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Official 4BR Tier List V4 - Competitive Insight & Analysis

|RK|

Smash Marketer
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Jan 6, 2009
Messages
4,033
Location
Maryland
Could you explain how this is the case? I'm not seeing it because Mario combos kirby pretty hard while kirby doesn't get nearly as much on Mario who also plays a considerably better neutral than him. It really sounds a lot closer to a -2 like the luigi matchup which is pretty difficult for kirby for similar reasons(ignoring his main strength and playing a better neutral).
Mario doesn't combo Kirby super hard, actually. He can combo at a variety of percents, but you're rarely going to be hit with anything extreme without rage.

As far as neutral goes, both have really bad range, and Mario's dash grab is way less threatening than Luigi's + his fireballs aren't effective for creating pressure.

So what ends up happening is a lot of footsies-based gameplay. Mario isn't much faster on the ground, but he has very good airspeed. Utilt is actually really good for anti-airing Mario thanks to - again - his short range.

Kirby wants to stay just a little further, if only because jab is still really good from Mario, but otherwise Kirby can abuse the same things other characters can vs Mario.

Imo, if you ban triplats (I always do, to avoid circle camping & combo extensions), you can fight Mario pretty evenly. Kill percent is a bit more dangerous, but you both have to think a bit. Kirby ftilt clanks with Mario usmash, so you can effectively neutralize that option + dash in grabs... But then Mario can hard read fsmash the ftilt or dash up shield. But then Kirby can shield the fsmash/grab, and grab the run up shield.

Tl;dr - Mario does Kirby things a little bit better, but not so extreme that you can't play the MU.

Luigi... Luigi beats the stuffing out of Kirby up close, has a better dash grab, projectile, and better combos. Oh, and dthrow tornado still works sometimes vs Kirby. You have to outplay Luigi, by reading how he expects you to approach and countering that.

It's more manageable with his copy, though. Since you can generally try to stay away from him & ftilt/bair his attempts to get in.
 

Minordeth

Smash Ace
Joined
Oct 14, 2014
Messages
921
Speaking of Greninja though, like Minordeth said, Anti focuses a lot on his experience at a high level in regards to how he believes MUs play out. Ally probably has the most experience in the MU out of all the Mario's and believed Mario lost slightly for a long time while Anti disagreed. He only changed his mind as he played the MU more, especially after he lost to Lea at EVO Japan and then had to switch off Mario vs Venia when he has traveled to Xeno. If you want me to go deeper into why I believe Greninja does well besides the obvious (dictates the pace of neutral due to outranging, outspeeding, and outcamping Mario), I can do so however.
I’d like to see your reasoning, actually, if only to see a little more Greninja in this thread.

Useless Greninja Aside:
With Ultimate on the horizon, Gren will forever be a great character that ended up being a niche favorite. Most of how that occurred is primarily due to his perception by the community, which wasn’t helped by an over-reliance on flash by his high level players.

The character is extremely effective just using his basic tools. If his main exposure to the Smash 4 audience had been through Salem’s brief usage, I believe more new players would have picked him up.

This inspires a question: Who are some characters in traditional fighting games, that you would call "grapplers", but don't have a threatening grab game?
Well, this is tough, mostly because in traditional fighters the “grappler” is an archetype built around, well, grabbing. The basic idea is generally consistent, rather, the character design that employs that archetype has been played with more often than the archetype’s core function.

By that, I mean the grappler is most often the biggest character with the most stamina. Some subversions of that exist. The most notable case in recent years is probably Abigail from Street Fighter 5. He’s massive, and physically fits the grappler design, but is actually closer to a fully functional Ganondorf. Which causes about as much salt as you’d expect.

Coincidentally, Ganon’s command grab is reasonably close to a traditional fighter, in terms of follow ups and potential mix-ups.

i still wouldn't call it even. characters who go even with bayo tend to have the ability to pressure her when she has a lead, usually through countercamping (shiek needles, cloud limit charge, arguably fox lasers) which is a luxury mario definitely, definitely doesn't have. bayo being a fastfaller is pretty good for him but she's one of the characters who invalidates dair's usual 50/50 nature (and the only one i know of to always do so regardless of rage), so his low-percent damage output and emergency high-percent kills are pretty much out the window.

fludd is likely just another niche thing that's being blown out of proportion because people aren't used to playing against it yet, so it's working in situations where it...really shouldn't? like raw fludd in neutral can be beaten by just running against the current, fludd to relieve ledge pressure can be beaten by shielding, and there's a lot of matchup-specific stuff you can do against it (projectiles ignore fludd, villager's tree blocks it, etc). i'm not convinced that it's this magical tool that will singlehandedly make mario's bad matchups even, especially since top marios only just started using it regularly, but i guess only time will tell
I mean, this is the case with most underused tools. FLUDD most certainly makes a difference in the Bayo MU because it messes up her aerial resource usage and can result in poor positioning. Her mobility is primarily aerial, and limiting that by even a small bit can dramatically mess her up.

I don’t think it changes much for say the Marcina MU, or Sonic, but it helps.

Side note, Wizzy also thinks Mario beats Mewtwo, aaaaaand I’m not super sold on that. He has a good breakdown somewhere, and he does play WaDi all the time. Buuut, WaDi, Aba, and SDX are wildly different. Mario may have answers to a ton of Mewtwo stuff, but Mewtwo is also Marth minus Dancing Blade but plus Shadow Ball. Sooo...

Just one comment, 'cuz Kirby:

Kirby and Mario do the same things to each other, Mario is just a little better. Even & slight advantage are both fine as far as placements go.
I’m glad Kirby looks pretty decent in Ultimate, thanks to the universal changes. He has some truly ridiculous damage output, and one of the neatest mechanics in Smash, but man... getting in and/or getting camped wreck his day.

At least he’s better than in Melee?
 

The_Bookworm

Smash Master
Joined
Jan 10, 2018
Messages
3,239
Low Tier City 6

1st: Dabuz:rosalina:
2nd: Elegant:4luigi:
3rd: ESAM:4pikachu:
4th: Captain Zack:4bayonetta2::4mario:
5th: Lima:4bayonetta2::4peach:
5th: Mistake:4bayonetta:
7th: tyroy:4bayonetta:
7th: Samsora:4peach::4bayonetta2:
9th: Jumbolias:4ryu:
9th: Hotdogknight!:4bayonetta:
9th: Cosmos:4corrinf:
9th: Crump:4cloud2:

Notable Players out Earlier
13th: Dakpo:4luigi::4zss:
17th: MVD:4diddy:
17th: Karna:4sheik:
17th: Dragonite:4bayonetta:
17th: Whispy:4diddy:
25th: SaSSy:4rob:
33rd: Light the Lantern:4zss::4corrinf:
33rd: Awestin:4ness:
33rd: P2P with Gibus:4greninja:


So many high placing Bayonetta players.... no wonder ESAM and Elegant did well. XD
Dabuz bodied Elegant so hard in winner's finals and grand finals that Elegant even went random at game 3 of grand finals.

Top 50 PGR v5
30-21:

30. KEN :4sonic: (-22)
29. Wrath :4sonic::4bayonetta:(BACK)
28. Zinoto :4diddy:(+3)
27. SDX :4mewtwo:(NEW)
26. Shuton :4olimar:(+1)
25. Marss :4zss::4falcon:(-6)
24. Kameme :4megaman::4sheik::4cloud2::4yoshi:(+20)
23. Raito :4duckhunt:(+9)
22. WaDi :4mewtwo::4rob:(-10)
21. ESAM :4pikachu::4samus:(0)

Possible Top 20:
  • Abadango:4bayonetta::4mewtwo:
  • ANTi:4mario::4zss::4cloud2:
  • CaptainZack:4bayonetta:
  • Cosmos:4corrinf:
  • Dabuz:rosalina::4olimar:
  • Elegant:4luigi:
  • falln:rosalina:
  • Fatality:4falcon:
  • komorikiri:4cloud2::4sonic:
  • Larry Lurr:4fox::4diddy:
  • Light:4fox:
  • Lima:4bayonetta::4peach:
  • Mistake:4bayonetta:
  • MkLeo:4marth::4cloud2::4bayonetta:
  • Mr. R:4sheik:
  • Nairo:4zss::4bowser:
  • Salem:4bayonetta:
  • Samsora:4peach::rosalina:
  • Tweek:4bayonetta::4cloud2::4dk:
  • VoiD:4sheik:
Stay tune for August 1st for 20-11!
How did Elegant and ESAM get a higher ranking than Raito and WaDi?!?
 
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JustCallMeJon

Smash Lord
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Editing posts after posting posts...
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Switch FC
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Low Tier City 6

1st: Dabuz:rosalina:
2nd: Elegant:4luigi:
3rd: ESAM:4pikachu:
4th: Captain Zack:4bayonetta2::4mario:
5th: Lima:4bayonetta2::4peach:
5th: Mistake:4bayonetta:
7th: tyroy:4bayonetta:
7th: Samsora:4peach::4bayonetta2:
9th: Jumbolias:4ryu:
9th: Hotdogknight!:4bayonetta:
9th: Cosmos:4corrinf:
9th: Crump:4cloud2:

Notable Players out Earlier
13th: Dakpo:4luigi::4zss:
17th: MVD:4diddy:
17th: Karna:4sheik:
17th: Dragonite:4bayonetta:
17th: Whispy:4diddy:
25th: SaSSy:4rob:
33rd: Light the Lantern:4zss:
33rd: Awestin:4ness:
33rd: P2P with Gibus:4gaw:


So many high placing Bayonetta players.... no wonder ESAM and Elegant did well. XD
Dabuz bodied Elegant so hard in winner's finals and grand finals that Elegant even went random at game 3 of grand finals.


How did Elegant and ESAM get a higher ranking than Raito and WaDi?!?
Well your rank ESAM and Elegant higher than Raito in your personal Top 50. Still, WaDi and Raito is a bit too low
 

The_Bookworm

Smash Master
Joined
Jan 10, 2018
Messages
3,239
Well your rank ESAM and Elegant higher than Raito in your personal Top 50. Still, WaDi and Raito is a bit too low
Probably in the past, but I kinda updated my predicted tier list in between you viewing it and the actual list.

Kinda surprised Elegant made top 20, but props to him doing so.
 

MarioManTAW

Smash Ace
Joined
Jun 10, 2016
Messages
843
Low Tier City 6

1st: Dabuz:rosalina:
2nd: Elegant:4luigi:
3rd: ESAM:4pikachu:
4th: Captain Zack:4bayonetta2::4mario:
5th: Lima:4bayonetta2::4peach:
5th: Mistake:4bayonetta:
7th: tyroy:4bayonetta:
7th: Samsora:4peach::4bayonetta2:
9th: Jumbolias:4ryu:
9th: Hotdogknight!:4bayonetta:
9th: Cosmos:4corrinf:
9th: Crump:4cloud2:

Notable Players out Earlier
13th: Dakpo:4luigi::4zss:
17th: MVD:4diddy:
17th: Karna:4sheik:
17th: Dragonite:4bayonetta:
17th: Whispy:4diddy:
25th: SaSSy:4rob:
33rd: Light the Lantern:4zss:
33rd: Awestin:4ness:
33rd: P2P with Gibus:4gaw:


So many high placing Bayonetta players.... no wonder ESAM and Elegant did well. XD
Dabuz bodied Elegant so hard in winner's finals and grand finals that Elegant even went random at game 3 of grand finals.


How did Elegant and ESAM get a higher ranking than Raito and WaDi?!?
Light the Lantern also plays :4corrinf:, P2P with Gibus plays :4greninja:, not :4gaw:
 

ReVerbIsSuperb

Smash Cadet
Joined
Nov 27, 2017
Messages
55
Location
New York
I’d like to see your reasoning, actually, if only to see a little more Greninja in this thread.
First off, I do think the MU is close & Mario definitely has harder MUs to deal with (Sonic for example), but Greninja's strengths in the MU (especially neutral) push it away slightly from just calling it another even in my opinion. Ally/Anti both were hesitant about it but I've seen them change their opinion a lot over time & actually play the MU more at a high level as well. Not just them either, Elexiao/iStudying consistently beat Supahsemmie who is 4th on Dutch PR & Japanese Greninja's got multiple set wins over FILIP, Ron & bAhuto as well just in case people think I'm talking out of my ass lol. I've thought this for awhile.

Let's see what aspects of play Mario dislikes in a character or dislikes dealing with in general: Disjoints/Range, Good Jugglers, Fast or Campy Chars, Evasion (Hard to Grab/Land Kill Moves), etc. Greninja encompasses all of this. It's not as extreme walling out as Cloud, or necessarily as speedy as Sonic in certain areas but he has both combined into one character along with his other tools that make it uphill. For Greninja, Mario can be played around & he doesn't need to even challenge Mario's frame data up close all the time either. He has no reason to and Mario can't force him to play & box up close like that. It's easier for Greninja to get a lead first & maintain it to force Mario to come to him rather than the other way around from the start of the match.

Greninja's excellent mobility attributes in all aspects alone is an issue for Mario in neutral to deal with as he's heavily outpaced & this allows Greninja to dictate a lot of how the game plays out because of it; especially when he has a better projectile & more range. Greninja's F-tilt is safe when spaced & serves as a grounded poke that outranges Mario's ground game completely. UpTilt is disjointed & beats out all of Mario's landing options or jump-ins cleanly as it can't be challenged. Fair is another disjoint & despite its startup, in combination with his air drift/mobility he has no trouble still getting it out & it's an issue because Mario can't punish it when spaced properly so it's free pressure; not to mention how he can mix it in w/ empty hops to bait Mario to commit or catch roll-ins as he retreats. And if he ever has to contest Mario in the air up close, he has his Frame 5 Bair with decent range to challenge him with.

In regards to playing around Mario on the ground however, he can still toss shurikens, use his quick Jab/Ftilt or Dtilt while pivoting or crawling back respectively, use his long-range pivot grab to snag aggressive approaches or angle hydro pump back to give him room. He walks so much faster (which is great because it retains access to his whole kit that stuffs out well) to where Mario's ground game isn't an issue & if Mario wants to keep up, he's going to need to jump more often which opens up room for exploitation.

Cape is barely an issue for Greninja to deal with, all it does it make him not be able to fully charge shurikens as much as he could in other MUs. He can still toss them & mixing up shuriken charge timings can go a long way; any mistiming on cape gets Mario hit. It can be baited out with good movement too. Mixing in b-reverse, wavebounce, c-bounce, etc & he def won't be able to cape them all. It has a bit of end-lag to it that Greninja can punish with his speed for a dash grab/attack if mistimed or he can keep charging to hit early capes. All of this gives Greninja more control than one would think, he wants Mario to always be wary of shurikens regardless & overuse of cape will do the opposite of help & will just give him openings to get his advantage state going.

Fireballs are fine to deal with whether Gren uses an aerial to hit through it & possibly hit Mario too such as retreating Bair or an aggressive Nair, jumps over it so the Mario can't follow it to grab, or clanks it with uncharged shurikens or jab. If Greninja is already cornered, he can substitute out of the situation or push an approaching Mario who is following the fireball arc away with Hydro Pump. If they jump & spam fireballs, he can run under their arc & punish lag.

Mario can't keep Greninja in one place for long. If Greninja doesn't want to be cornered, he'll get himself out. When Mario attempts to, Gren can use his high jump & good airspeed or HP angles to escape as Mario's mobility isn't enough to reach in time & he can reset the situation from there to go right back to playing in neutral where he has the upper hand. Same with just jumping away once Mario puts him in disadvantage or pressures him.

As long as Greninja doesn't shield too often (instead abuse his low profile & mobility to not let Mario Bair pressure for free) when he doesn't have to or let Mario freely run up & grab after fireballs or Bair pokes, he'll be fine. Gren can run under (or crouch) misspaced Bair or dash under Mario's hops & cross him up, walk/jump away from pressure which Mario can't really chase with his lacking speed in comparison, or just UpTilt jump-ins anytime Mario is in the air.

Mario has decent kill power but is lacking in kill setups as the percents rise (at least ones he'll reliably catch Greninja with as he dances around) & he can struggle to hit or grab Greninja as is to finish the stock. If Greninja isn't platform camping or shuriken camping until Uthrow %, he can get confirms off of bad approaches from Mario such as ducking a high Bair and landing Up-Tilt Uair, outranging approaches w/ pivot grab, or whiff punishing an approach with Nair/Dtilt to confirm into Usmash among a list of other things he can do.

Both characters combo each other pretty solidly once they get in but the main catch is how Greninja can keep his own advantage state going longer than Mario because he can still chase landings or reset juggles harder. He has ways to mitigate damage too whether through Mario not being able to uptilt at lower %s cause Gren can hold down & shield because he's a fast-faller, SSHC which can hit Mario back or be safer because there's a platform above or Gren's high jump that allows him to disengage from situations (the same thing at late %s where Mario's combos lessen & Greninja can just jump away & mix up his landing w/ Hydro Pump to end Mario's advantage state immediately).

CONCLUSION: What all of this means is that while their advantage states when done properly seem to relatively even themselves out (although after awhile Mario's stuff doesn't work as well as %s climb and Greninja gains more kill confirms), Greninja does better in disadvantage state than Mario with how well he can escape or be hard to hit & Greninja also has the upper hand in neutral which gives him more control. This makes it more difficult for Mario than people give Greninja credit for & Gren gets away with too much and has too much freedom because of the speed difference. He can close out stocks better than Mario as long as he doesn't land on Mario at kill % or hop in his face, and if he gets a lead, he can honestly rival Sonic in the way he can run away from people and camp/time them out.
 

The_Bookworm

Smash Master
Joined
Jan 10, 2018
Messages
3,239
Final Smash Attack: Player's Ball (Despite being only 26 entrants, making it an invitational-esque tournament, it is decently stacked)

1st: Light:4fox:
2nd: Koolaid:4sheik:
3rd: JaKaL:4sonic:
4th: Nairo:4zss:
5th: Rags:4metaknight:
5th: Venia:4greninja:
7th: Roxas:4bayonetta:
7th: Marss:4zss:
9th: Juice:4zss:
9th: Mr. E:4lucina:
9th: Vinnie:4sheik:
9th: UtopianRay:rosalina:
13th: 6WX:4sonic:
13th: ZD:4fox:
13th: Angel Cortez:4diddy:
13th: Sinji:4pacman:
17th: Ralphie:4cloud2:
17th: Dill:4diddy:
17th: Gen:4ryu::4sheik:
17th: BlazingPasta:4ness:
17th: Arhungry:4corrin:
17th: NickC:4falcon:
17th: Unknown (Did not make it to event)
17th: Shoyo James:4diddy::4luigi:(Did not make it to event)
25th: Biddy:4tlink:
25th: Dark Wizzy:4mario:(Did not make it to event)
 

Lord Dio

Smash Champion
Joined
Mar 18, 2016
Messages
2,187
Location
FE Saga (I wish)
3DS FC
1435-7744-1699
Komo
cosmos
captainzack
mr r
salem
mistake
tweek
dabuz
leo
nairo
in no order, this season's top 10
let's go komooooo
 
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JustCallMeJon

Smash Lord
Joined
Dec 5, 2017
Messages
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Location
Editing posts after posting posts...
3DS FC
3067-7373-5050
Switch FC
SW 4274 8573 0226
Top 20-11! Lets Start!

20. falln :rosalina:(+21)
19. Lima :4bayonetta: (+5)
18. Elegant :4luigi: (-7)
17. ANTi :4mario::4zss::4cloud2: (+3)
16. Larry Lurr :4fox::4diddy: (-9)
15. Abadango :4bayonetta::4mewtwo::4metaknight: (0)
14. Fatality :4falcon:(+24)
13. Light :4fox: (+34)
12. Samsora :4peach::rosalina:(+10)
11. VoiD :4sheik::4zss:(-2)

Possible Top 10:
MkLeo :4marth::4cloud2::4bayonetta:
Nairo:4zss::4bowser::4diddy:
Tweek:4bayonetta::4cloud2::4dk:
Salem:4bayonetta:
Mistake:4bayonetta:
Cosmos:4corrinf:
Mr. R:4sheik:
Komorikiri:4cloud2::4sonic:
Dabuz:rosalina::4olimar:
CaptainZack:4bayonetta:
 
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The_Bookworm

Smash Master
Joined
Jan 10, 2018
Messages
3,239
Top 20-11! Lets Start!

20. falln :rosalina:(+21)
19. Lima :4bayonetta:(+5)
18. Elegant :4luigi:(-7)
17. ANTi :4mario::4zss::4cloud2:(+3)
16. Larry Lurr :4fox::4diddy:(-9)
15. Abadango :4bayonetta::4mewtwo::4metaknight: (0)
14. Fatality :4falcon:(+24)
13. Light :4fox:(+34)
12. Samsora :4peach::rosalina:(+10)
11. VoiD :4sheik::4zss:(-2)

Possible Top 10:
MkLeo :4marth::4cloud2::4bayonetta:
Nairo:4zss::4bowser::4diddy:
Tweek:4bayonetta::4cloud2::4dk:
Salem:4bayonetta:
Mistake:4bayonetta:
Cosmos:4corrinf:
Mr. R:4sheik:
Komorikiri:4cloud2::4sonic:
Dabuz:rosalina::4olimar:
CaptainZack:4bayonetta:
I am kinda surprised that Mr. R made it over VoiD, but congrats to him.
 

The_Bookworm

Smash Master
Joined
Jan 10, 2018
Messages
3,239
Just noticed: looks like we have 7 DLC mains in the top 10. Nice.
If two of the strongest/common characters in the game are DLC, then I am not surprised (of course Cosmos mains Corrin, but my point stands). There isn't really much to imply after that.
 

ぱみゅ

❤ ~
Joined
Dec 5, 2008
Messages
10,010
Location
Under your skirt
NNID
kyo.pamyu.pamyu
3DS FC
4785-5700-5699
Switch FC
SW 3264 5694 6605
to be honest, I don't think that captainzack should be top 10 has great peaks and amazing wins but he has a very inconsistent record at a ton of terrible losses
Zack also got least 2 or 3 lengthy losers runs in which he beats several PGR players, including some of the remaining top 10.

For the record, Komorikiri also has a couple bad losses.


btw, it might be poor writing, or lack of proof-reading, but some of the lines heavily signalled a PGR V6
:196:
 

The_Bookworm

Smash Master
Joined
Jan 10, 2018
Messages
3,239
Top 10!
Video:
10. Komorikiri :4cloud2::4sonic:
9. CaptainZack :4bayonetta:
8. Mr. R :4sheik:
7. Cosmos :4corrinf:
6. Mistake :4bayonetta2:
5. Salem :4bayonetta:
4. Nairo :4zss:
3. Dabuz :rosalina:
2. Tweek :4bayonetta::4cloud2::4dk:
1. MkLeo:4marth::4cloud2:
I actually predicted that an all-time PGR list is happening, and I was right. lol
We already know who will be ranked 1st in that PGR.

Edit: Something cleverly orchestrated was Tweek's part. Since the way the video works, it only shows one of the player's main characters. They show Bayonetta as the main character for Tweek, but they also play the Final Fantasy music at the same time.
 
Last edited:

JustCallMeJon

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Editing posts after posting posts...
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There was a problem fetching the tweet

Panda Global Rankings isnt done yet! On Q4 2018, PGR will create top 100 overall best players of all Smash 4 history, From PGR v1-PGR v5.

Who will make it in to the Top 100? Who will be the overall best? (ZeRo obvs but still). Find out next time to see who is the top 100 best Smash 4 player of ALL TIME!
 

MercuryPenny

Smash Journeyman
Joined
May 17, 2017
Messages
278
NNID
MemorialDime
so real quick, why are there no vods on yt for non-2gg majors from the past few weeks? ltc6 and sf7 in particular
 

The_Bookworm

Smash Master
Joined
Jan 10, 2018
Messages
3,239
There was a problem fetching the tweet

Panda Global Rankings isnt done yet! On Q4 2018, PGR will create top 100 overall best players of all Smash 4 history, From PGR v1-PGR v5.

Who will make it in to the Top 100? Who will be the overall best? (ZeRo obvs but still). Find out next time to see who is the top 100 best Smash 4 player of ALL TIME!
This new rankings will also include Q3 2018, so events like EVO will matter.
 

**Gilgamesh**

Smash Ace
Joined
Apr 10, 2015
Messages
649
So are we going to agree that Bayo deserves to be in another tier? Even without Tweek. 2 bayos made top 2 and another made top 4 at Evo. Bayo clearly is on an entirely different league than any character in Smash 4 and is clearly superior to Cloud by a large margin.
 

Heracr055

Smash Ace
Joined
May 27, 2015
Messages
712
Location
Buena Park, CA
Pasting my post from the EVO thread because I feel very strongly about the latter part (and I see the complaining start to pile up in that thread as well):

(Regarding Zack & Lima GF): I don't follow either player so I'll prob skip out.
I'm happy for MVD and Raito though.
And all those people complaining about Bayo and saying the game is dead/Ultimate will be their savior...they got another thing coming. Because the next overtuned character, regardless of who it is, will receive the same flack. Usually a consequence from an uncreative, casual or lazy crowd/playerbase who won't put in the work to overcome adversity.
 
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TDK

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British Columbia
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GrayCN
EVO 2018 (1358 Entrants) (Las Vegas)

1st: Lima :4bayonetta2:
2nd: Captain Zack :4bayonetta2::4peach:
3rd: Nietono :4sheik::4diddy:
4th: Mistake :4bayonetta2:
5th: MVD :4diddy:
5th: Mr. E :4lucina:
7th: Raito :4duckhunt:
7th: Choco :4zss:
9th: Cosmos :4corrinf:
9th: Elegant :4luigi:
9th: Dabuz :rosalina:
9th: Falln :rosalina:
13th: Ally :4mario:
13th: Yuzu :rosalina:
13th: ESAM :4pikachu::4ganondorf:
13th: Shuton :4olimar:
17th: Komorikiri :4cloud2::4sonic:
17th: Diablo :4ryu:
17th: VoiD :4sheik:
17th: crow :4fox:
17th: Salem :4bayonetta2:
17th: Zenyou :4mario:
17th: Tyroy :4bayonetta2:
17th: Takera :4ryu:
25th: ANTi :4mario::4zss::4cloud2:
25th: Charlie :4bayonetta2::4fox::4metaknight::4mario:
25th: Larry Lurr :4fox:
25th: Eon :4fox:
25th: Abadango :4bayonetta2::4mewtwo:
25th: Kameme :4megaman::4sheik:
25th: Shky :4zss:
25th: JK :4bayonetta2:
33rd: PiXL :4ryu:
33rd: Vinnie :4sheik::rosalina:
33rd: VaLoR :4sonic:
33rd: Lui$ :4mario:
33rd: Z :4pikachu:
33rd: Suinoko :4diddy:
33rd: BestNess :4ness:
33rd: KiraFlax :4darkpit:
33rd: Tyrant :4metaknight::substitute:
33rd: Lea :4greninja:
33rd: El Cobrador :4sheik:
33rd: Nairo :4zss:
33rd: Captain L :4pikachu::4jigglypuff:
33rd: Ki :4ryu:
33rd: Strike :4sheik:
33rd: NAKAT :4fox::4ness:
49th: Stroder :4greninja::4luigi::4feroy:
49th: Phoenix :4sonic:
49th: Ozone :4duckhunt:
49th: Snoop :4yoshi:
49th: Extra :4gaw:
49th: Nanchan :4fox:
49th: Kiki :4diddy:
49th: Brosinex :4ryu:
49th: Vermillion :4cloud2::4dk:
49th: Konga :4dk:
49th: Ac :4metaknight::4falco:
49th: Dynamo :4cloud2::4sheik:
49th: BaSK 3xA :4tlink:
49th: Ty :4sheik:
49th: R1HKami :4mewtwo:
49th: S2H :4metaknight:


Pasting my post from the EVO thread because I feel very strongly about the latter part:

(Regarding Zack & Lima GF): I don't follow either player so I'll prob skip out.
I'm happy for MVD and Raito though.
And all those people complaining about Bayo and saying the game is dead/Ultimate will be their savior...they got another thing coming. Because the next overtuned character, regardless of who it is, will receive the same flack. Usually a consequence from an uncreative, casual or lazy crowd/playerbase who won't put in the work to overcome adversity.
I can't speak for most people, but if the next character feels like a smash character and not some other fighter thrown into smash who gets to play with a completely different set of rules than any other character, I'm not gonna complain too much. I'd rather have 1.13 Sheik than this.

But I'm just a nobody, so who cares?
 
Last edited:

JustCallMeJon

Smash Lord
Joined
Dec 5, 2017
Messages
1,072
Location
Editing posts after posting posts...
3DS FC
3067-7373-5050
Switch FC
SW 4274 8573 0226
EVO 2018 (1358 Entrants) (Las Vegas)

1st: Lima :4bayonetta2:
2nd: Captain Zack :4bayonetta2::4peach:
3rd: Nietono :4sheik::4diddy:
4th: Mistake :4bayonetta2:
5th: MVD :4diddy:
5th: Mr. E :4lucina:
7th: Raito :4duckhunt:
7th: Choco :4zss:
9th: Cosmos :4corrinf:
9th: Elegant :4luigi:
9th: Dabuz :rosalina:
9th: Falln :rosalina:
13th: Ally :4mario:
13th: Yuzu :rosalina:
13th: ESAM :4pikachu::4ganondorf:
13th: Shuton :4olimar:
17th: Komorikiri :4cloud2::4sonic:
17th: Diablo :4ryu:
17th: VoiD :4sheik:
17th: crow :4fox:
17th: Salem :4bayonetta2:
17th: Zenyou :4mario:
17th: Tyroy :4ryu:
17th: Takera :4ryu:
25th: ANTi :4mario::4zss::4cloud2:
25th: Charlie :4bayonetta2::4fox::4metaknight::4mario:
25th: Larry Lurr :4fox:
25th: Eon :4fox:
25th: Abadango :4bayonetta2::4mewtwo:
25th: Kameme :4megaman::4sheik:
25th: Shky :4zss:
25th: JK :4bayonetta2:
33rd: PiXL :4ryu:
33rd: Vinnie :4sheik::rosalina:
33rd: VaLoR :4sonic:
33rd: Lui$ :4mario:
33rd: Z :4pikachu:
33rd: Suinoko :4diddy:
33rd: BestNess :4ness:
33rd: KiraFlax :4darkpit:
33rd: Tyrant :4metaknight::substitute:
33rd: Lea :4greninja:
33rd: El Cobrador :4sheik:
33rd: Nairo :4zss:
33rd: Captain L :4pikachu::4jigglypuff:
33rd: Ki :4ryu:
33rd: Strike :4sheik:
33rd: NAKAT :4fox::4ness:
49th: Stroder :4greninja::4luigi::4feroy:
49th: Phoenix :4sonic:
49th: Ozone :4duckhunt:
49th: Snoop :4yoshi:
49th: Extra :4gaw:
49th: Nanchan :4fox:
49th: Kiki :4diddy:
49th: Brosinex :4ryu:
49th: Vermillion :4cloud2::4dk:
49th: Konga :4dk:
49th: Ac :4metaknight::4falco:
49th: Dynamo :4cloud2::4sheik:
49th: BaSK 3xA :4tlink:
49th: Ty :4sheik:
49th: R1HKami :4mewtwo:
49th: S2H :4metaknight:



I can't speak for most people, but if the next character feels like a smash character and not some other fighter thrown into smash who gets to play with a completely different set of rules than any other character, I'm not gonna complain too much. I'd rather have 1.13 Sheik than this.

But I'm just a nobody, so who cares?
This is a decent send off of Smash 4 at EVO. There is some good moments but it was overrun by Bayo. Otherwise, it is satisfying and I enjoyed it. GG and Congrats Lima! :)
 

**Gilgamesh**

Smash Ace
Joined
Apr 10, 2015
Messages
649
EVO 2018 (1358 Entrants) (Las Vegas)

1st: Lima :4bayonetta2:
2nd: Captain Zack :4bayonetta2::4peach:
3rd: Nietono :4sheik::4diddy:
4th: Mistake :4bayonetta2:
5th: MVD :4diddy:
5th: Mr. E :4lucina:
7th: Raito :4duckhunt:
7th: Choco :4zss:
9th: Cosmos :4corrinf:
9th: Elegant :4luigi:
9th: Dabuz :rosalina:
9th: Falln :rosalina:
13th: Ally :4mario:
13th: Yuzu :rosalina:
13th: ESAM :4pikachu::4ganondorf:
13th: Shuton :4olimar:
17th: Komorikiri :4cloud2::4sonic:
17th: Diablo :4ryu:
17th: VoiD :4sheik:
17th: crow :4fox:
17th: Salem :4bayonetta2:
17th: Zenyou :4mario:
17th: Tyroy :4ryu:
17th: Takera :4ryu:
25th: ANTi :4mario::4zss::4cloud2:
25th: Charlie :4bayonetta2::4fox::4metaknight::4mario:
25th: Larry Lurr :4fox:
25th: Eon :4fox:
25th: Abadango :4bayonetta2::4mewtwo:
25th: Kameme :4megaman::4sheik:
25th: Shky :4zss:
25th: JK :4bayonetta2:
33rd: PiXL :4ryu:
33rd: Vinnie :4sheik::rosalina:
33rd: VaLoR :4sonic:
33rd: Lui$ :4mario:
33rd: Z :4pikachu:
33rd: Suinoko :4diddy:
33rd: BestNess :4ness:
33rd: KiraFlax :4darkpit:
33rd: Tyrant :4metaknight::substitute:
33rd: Lea :4greninja:
33rd: El Cobrador :4sheik:
33rd: Nairo :4zss:
33rd: Captain L :4pikachu::4jigglypuff:
33rd: Ki :4ryu:
33rd: Strike :4sheik:
33rd: NAKAT :4fox::4ness:
49th: Stroder :4greninja::4luigi::4feroy:
49th: Phoenix :4sonic:
49th: Ozone :4duckhunt:
49th: Snoop :4yoshi:
49th: Extra :4gaw:
49th: Nanchan :4fox:
49th: Kiki :4diddy:
49th: Brosinex :4ryu:
49th: Vermillion :4cloud2::4dk:
49th: Konga :4dk:
49th: Ac :4metaknight::4falco:
49th: Dynamo :4cloud2::4sheik:
49th: BaSK 3xA :4tlink:
49th: Ty :4sheik:
49th: R1HKami :4mewtwo:
49th: S2H :4metaknight:



I can't speak for most people, but if the next character feels like a smash character and not some other fighter thrown into smash who gets to play with a completely different set of rules than any other character, I'm not gonna complain too much. I'd rather have 1.13 Sheik than this.

But I'm just a nobody, so who cares?
So when is Bayo going to be in that SS Tier though?
 

Frihetsanka

Smash Champion
Joined
Apr 26, 2016
Messages
2,252
Location
Sweden
A solo Lucina got #5 (and a currently non-PGR player to boot). What do you guys think of Lucina's placement on the tier list? Should she still be several spots below Marth, or should she be right next to him?
 

blackghost

Smash Champion
Joined
Jul 9, 2015
Messages
2,249
evo was great this year entertaining matches and we see a duck hunt and lucina in the top 8.

people will always complain about characters. if you want ultimate to be your savior you will be in for a rude awakening., because almost every character due to mechanics will have much more potential and ability to pressure and punish you. I've long said i dont consider most of this competitive community to actually have a mindset to back it up. There is a difference between someone that goes to events to get better and someone that goes to events to socialize and hang out. that still stands from commentator misinformation at evo to players complaints instead of improvement. the term of what qualifies as a "smash character" is subjective.

but i was not happy about the treatment zack and some of the other Bayonetta players received at this event. booing players for winning matches is not ok. it is immature and continues to display this community in a bad light. i dont condone what zack did in response but he's taken B.S. for playing a character for years. as for as i know its the first time i've seen him respond. Congrats to zack and lima for overcoming this b.s. and winning this event. training partners taking 1st and 2nd is really impressive. when ultimate comes out these guys arent going anywhere. the new game wont save you if you still dont know what to do.
 

Minordeth

Smash Ace
Joined
Oct 14, 2014
Messages
921
So, about (Umebura) Evo:

1.) At the expense of competition in favor of content and dollar bills, Evo has become the world’s biggest stage.

2.) Anyone signing up for the chance to be on the stage needs to take the opportunity in context of the competitive value it actually provides.

3.) Anyone watching it needs to take that into consideration, as well.
With that said,

- some great matches happened.

- I’m stoked Mr. E (and MVD) made it to top 8. Mr. E has been on that grind for a while, I’m hoping this experience translates into some higher level consistency.

- props to MVD for making me eat my hat.

- Japan showed the hell up, and it was awesome.

- Go figure that Nietono and Choco travel thousands of miles, to end up in the same situation that a bazillion Umeburas have put them in.

- I expected some Bayo whining. I expected booing. And I expected general Smash community kneejerk whining.

- Zack and Lima earned the right to be in Grands. So if they want to troll a booing crowd by doing exactly what I’d expect a couple of teenagers to do, they can absolutely do that.

- the tears over the “competitive spirit of Evo” have me reaching for my tiny violin. Evo did waaaaaaay more to harm its competitive validity by running Best of 3 than a million minutes bullet camping and any number of homie stocks could ever achieve. Gtfo.

So are we going to agree that Bayo deserves to be in another tier? Even without Tweek. 2 bayos made top 2 and another made top 4 at Evo. Bayo clearly is on an entirely different league than any character in Smash 4 and is clearly superior to Cloud by a large margin.
Never stop doing exactly what I expect of you, Smash Community.
 

Prince Koopa Jr

Smash Journeyman
Joined
Oct 19, 2017
Messages
420
Location
United States/Florida
NNID
SuperLuigiXD
Switch FC
SW-6463-6785-0502
This is not Twitter, nor even the EVO thread.
This year's Grand finals for Evo was boring with it being double Bayo and Zack and Lima stalling at one point.
 

Envoy of Chaos

Smash Ace
Joined
May 9, 2016
Messages
737
Location
Rock Hill, SC
People don't care if one character is clearly dominant over the other, it's this way in many different games. Hell Melee has diversity but it's heavy in Fox. The difference is Melee allows for many different styles of Fox, I can watch a fox ditto and see a clear distinction between the two styles of Fox, despite Melee going on for 17 years people still enjoy watching Fox.

Smash 4 doesn't allow for as much individuality, there is some obviously and you can see differences in styles but it's nowhere near as profound and I think that is the problem people have with Bayonetta. It's too samey and boring to watch and quit with this moral high ground nonsense, you don't pay all that money to attend EVO if you don't actually care deeply about the game, we can't push for Esports to be a taken seriously and not accept the fact that people will cheer against you in competition, that's normal in sport. Obviously I do not condone death threats or player hate there is nothing wrong with using your best tools to win. But you cannot be mad at people for not enjoying playing against or watching those tools. You think all those people who paid good money to watch Smash 4 at EVO who walked out are all twitch stream monsters who don't care about the game?
 
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