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i'm reporting you to shadic for being an assbandit
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I put it down like a prison inmate.i'm reporting you to shadic for being an assbandit
Yeah this.This whole thread.
40 frame pull, 7 frame throw, 7 second timer (iirc), 2 foot soft throw, 2.5 foot smash throw distance. /saltWhile I don't know if Link discussion is the right place to put this, does anyone have the frame data for Link's bombs (I really just want the timer for how long they last, but other data would be nice)? The frame data thread doesn't have them, says at the top it's outdated, and I don't have my own PM setup or I'd tried to mess around with debug mode myself to test it (though I have no idea how that works...).
Yeah this.
It's just that uthrow never had much use outside of being a spacie combo move. Even then, it's very easy for them to DI out of being hit by a follow up. In any other situation, it's only use is to get people into the air when there are many other less risky ways to do so. Uthrow as a kill move would also be a better option than both up B and dair because you can't block a grab.No need for it to be a kill move because at 115ish you can start doing up-B/Dair(character dependant). His grab game is just really non-threatening right now anyway imo. Moderate to decent throws (kinda) and a terrible risky grab = no bueno. Regardless of what Hylian tried to convince me of, I respectfully disagree.
Try D-Throw>D-Air.Which throw do you use against floatie ? Like Mario ? I do have trouble with him. Dthrow-> upB works on low %, but when his damages are a bit high, i can't have a consistent follow up on him after a Dthrow (if he DI correctly)
it's nice to think of ways to evolve the character, but the way link is so flawed right now, he actually needs other problems addressed instead. like not folding to crouching, shield abuse, dashdancing, or really having any way to be threatening at all. once you actually get the damage in, link is surprisingly good at killing, he just sucks buns at neutral and getting that damage. you generally want to try to round characters out by solving their critical flaws that make them unplayable before looking to add less necessary elements.Anyone else think Uthrow should be a kill move? It would make sense since Link is kinda slashing you upwards like a badass. Killing lightweights at around 115-ish would be useful because Link has trouble killing anyways. Throwing out a grab is super risky, so the reward won't overshadow the risk. Some tweaks to the slash animation to make it look more powerful would be a necessary thing as well.
You're definitely right about that. I thought I'd just share a neat idea. The fact that Link has trouble killing because of his inability to rack damage as well hadn't occurred to me for some reason.it's nice to think of ways to evolve the character, but the way link is so flawed right now, he actually needs other problems addressed instead. like not folding to crouching, shield abuse, dashdancing, or really having any way to be threatening at all. once you actually get the damage in, link is surprisingly good at killing, he just sucks buns at neutral and getting that damage. you generally want to try to round characters out by solving their critical flaws that make them unplayable before looking to add less necessary elements.
Maybe cuz he works completely differently compared to Melee/PM Link and you aren't playing him correctly? It could be that.I think link in smash 4 feels like a bag of ****s. I really just want my goddamn character back minus the automatic boomerang angle. I started out trying to be optimistic but the more I play him the more I realize how ****ty and impotent he feels. Optimism is for idiots.
To each their own. I absolutely love Sm4sh Link. If you don't like his Gale rang then there are two other options to choose from. Nair is fast as hell, no idea how you got that estimation. And Fair has almost no landlag, is faster, and is an incredible gimp move to make up for being weaker. No OoS options? Have you even played him enough? Because he sure as hell does lol. Dair being a meteor and not an onstage kill move doesn't bother me much at all. I simply got the f*** used to it and utilized it the way it was designed to be utilized. It took a while to do so, and missing the old Dair is understandable. I do too. However I've successfully landed it countless times offstage since then and it feels great. Now people have a reason to fear you when either you or them are recovering from higher up. I don't care if he's "traditionally bad offstage". What makes you think that's always supposed to be the same in every game? What gimicks are you even talking about? He's simply a completely different Link.I absolutely hate how they did Smash 4 Link. A lot of the changes feel gimmicky and stupid. Dash attack is terrible. I don't care what the consensus is, I don't want a frame 15+ dash attack that kills at 160 and never leads into anything. I cannot even convey to you how much I HATE how Dair is a meteor. The first time I landed that at 130 and expected it to kill only to have them plummet back to stage safely I was ready to kill someone. Why would Link have a Dair meteor when he's traditionally bad offstage? Nair is like frame 8 (estimation) so OoS options are literally non-existent still. Pre-patch his damn Fsmash didn't work properly. Gale boomerang is terrible design in general. Fair is back to its terrible brawl version where the first hit is bad.
It's not even about me playing the character wrong or any of that ****. I just think he was designed by a moron so I don't play him in that game whenever I'm drunk enough to touch it. It's whatever. Even if he's objectively better than his past versions, I still think he's trash and designed by a moron.
I can't remember the last time I've met anyone this dense on the Internet. Have you ever heard of the phrase "treat others the way you want to be treated"? And, you know, the guy who is one of the reasons you are who you are right now? You just insulted the inventor of Smash. If you don't care, that's on you. And yes, Link underwent drastic changes. But that in no way "gimps" him. Your silly attempt at hurting my feelings only had me realize how incredibly shallow you are. He is simply a different Link than in Melee and PM and a better one at that, no matter how much you despise his "gimmicky garbageness" lol. And casual, eh? Sm4sh certainly is a better competitive game than Brawl. It has potential. Custom moves are also legal btw (goes to show how much you know about the game). My bad for carrying this off topic.Custom movesets aren't tourney legal, so why the **** would I use them?
Nair is NOT fast as hell. I can see the startup lmfao. It's the same speed as Brawl Nair probably because they both look the same speed, which is relatively slow for a Nair. Compared to the rest of his moveset, it's relatively fast. Compared to other sex kick Nairs, it's pretty damn slow.
Ya, I just stopped reading. I'll just continue hostility. I would have censored my reasoning but I don't care enough about your feelings to do so lmfao. Sakurai is in fact a moron at designing characters. Turns out that's the result when you design for casuals. I don't like my character's moves being gimped for the sake of stupid gimmicks. Dair meteor, dash attack, gale boomerang, all that type of ****. You can be upset about my view on the character if you want, but I honestly don't care.
I absolutely refuse to use that abominable piece of gimmick garbage. Even touching that character makes me sick. You sure as hell are not going to convince me. I don't even like Smash 4 regardless; I only play it so I can dance on the corpses of casuals who think they're safe from better players because Sakurailand, so why the **** would I torture myself for the sake of character loyalty in a game I don't even enjoy?
Melee Link also wasn't very good and now he's surrounded by more good characters than in melee so that means absolutely nothing. I don't hate change, I hate stupid change. Turns out the only reason I play Smash at all is because of Link. If he were removed from the game I just wouldn't play. Hence why I absolutely hate feeling like my character is gimped.
This **** is off topic as hell anyway so whatever.
^Thissee? 10/10 assbandit.
tl;dr 3.5 link sucks, he has some okay MUs but a lot of characters can just run him over because he hits like wet bread. /thread
melee link sucks. if you have to switch characters because you can't solo main in a game that's specifically designed by the best minds in the community to be competitively balanced, your character sucks.I think I'm gonna be drowning in fuel...People are just dumping it in this thread for a huge fire. D:
I don't think Link sucks but he's not half as good as 3.02 Link. He's simply a slightly buffed Melee Link - plain and simple. For the time being I still find him fun but I've recently picked up Falco to handle his nigh-unwinnable matchups now...particularly Sheik.
Yip. I mean, if PM 3.5 Link was in Melee, he would probably decimate everyone except for the top 5. He'd more than likely be right up there with Falcon and probably be better than Marth or even Jiggs. But when it comes to PM, he just isn't good anymore and is "meh" at best.You use the word "sucks" 3 times. It's completely subjective so nail that into your head bro. Besides your opinion on matchups is waaaaaay different from most of us actual Link mains. You might think Fox and Falcon destroy Link but I personally love the matchups, as do a handful of others. Lastly everybody here has already stated the tools Link has to at least keep him viable. Maybe not solo winning tournaments but still good.
The purpose of P:M is balance, where one single character will have strong advantages and disadvantages over the whole cast. Link has some terrible matchups in this game such as Sheik and Falco while excelling in others such as Peach and GnW. Plenty of characters are like that now, esp. the bawrl characters whom have trouble competing with the Melee top tiers. Also you're assuming I switched mains. Nope - look under my name between the Fox and Bowser Jr. icons.
This game ain't like Melee where only 5 characters are viable. Hax had made even made the comment before only Fox, Falco, and Marth can win tourneys alone. Having a secondary for the purpose of matchups in P:M is a fine idea in this game.
it's not an opinion. link objectively sucks.You use the word "sucks" 3 times. It's completely subjective so nail that into your head bro.
Sheik. She's bottom tier still, right?melee link sucks. if you have to switch characters because you can't solo main in a game that's specifically designed by the best minds in the community to be competitively balanced, your character sucks.
if link doesn't suck, who does?