Currently DK
![Donkey Kong :4dk: :4dk:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
,in 2017, is sort of a counter-pick or a last resort character to many people's eyes. He has terrible MUs in top tier (especially Rosalina) but he can sort of overcome with that with his infamous Ding Dong. He has good boxing, good at racking combos, fast and giant aerials, and amazing raw kill power. His weaknesses were big issues. His big, hunky stature makes him easy to target against opponents and he can be combo-food. His recovery, while having great horizontal distance from his up-b, his vertical distance is lacking. Lastly, he cannot land. His huge hurtbox made him easy to get juggled by characters with good vertical attacks such as Rosalina. Nevertheless, he currently acheives commandable results and representation thanks to new DK mains going on the rise such as HIKARU, Tweek, Konga, and many others who tried their best to break DK's weaknesses and strive to his best in the current meta.
Currently Lucas
![Lucas :4lucas: :4lucas:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
, in 2017, is a good zoner with great throws and great combos. His MUs were not as bearable than DK's but he can still struggle against opponents that gains the lead against Lucas. His strengths include his great combo game. While his combo game is hard to do and execute, it can dish out tons of damage to the opponent if done right. His tools such as PK Fire, PK Freeze, and his zairs can give Lucas a good neutral as is tools can force and pressure the opponent. He's also a good edgeguarder. With his tools, he can easily deal opponents with PK Freeze, PK Fire, his Fair, and occasionally...PK Thunder. However, he has weaknesses. He has poor approach, has rather poor efficient vertical attacks (His up-air's hitbox is badly misplace and his other vertical attacks were situational such as his Up Smash), and has mediocre ground mobility. Otherwise his potential is good enough to make him a somewhat underrated character.
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![Lucas :4lucas: :4lucas:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Recently, there is a decline to Lucas' result and representation. Taiheita, the best Lucas main, is inactive for 4 months. Before his inactivity, their is a decline in perfomance from him. While he has good highs in Japan tournaments such as top 8 on every Karisuma he had entered, he had some bad and embarrassing lows such as his 65th placing at Umebura 26, his 49th placing at Umebura Japan Major 2017, his 49th at Sumabato 19, and his last placing at ever, placing 25th at Sumabato 21. Because of this, he dropped from being 9th from 2016, to 15th at early 2017, 16th at middle of 2017, to 28th at early 2018. Similar to how Villager result's suffered without Ranai, Lucas's results suffered without Taiheita. Without Taiheita, his results decline as many of Japanese Lucas mains couldn't recaptured Taiheita's great performace as they place mediocre placings on Sumabatos and Umeburas. To make things worse, recently, his EarthBound representation, Ness, suddenly made better achievements in Japan than Lucas recently. Gackt's 17th placement in Big House 7 and Taranito's 17th placement at EVO Japan shows this as Ness representation in Japan, while inconsistent, has improved recently in Japan. Rise of Gackt, taranito, and MASA forced Lucas representation to be in a scary situation of what they should do in the future.