Oh yeah, the fsmash nerf is kinda disappointing. Spamming Fsmash 1 on people with no SDI and didn't crouch cancel was pretty funny. Don't know why ftilt gets less knockback with each update. I thought it was fine in 3.5.
I love the new arrow. Having to short hop them in neutral was just annoying and never felt worth it to me.
The changelog says that Pit's up b reflects projectiles now, but I spent like a good 5 minutes trying to get this with a friend of mine and not once did it work.
Feels like they tried to buff dthrow while simultaneously nerfing it. But I haven't had any complaints about it so far. That could eventually change, though. I like that they made shooting arrows upward at the startup is easier. It was awkward in 3.5 and I sometimes Up-B'd by accident. Taking away from of the hitbox frames on bair was kinda meh. I'll see how much it affects my play soon.
Edit: I also wish they gave Pit's glide startup some speed back. They reduced the intial velocity by what...17% from 3.02 to 3.5. I think that was kind of much given how Pit's glide is compared to the other gliders in the game. According to his character profile on the PM website, his glide was also meant to be a good approach option from mid distance. Ever since 3.5, I've never felt like that was the case because of how slow it is.
Anyway, hopefully the Pit forums will see some love now that the character has gotten a bit of attention. Maybe we'll see the return of a certain Swedish Sniper.