ShadowGuy1
Smash Lord
- Joined
- Apr 19, 2015
- Messages
- 1,311
UPSET AT APEX:
Kels2-1 M2K
Kels2-1 M2K
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Sigh.THE SONIC HYPE IS REAL FOR ME RIGHT NOW. GOOO KELLS!
(Told ya Sonic vs Cloud it's even lol)
Slight pet peeve of mine. Probably the only real annoyance I've had with my short time on this thread.
Can we please stop trying to make MU ratios based on who beats who and what characters they were using? That's a lazy kneejerk reaction that no person attempting to lead the meta would have.
It's maddening to see things like:
"Nairo lost to a Mac, the MU must be losing"
"Nairo lost to a Robin, maybe the MU is even and not -2/3 like we thought"
"Larry's DK beat VoiD, Sheik loses to DK"
"ZeRo's lost to two Marios, Mario now beats Sheik and Diddy"
"Pikachu doesn't beat Fox because ESAM always loses to Larry"
etc
What I and MANY many others would like to see is:
"Man, Larry's DK is getting grabs for free and VoiD is never exploiting DK's horrible options off ledge with Sheik's amazing ledge trap game. This MU is being played terribly."
"Larry constantly rushed Trela's Ryu and didn't play the MU optimally. I don't think this is indicative of how things should play out at top level"
At LEAST watch the videos and provide specific examples of interactions and support WHY one would think that way. You might actually come to a logical conclusion this time.
Ok. Sorry then But anyway. Sonic seems to be having some really good results lately. Kels is doing amazing work with the character in general, and Seagull, 6WX and other sonic mains are still doing well. Not so hot, but still good results regardless.Sigh.
While Peach may have the second to slowest fall speed in the game, she does have the highest air acceleration. With that said, she loves fast fallers for she can quickly reach her top air speed and just ground float Up Air for juggling purposes.Real talk though, Peach's superior air game, combos, kill power and ability to eliminate ground options with Float Dair makes it really hard to for Sonic to get on her with his most potent punish tool. Our saving grace is the fact that Peach is really slow so running with the lead is an amazing option. (It's kinda like the Mario MU, get the lead and then GTFO racking up small amounts of damage at a time)
Wasn't we just reading about why Raziek switched over to cloud from robin because he felt like robin struggled too much in those MUs?Ok. Sorry then But anyway. Sonic seems to be having some really good results lately. Kels is doing amazing work with the character in general, and Seagull, 6WX and other sonic mains are still doing well. Not so hot, but still good results regardless.
Everybody is rising in general. And i'm loving it so far. Smash 4 meta seems to be so healthy right now. Underused characters are getting results, mid tiers are actually rising and seen as high tiers, and high tiers have some case for top tier now. It's just amazing
Well yeah. But there are still really determinated people that want to keep using their mains. And it's paying off now. Robin does have trouble with more characters though. He doesn't do that good wih Cloud, Mario or Sheik. (think those are his losing MU)Wasn't we just reading about why Raziek switched over to cloud from robin because he felt like robin struggled too much in those MUs?
SuperGirlKels aka every sonic mains technical inspiration(Mine at least)
SuperGirlKels or a different Kels?
I don't want to be rude but please don't say this kind of ****SuperGirlKels aka every sonic mains waifu
Kie is back? IIRC this is the Brawl Peach that used to win tournaments beating players like Otori (easily top 3 MK in the world for Brawl). And this was towards the end of Brawl's lifespan too, it wasn't a classic case of a mid tier doing well early in a game's meta.1) Komorikiri
2) Kie
3) ikep
4) You3
5) Earth
5) Oisiitofu
7) Aki (?)
7) FILIP
9) Fuwa
9) Gomamugitya
9) Z~Tan
9) Tatsutsuyo
13) A
13) Souther
13) HIKARU
13) Sylph
180 entrants. Bracket here.
It's what happens to Diddies who only bother to get high-tier matchup experience. MVD had (maybe still has) the same problem.J JustSomeScrub Komo opted for Sonic against Kie (and for most of the tournament save for game 2 vs. Earth). He probably would have won either way, but Cloud is definitely a more winnable matchup for her.
Unrelated, and I'm sorry to say this, but Tristate needs to stop seeding C3PO so high. He keeps losing in pools at large events and doesn't have enough huge wins to offset his losses. In fact, the less seeding Tristate does the better.
Ah I see. My mistake.J JustSomeScrub Komo opted for Sonic against Kie (and for most of the tournament save for game 2 vs. Earth). He probably would have won either way, but Cloud is definitely a more winnable matchup for her.
Unrelated, and I'm sorry to say this, but Tristate needs to stop seeding C3PO so high. He keeps losing in pools at large events and doesn't have enough huge wins to offset his losses. In fact, the less seeding Tristate does the better.
Is it really that big of an upset?UPSET AT APEX:
Kels2-1 M2K
erm, can't tell if you are joking.Is it really that big of an upset?
Kels is mad good.
He does?erm, can't tell if you are joking.
Sonic has a bad matchup vs Cloud, and Kels is not even the best Sonic, prob not even top 3, while M2K is at the very least a Top 20 player and imo best cloud. M2K beat Zero as well, so theres that.
umeki just 3-0'd 6wxJ JustSomeScrub Komo opted for Sonic against Kie (and for most of the tournament save for game 2 vs. Earth). He probably would have won either way, but Cloud is definitely a more winnable matchup for her.
Unrelated, and I'm sorry to say this, but Tristate needs to stop seeding C3PO so high. He keeps losing in pools at large events and doesn't have enough huge wins to offset his losses. In fact, the less seeding Tristate does the better.
Idk about Sonic being bad vs Cloud. He's one of the few characters that can punish autocancel dair really well (whiff punishing). And he threatens so much space making it hard for Cloud to easily sit back and charge limit. His edge guarding is really good versus Cloud as well.erm, can't tell if you are joking.
Sonic has a bad matchup vs Cloud, and Kels is not even the best Sonic, prob not even top 3, while M2K is at the very least a Top 20 player and imo best cloud. M2K beat Zero as well, so theres that.
Er.....Idk about Sonic being bad vs Cloud. He's one of the few characters that can punish autocancel dair really well (whiff punishing). And he threatens so much space making it hard for Cloud to easily sit back and charge limit. His edge guarding is really good versus Cloud as well.
I mean just because Ally's Cloud beat the Wrath (who plays an extremely campy Sonic) doesn't mean it's a bad matchup.
LOL OK, maybe I spoke too soon. I didn't catch the match though. Did you (or anyone else) catch anything that he did in particular that helps against Sonic?umeki just 3-0'd 6wx
Yeah, it's starting to look pretty bad for Cloud at top level. Watching Z~Tan vs. Sylph compared to watching VoiD or Mr-R vs. top Clouds is very different. I wonder if the way the matchup plays out at mid- and high-levels (closer to even IMO) skews perceptions a bit? Alternatively, it might also be just as bad there, and the opinion persists because of early results from before people really started to learn Cloud.Mr r beats Komorikiri
Zorai beats Tweek [!]
Void beats Rain
You're insane if you think Sheik vs Cloud is even or close to it. It's a solid 6/4 in Sheik's favor for sure. I hope this lays the whole "Cloud is the best character and has no losing matchup"-nonsense to rest for good.
It's horrible on paper and in practice. Could be the main factor holding Sonic back from being solo-viable.Idk about Sonic being bad vs Cloud. He's one of the few characters that can punish autocancel dair really well (whiff punishing). And he threatens so much space making it hard for Cloud to easily sit back and charge limit. His edge guarding is really good versus Cloud as well.
I mean just because Ally's Cloud beat the Wrath (who plays an extremely campy Sonic) doesn't mean it's a bad matchup.
Is that why M2K just lost to Sonic?It's horrible on paper and in practice. Could be the main factor holding Sonic back from being solo-viable.
Rosalina says hi.It's horrible on paper and in practice. Could be the main factor holding Sonic back from being solo-viable.
DISJOINTSSo a lot of the time when edgeguarding Cloud is brought up a common argument brought up is Cloud's aerial mobility. While Cloud is very mobile in the air, Captain Falcon has extremely similar aerial mobility stats, yet his recovery is considered bad at best. What is it about Non-Limit Cloud that gives him a better recovery than Captain Falcon?
The sword hitbox is huge on climhazzard, Falcon is much easier to 2 frame & Cloud's offstage coverage is noticably better.So a lot of the time when edgeguarding Cloud is brought up a common argument brought up is Cloud's aerial mobility. While Cloud is very mobile in the air, Captain Falcon has extremely similar aerial mobility stats, yet his recovery is considered bad at best. What is it about Non-Limit Cloud that gives him a better recovery than Captain Falcon?
In addition to the good hitboxes on Cloud's aerials and Up B, Cloud is floatier which gives him more aerial control and a greater ability to weave. Greninja for example has higher air speed and the same accel/decel as Mario, but you'd never know it because he drops like a rock.So a lot of the time when edgeguarding Cloud is brought up a common argument brought up is Cloud's aerial mobility. While Cloud is very mobile in the air, Captain Falcon has extremely similar aerial mobility stats, yet his recovery is considered bad at best. What is it about Non-Limit Cloud that gives him a better recovery than Captain Falcon?
Honestly just depends how good the Sheik is, I think. But with mid-level Cloud being so easy and mid-level Sheik taking a huge hit from the loss of the 50/50, I could see it in Cloud's favour.Yeah, it's starting to look pretty bad for Cloud at top level. Watching Z~Tan vs. Sylph compared to watching VoiD or Mr-R vs. top Clouds is very different. I wonder if the way the matchup plays out at mid- and high-levels (closer to even IMO) skews perceptions a bit? Alternatively, it might also be just as bad there, and the opinion persists because of early results from before people really started to learn Cloud.