Megamang
Smash Lord
- Joined
- Apr 21, 2015
- Messages
- 1,791
You've all heard that if you leave monkeys banging away randomly on typewriters for an infinite amount of time, you'd eventually get Shakespeare? Well, similarly, if you leave dumb Twitch monsters to their own devices, every possible stupid thing that can be said about the game will be said. Everyone has been called braindead, easy, difficult, top tier, high tier, bottom tier, the most difficult to master, overrated, underrated, secret top tier, secret DLC tier, dumb, too fast, too slow, etc etc etc.
Anyways, I believe @Dabuz has said Rosa/Mewtwo is even? I'd believe it, its a glass cannon MU with a heavy emphasis on correct footsies/zoning. Mewtwo being light and huge is naturally Luma food, while his powerful moves make quick work of Luma and his strong strings and kill throws can make Rosalina die in the interrim of Luma's death and life cycle. Its a fun MU that probably isn't too stage dependent, since a lower ceiling is just going to make them kill eachother faster. I'd probably take the lower ceiling as M2 tough, that kill throw and usmash is sooo good. At the same time, M2 can actually edgeguard Rosalina but can't be edgeguarded too easily by her. Having a powerful spike with the most active frames (used to be, not sure if it changed or if Bayonetta's BS counts...) is a great tool to assure you can seal the stock before some TomLumary begins.
Mewtwo's dash attack is a nice zone breaker, and sends luma flying pretty easily. Also, while Gpull is always a thing in projectile matchups, the shadow ball is really nice for when Rosalina and Luma make a misstep in footsies, since its basically curtains for Luma even behind a shield.
I'd need to play a better Rosalina than my friends' casual ones, since I haven't played one since I picked up M2, but its a MU im very interested in. Megaman kinda... struggles? Its not that bad a MU, but its really not a fun one. I'd rather go in full glass cannon mode and end the game rather than playing dance around luma for 18 minutes. Whether that is the most effective route, we will come to see, but I somehow believe it is better than letting Rosalina play her game.
Anyways, I believe @Dabuz has said Rosa/Mewtwo is even? I'd believe it, its a glass cannon MU with a heavy emphasis on correct footsies/zoning. Mewtwo being light and huge is naturally Luma food, while his powerful moves make quick work of Luma and his strong strings and kill throws can make Rosalina die in the interrim of Luma's death and life cycle. Its a fun MU that probably isn't too stage dependent, since a lower ceiling is just going to make them kill eachother faster. I'd probably take the lower ceiling as M2 tough, that kill throw and usmash is sooo good. At the same time, M2 can actually edgeguard Rosalina but can't be edgeguarded too easily by her. Having a powerful spike with the most active frames (used to be, not sure if it changed or if Bayonetta's BS counts...) is a great tool to assure you can seal the stock before some TomLumary begins.
Mewtwo's dash attack is a nice zone breaker, and sends luma flying pretty easily. Also, while Gpull is always a thing in projectile matchups, the shadow ball is really nice for when Rosalina and Luma make a misstep in footsies, since its basically curtains for Luma even behind a shield.
I'd need to play a better Rosalina than my friends' casual ones, since I haven't played one since I picked up M2, but its a MU im very interested in. Megaman kinda... struggles? Its not that bad a MU, but its really not a fun one. I'd rather go in full glass cannon mode and end the game rather than playing dance around luma for 18 minutes. Whether that is the most effective route, we will come to see, but I somehow believe it is better than letting Rosalina play her game.