done either.
And from word on the street, you went like all Falcon.
After that I thought, "I'm the only real Fox player lol."
Fox players do well when they don't go Fox!
/shotsFired

-Shoutout to Solo- who I think did the best with all Fox. Don't feel like looking it up.

And yes, I'm going all Falcon at Apex. I announced this way before the Hyrule ban thingy.

I have my reasons.
 

EggSelent

Smash Apprentice
Joined
Jul 17, 2013
Messages
189
Pretty much. Fox is way more entertaining to watch in tournys, especially since people end up just grab/U SMASH > u air chains with falcon
I agree that on average Fox is more fun to watch than Falcon, but it's not always the case. I'd rather watch grab/up-smash-upair spamming than laser camping, anyways.
 

EggSelent

Smash Apprentice
Joined
Jul 17, 2013
Messages
189
Jiggs is better on Dreamland. Her jump heights are very well suited for maneuvering the platforms (lots of instant lands) which lets her trap people with Dair more easily. Rest combos are also more guaranteed to kill but unlike on Hyrule she can also get kills with simple aerial chains.

I don't think the platforms make it any easier to Dair people. They really get in the way of F-throw combos too. That's a huge hassle when facing heavy opponents because on a sufficiently empty part of Hyrule, F-throw combos can be pretty deadly.
 

clubbadubba

Smash Master
Joined
Apr 27, 2011
Messages
4,086
woah woah guys falcon is the coolest. I get incredible amounts of satisfaction from uair X 10 to upb though, so maybe I'm just weird.
 

Nd_KakaKhakis

Smash Apprentice
Joined
Oct 20, 2013
Messages
183
Anyone who thinks Jigglypuff is better on Dream Land than Hyrule is crazy.
At any spot but middle stage jigglypuff is killing at low % with ease off of a down air or a throw.

On Dream Land (center stage) all you get on low % opponents who aren't monkey or link at 0% is a tech chase on the top platform or a back throw into an edge guard situation. Below the side platforms there are death combos on most of the cast but they are significantly fancier than stuff a puff has to do on hyrule.

Pressure for puff is better on Dream Land. Pressure for every character is better on dream land. If I'm maining the frailest character in the game whose only unique advantage is the ability to kill stuff at will I feel severely hampered without Hyrule. This isn't melee this character is not about back air pressure.

This character's gameplan revolves around forward throw. At any point where I grab an opponent and cannot kill because their damage is too high or there's a platform above my head and I have to go for backthrow that means that I'm failing at the puff gameplan.

The dilemma with jiggles on Dream land is that the puff player has to choose between middle stage, to optimize survivability but inhibit damage potential or side stage where puff is more vulnerable to get pestered to death but has the ability to kill at low damages.

Really I'm kind of butthurt because all my hyrule specific combos don't matter anymore and coming up with ways to kill the cast on dream land will probably be significantly more difficult
 

rawrimamonster

Smash Ace
Joined
Mar 28, 2010
Messages
745
Location
dearborn heights MI
Anyone who thinks Jigglypuff is better on Dream Land than Hyrule is crazy.
At any spot but middle stage jigglypuff is killing at low % with ease off of a down air or a throw.

On Dream Land (center stage) all you get on low % opponents who aren't monkey or link at 0% is a tech chase on the top platform or a back throw into an edge guard situation. Below the side platforms there are death combos on most of the cast but they are significantly fancier than stuff a puff has to do on hyrule.

Pressure for puff is better on Dream Land. Pressure for every character is better on dream land. If I'm maining the frailest character in the game whose only unique advantage is the ability to kill stuff at will I feel severely hampered without Hyrule. This isn't melee this character is not about back air pressure.

This character's gameplan revolves around forward throw. At any point where I grab an opponent and cannot kill because their damage is too high or there's a platform above my head and I have to go for backthrow that means that I'm failing at the puff gameplan.

The dilemma with jiggles on Dream land is that the puff player has to choose between middle stage, to optimize survivability but inhibit damage potential or side stage where puff is more vulnerable to get pestered to death but has the ability to kill at low damages.

Really I'm kind of butthurt because all my hyrule specific combos don't matter anymore and coming up with ways to kill the cast on dream land will probably be significantly more difficult
People are bent on keeping kirby legal so Hyrule will never get unbanned or at least counterpick. Expect puff to fall on the tier list from limited options that aren't babbys first generic scrub puff combos i.e. Fthrow uair dair tilt rest or throw in more tilts if they're heavy. She loses so many options on DL compared to hyrule it's not even funny. Anyone whose played puff for a extended amount of time that's actually tried to get good with her knows this.
 
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