MERPIS
Smash Lord
(Ending our fun I see)Okay, lets drop that.
Anyways, a tournament called "Mason Versus: Mr. E" is scheduled for April 14th, and it is a C Tier so far.
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(Ending our fun I see)Okay, lets drop that.
Anyways, a tournament called "Mason Versus: Mr. E" is scheduled for April 14th, and it is a C Tier so far.
I literally said he was more of a grappler in the first sentence of my little paragraph. That said, we seem to have the same views on Ness, so... I guess this little conversation is over?Ness is not a zoner. He has projectiles, but most of his projectiles has rather slow start-up and end-lag (Obvious example is PK Flash). I saw him as an aggressive grappler/mix-up character.
*Made a typo it suppose to say end LAG not end-UP. Going to do a quick fix....DONE.
Did everyone forget ?Because he's the best secondary in the game.
Pit's not bad but he isn't good either. Aside from Nair and maybe 1 other attack, are Pit's hitbubbles that bad? Pit has a good burst game and frame data. He's the perfect example of a fine character who's undertuned. Mii Gunner is also to a greater extent.I feel like Emblem Lord's old claims that the Pits are not good is actually right.
While the Pits are definitely not the worst characters in the game, they are easily the most underwhelming. While their damage output in the beginning and juggling is good, that is really it. Their hit boxes are a little weird and their range is smaller than it seems. Pit's lack of kill confirms really hurts him. Has to rely on smash attacks to put on some work to be honest.
I personally think that if this tier list still stayed, the Pits should be from D tier to the top of E tier.
Wait, let me get this straight. Your argument is that good players can't agree on what matchups are bad for Pit, therefore he has no bad MUs?no PR level Pits are able to agree on which match ups are truly aweful for Pit.
No.Wait, let me get this straight. Your argument is that good players can't agree on what matchups are bad for Pit, therefore he has no bad MUs?
But how did you get to that conclusion? All you said was that good Pit players can't agree which matchups are awful for Pit, so he has no awful MUs.No.
My point is in contrast on some characters ranked above him. He doesn't have roadblocking match ups.
Yes. If he had just aweful match up, a concensus would have been made about it now.But how did you get to that conclusion? All you said was that good Pit players can't agree which matchups are awful for Pit, so he has no awful MUs.
Also, I just realized that I put bad instead of awful in my previous post...
The thing that makes the matchup hard for Ness, other than trying to go through those disjoints (which other characters like the Mario Bros struggle to do), is getting edgeguarded with Counter Surge. The matchup was even harder for Ness pre-patch for that reason. The only matchups that Ness truly has issues with is Rosalina, Marth, and Corrin.No.
My point is in contrast on some characters ranked above him. He doesn't have roadblocking match ups.
The_Bookworm I should have saidCorrin instead of Cloud. That is the match up i heard both Fow and s1 describe as truly problematic.
Rizen he was talking about brawl ddd
Nair and Fair both have hitboxes smaller than their animation, except for their final hit which is bigger
Fox is the most discussed. The Fox community never sleeps. Although, if your talking about non-Fox mains, then yeah, your right. You might want to replace Falcon with Corrin though.I feel like if Earth dropped Pit, than the Pits would strand all the way in a place somewhere between 39-42 instead of his previous spot at 33/32. People seem to overestimate the Pits to be honest.
Also the Pits is one of the least discussed characters in the game, in that same area as Bowser Junior. People think that low tiers are not discussed at all but that is not true, Ganondorf and Jigglypuff are highly discussed ( even more than top tiers ). As well as Dedede and Zelda and just more.
Top five most discussed:
Top five least discussed:
Of course this is a mixture based off over character popularity outside competitive play and in competitive play
Yeah I wouldn't trust what that guy says. Pit, and every character's, shield safety is here. Frankly, it's not good. Bair at -5f on shield drop is his safest aerial, jab 1's his safest ground poke at -11 :/. For reference of good shield safety, Link's Nair is +5 and Ganon's Usmash is +1.And for what it's worth, in Izaw's Art of Pit video, he says 'dtilt is safe against shield on long range' even though it's -20 on shield so I can imagine some characters being able to punish it easily.
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What about Sheik and Diddy? Both out-neutral and outpunish Ness hard.The thing that makes the matchup hard for Ness, other than trying to go through those disjoints (which other characters like the Mario Bros struggle to do), is getting edgeguarded with Counter Surge. The matchup was even harder for Ness pre-patch for that reason. The only matchups that Ness truly has issues with is Rosalina, Marth, and Corrin.
Mario, Marth, and Ryu might be even (if you count them as top tier, I personally don't). I don't think Pit is a high tier, but I also don't think he's a low tier. Mid tier suits him pretty fine.What top tier matchups does Pit do well in, though? He gets outclassed in just about every area by all the top tiers, so I can't see any of them being easy for him.
Falcon is widely discussed in the competitive meta. I think I mistakenly counted the young learning meta, but he is a very popular character in low competitive level talks. Corrin is close.Fox is the most discussed. The Fox community never sleeps. Although, if your talking about non-Fox mains, then yeah, your right. You might want to replace Falcon with Corrin though.
Mm hmm. I would argue that Pit is in the lower section of Mid tier, with Wario and Roy. People seem to overestimate Pit, he really is very underwhelming. Even Zelda can put up more dangerous work than Pit. Pit is easily the most underwhelming character in the game. Pit is easily not a high tier at this point.Mario, Marth, and Ryu might be even (if you count them as top tier, I personally don't). I don't think Pit is a high tier, but I also don't think he's a low tier. Mid tier suits him pretty fine.
How do you figure? Diddy still has one of the strongest MU charts in the game, doing well against almost all top tiers and high tiers, with very few losing MUs. I don't think he'll be much worse than 4th.Diddy is overestimated, I said it.
I agree that Pit feels very underwhelming. He's basically a jack-of-all-trades, master of none, in a game like Smash where most characters have stupid tools. Even then, Pit's overall tools are not exactly bad, and his MU spread isn't terrible by any means. He probably belongs somewhere between #30 and #35 on the list. His current 4BR placement seems fairly accurate to me.Mm hmm. I would argue that Pit is in the lower section of Mid tier, with Wario and Roy. People seem to overestimate Pit, he really is very underwhelming.
If you count C Tier as mid tier, then he is ranked in the middle of mid tier. If you count C Tier as high tier, then he is in upper mid tier.Yeah I wouldn't trust what that guy says. Pit, and every character's, shield safety is here. Frankly, it's not good. Bair at -5f on shield drop is his safest aerial, jab 1's his safest ground poke at -11 :/. For reference of good shield safety, Link's Nair is +5 and Ganon's Usmash is +1.
Pit has good mobility, recovery, long range pressure, and decent startup. He seems like a bait and punish/camper character. I agree with his current placement at lower mid tier.
Sheik is only slightly in Sheik's favor, because Ness can easily take advantage of her problematic endurance, and he could box her out in some instances. The matchup is way harder for Ness if Sheik wasn't nerfed.What about Sheik and Diddy? Both out-neutral and outpunish Ness hard.
Ditto, although I would like to see Glutonny in the United States regardless.How do you figure? Diddy still has one of the strongest MU charts in the game, doing well against almost all top tiers and high tiers, with very few losing MUs. I don't think he'll be much worse than 4th.
I agree that Pit feels very underwhelming. He's basically a jack-of-all-trades, master of none, in a game like Smash where most characters have stupid tools. Even then, Pit's overall tools are not exactly bad, and his MU spread isn't terrible by any means. He probably belongs somewhere between #30 and #35 on the list. His current 4BR placement seems fairly accurate to me.
Wario is slightly overrated by some people, in my opinoin. Glutonny is just a really, really good player. Wario might be bottom 15 (not bottom 10 though). Wario has several -2 MUs vs the top tiers, and Cloud could potentially even be a -3 MU, and his MU spread against high tiers isn't exactly good either. I'd say his current 4BR placement is fairly accurate.
He loses to both but Diddy is not a big loss just slightly in his favor. Diddy definitely wins neutral, controls the pace with banana in hand and keeps him at the ledge very easily but Ness likes fast fallers, especially ones with no air speed like Diddy it makes combos much easier on Diddy, S1 consistently takes Diddy from zero to 60 off one neutral win and that's before knocking him off stage. Unless Diddy has banana in hand Ness can safely place his aerials on Diddy's shield giving him good mix ups for finding an opening. Diddy has his Fair but other than that none of his moves are straight beating Ness' moves and Fair isn't safe if Diddy fastfalls, allowing for a punish. Monkey Flip loses a lot of use against Ness, he can duck completely under it and punish better than shielding it or he can use his great pivot grab to punish and we know how good Ness' throws are. MFlip off stage as a recovery option also gets stuffed with PKT' tail causing Diddy to come low and due to PKT's electric properties if his barrels get touched by PKT's tail it's likely gonna gimp him. The key to winning this MU is to neutralize Banana's threat as much as possible.What about Sheik and Diddy? Both out-neutral and outpunish Ness hard.
Marth in particular, does better than Lucina and Cloud, thanks to his tippers.He loses to both but Diddy is not a big loss just slightly in his favor. Diddy definitely wins neutral, controls the pace with banana in hand and keeps him at the ledge very easily but Ness likes fast fallers, especially ones with no air speed like Diddy it makes combos much easier on Diddy, S1 consistently takes Diddy from zero to 60 off one neutral win and that's before knocking him off stage. Monkey Flip loses a lot of use against Ness, he can duck completely under it and punish better than shielding it or he can use his great pivot grab to punish and we know how good Ness' throws are. MFlip off stage as a recovery option also gets stuffed with PKT' tail causing Diddy to come low and due to PKT's electric properties if his barrels get touched by PKT's tail it's likely gonna gimp him. The key to winning this MU is to neutralize Banana's threat as much as possible.
Shiek is in a weird spot, most Ness players used to see it as one of of not his worst MU but that's changing. Shiek does completely shut Ness' neutral down. Needles keep him out for free Ness is too slow to deal with them. Sheik will keep Ness in disadvantage most of the game, has a million ways to gimp him if he loses his DJ off stage and does oppress him. But as we know Sheik is very fragile, being easy to combo character at that and Ness is in no short supply of kill power and combos. Ness does not need to win neutral but a few times to take stocks and if the Ness player can avoid getting gimped and avoid her kill setups he gets loaded with rage and will start killing her with Bthrow at 78 or up air at 90 with lots of rage. Shiek has to play very careful and defensive about in this MU, I personally have it in a range between 60-40 and 55-45 along with Marthcina and I do believe Mr. R has it as -1 in his latest chart and him and S1 play often. Also stay off FD in this MU.
Also Cloud most definitely beats Ness 60-40, unlike Marthcina he has safe disjoints AND speed. Marthcina has superior range and has safe ones but they lack the speed Cloud has. Ness can corner or force bad spacing on Marthcina much easier, he juggles them easier and traps them at the ledge better. Cloud simply moves too fast for Ness to eventually corner with a shield and approach method and he has nothing that he can challenge Cloud's aerials with, so he's forced to take much more risks by either preemptively stuffing Cloud's aerials or waiting for the Cloud to mess up with a grounded option which shouldn't happen often given how easy he can keep Ness away with a mix of Bair and Fair on shield.
i have heard no-one claim either of these characters have a good neutralZSS/[...]Mario don't use "grounded pokes" in their neutral and their neutrals are considered good.
ZSS doesn't exactly have a good nuetral, but Mario has one of the best nuetral games thanks to his great frame data, with moves of low start-up and ending lag, making it difficult to punish him a lot of times.i have heard no-one claim either of these characters have a good neutral
I don't think so, Marth's tippers grant him more reward for a well spaced attack however that comes at the cost of less knockback, hitstun and most importantly safety for less than ideal spacing while Lucina has consistency in these situations that Marth doesn't. It's not a huge factor in both of their Ness MUs but I do think it gives Lucina a small edge over Marth in this matchup. Marthcina cannot however spam hitboxes that Ness can't deal with constantly like Cloud can.Marth in particular, does better than Lucina and Cloud, thanks to his tippers.
Yes, but people overlook his flaws. For example, that recovery is very exploitable. Just hit it and he dies in a shot, kind of like Cloud. Except Diddy's recovery is obviously slightly better. Diddy also sacrifices a lot of better options when just relying on a banana too much. Also Diddy Kong is kind of easy to combo actually, good ladder food for MK ( although Diddy Kong wins the MK matchup easily ). Am I the only one who thinks Diddy Kong is overrated? Albeit Diddy Kong is still at top 5/4 character, but not top three. Diddy did do pretty well without ZeRo in Frostbite 2018 though.How do you figure? Diddy still has one of the strongest MU charts in the game, doing well against almost all top tiers and high tiers, with very few losing MUs. I don't think he'll be much worse than 4th.
Wait, doesnt zss have exactly that as well bar grab?ZSS doesn't exactly have a good nuetral, but Mario has one of the best nuetral games thanks to his great frame data, with moves of low start-up and ending lag, making it difficult to punish him a lot of times.
Mid tiers in general tend to have limited meta relevance, at least as solo mains (some mid tiers, like Bowser and Donkey Kong, can be quite scary as counter-picks, although they seem to be getting less prevalent lately), at least in higher levels of play. Even many characters in B tier have fairly limited representation at top level. It makes sense, since if you're playing to win, why not pick one of the best characters? It's still important to have some MU experience since you might run into a good Japanese Duck Hunt or Link or Pit at some tournaments.Pit has no meta relevance at this point.
How many MU does his poor recovery make him lose? Zero? How many (and which) MUs do you think Diddy loses, anyway? That number probably greatly affects his standing in the tier list; I'm inclined to believe that he only loses 1-2 MUs or so (Rosalina primarily, and only slightly).Yes, but people overlook his flaws. For example, that recovery is very exploitable. Just hit it and he dies in a shot, kind of like Cloud.
That's a fault of a player, not Diddy.Yes, but people overlook his flaws. For example, that recovery is very exploitable. Just hit it and he dies in a shot, kind of like Cloud. Except Diddy's recovery is obviously slightly better. Diddy also sacrifices a lot of better options when just relying on a banana too much. Also Diddy Kong is kind of easy to combo actually, good ladder food for MK ( although Diddy Kong wins the MK matchup easily ). Am I the only one who thinks Diddy Kong is overrated? Albeit Diddy Kong is still at top 5/4 character, but not top three. Diddy did do pretty well without ZeRo in Frostbite 2018 though.
In my opinion Diddy has worse flaws than Sheik.
Easily Sheik. Fault of a player? There are still flaws that is not the fault of a player. People say "Wow, Diddy's match up is really good!" but Sheik's match up is better than Diddy's. Sheik only slightly loses to Rosa and that is not it. Diddy is known to slightly lose to Pikachu, Rosalina and Sheik ( Luigi and Lucario can count I guess ).That's a fault of a player, not Diddy.
I think you said it already, but who's better than Diddy outside of bayo and cloud?
It took a player with a top 10 neutral in the world to make Pit look formidable. And even then, it’s always been a losing battle.Mid tiers in general tend to have limited meta relevance, at least as solo mains (some mid tiers, like Bowser and Donkey Kong, can be quite scary as counter-picks, although they seem to be getting less prevalent lately), at least in higher levels of play. Even many characters in B tier have fairly limited representation at top level. It makes sense, since if you're playing to win, why not pick one of the best characters? It's still important to have some MU experience since you might run into a good Japanese Duck Hunt or Link or Pit at some tournaments.
Both Diddy and Cloud's recoveries aren't as bad as they seem at first glance.Yes, but people overlook his flaws. For example, that recovery is very exploitable. Just hit it and he dies in a shot, kind of like Cloud. Except Diddy's recovery is obviously slightly better. Diddy also sacrifices a lot of better options when just relying on a banana too much. Also Diddy Kong is kind of easy to combo actually, good ladder food for MK ( although Diddy Kong wins the MK matchup easily ). Am I the only one who thinks Diddy Kong is overrated? Albeit Diddy Kong is still at top 5/4 character, but not top three. Diddy did do pretty well without ZeRo in Frostbite 2018 though.
In my opinion Diddy has worse flaws than Sheik.
This is actually an acceptable second answer.My immediate reaction to a Pit pick in tournaments is
"oh lord here comes the dodge down smash spam".
Yeah, even without DLC, Pit still didn’t stand out much. Like, the era of the three blonde Gods of Smash 4 had basically one notable Pit, who happened to have a neutral up in Zero’s realm.I think contrary to beliefs stated here, DLC hurt him less than the shield mechanics patch and the overall 'buffing' of shield safety in particular aerials (DLC of course were generally pretty blessed in this department).
Power shield smash attack punishes were essentially nullified throughout most of the cast - just to make Sheik ever so slightly worse. Being a multi hit attacker also hurt what shield lock shenanigans he could exploit, hurting his safety comparatively to mostly everyone else's massive gains.
For Pit, he was quite potent at it. He could keep the dash attacks and grabs going until one power shield came along and then voila, an fsmash that could kill at the ledge at 70% with solid range.
Everyone's generally too frame safe for stuff like that to work 'reliably' anymore.