May as well put insomnia to good use.
VoiD's kill percents in available VODs for both Abadango Saga and MSM 67
vs Nairo
-
https://www.youtube.com/watch?v=YbmQS6vnJvg
Battlefield:
149% after needles to BF(started at 134%)
Smashville:
123% after fsmash punish(started at 109%)
Smashville:
155% after strong nair ledgetrap(started at 147%)
127% after uair>drag down dsmash(started at 114%)
Dreamland:
128% after Nair>Bouncing Fish(started at 112%)
135% after raw Uair(started at 130%)
Duck Hunt:
184% after Bair ledgetrap(started at 177%)
vs Elegant
-
https://www.youtube.com/watch?v=FXBTvlVucyc
Smashville:
110% after Ftilt>Vanish(started at 93%)
Final Destination:
151% after Ftilt>Bouncing Fish(started at 134%)
vs Falln
-
https://www.youtube.com/watch?v=ZEtmX8r8qG8
Final Destination:
161% after double kick Bouncing Fish(started at 138%)
192% after extended edgeguard sequence(last hit at 185%, ledgetrap/edgeguard started at 116% until he died to a Luma dair while Falln was at at 161%. Falln spent the entire stock after 70% on the ledge)
Duck Hunt:
128% after Fair edgeguard(started at 123%)
Battlefield:
213% after a grenade(started at 198%)
114% after Bouncing Fish stagespike(started at 102%)
Dream Land:
128% after Usmash (started at 112%)
104% after tipper dtilt>Usmash (started at 83%)
vs SlowJoe
-
https://www.youtube.com/watch?v=PsNwcJEasRs
Final Destination:
91% after rising Fair>Bouncing Fish to close out a ledge trap(started at 75%)
131% after Fthrow>Uair(started at 113%)
Town and City:
65% after rising Fair strings>Bouncing Fish(started at 37%)
97% after Nair>Needles>Ftilt>Usmash(started at 63%)
vs k9sBruce
-
https://www.youtube.com/watch?v=mkgzbd8OPoQ
Smashville:
131% after Ftilt>Vanish(started at 114%)
Final Destination:
132% after Usmash(started at 117%)
vs k9sBruce
-
https://www.youtube.com/watch?v=np5SBMFzVhc
Smashville:
132% after Nair>Fsmash(started at 114%)
k9 then SDs around 148% so I won't count that.
Town and City:
103% after Ftilt>Usmash(started at 83%)
68% after needle edgeguard(started at 65%)
Town and City:
66% after Bair stagespike(started at 59%)
k9 then dies for going too low with no jump while VoiD hovered over him at 97%
Average percent the opponent died at: 126%
Average percent the opponent was hit at before they died: 112%
Conclusion and notes:
- Most people probably think she sucks at killing because they only look at the percent the opponent's at, completely ignoring the fact that she's been ledgetrapping them for 30 seconds straight. When you have the best neutral and the most oppressive anti-neutral reset ledge kit in the game, you constantly get FREE damage that makes you miss your kill setup windows. It is generally the Sheik player's fault if the opponent lives past 140.
- The only characters Sheik legitimately cannot kill out of neutral in a last stock last hit situation WITHOUT needles and a minor risk are . With needles she forces every character in the game bar Luma-less and tree-less to the ledge for free with two presses of a button, where she then immediately ledgetraps or edgeguards then kills you.
- The characters with the best survivability when looking at how easy/hard they are to ledgetrap, combo, and edgeguard are:
- If you hold the ledge too long and the Sheik dtilts you anywhere between 70 and 130%, you will die
- Unless you have an absolutely insane OoS option, spaced Ftilt is safe on block. Walking/crawling and throwing out ftilts, jabs(which confirms into boost grab, fsmash, ftilt and tipper dtilt), and dtilts until one hits around 125 is a strategy no character besides can punish you for. You see this utilized flawlessly in this set:
Stop making up flaws this character doesn't have in an effort to downplay how stupid she is. I'm honestly tired of hearing it.
The "Sheik can't kill" meme needs to stop.