[collapse="Top 48 at Apex by character: (top 48/8/4/2/1)"](Dual-mains at 0.5 each just to be simple)
1. Fox: 15/2/2/0.5/0
2. Falco: 4/1/1/0.5/0.5
3. Marth: 5.5/0.5/0.5/0.5/0.5
4. Sheik: 5.5./2/0/0/0
5. Peach: 3.5/0.5/0.5/0.5/0
6. IC's: 4/0/0/0/0
7. Jiggs: 1/1/0/0/0
7. Yoshi 1/1/0/0/0
9. Falcon: 2.5/0/0/0/0
10. Samus: 2/0/0/0/0
10. Luigi: 2/0/0/0/0
12. Pikachu: 1/0/0/0/0[/collapse]
I don't quite think we're at 20XX, and I think the top 8 showed it. The Apex top 4 is quite convincing, but it's just one event to me at the moment. Mango's wins beforehand could be, arguably, just Mango being better than others as opposed to characters, but now Mango's dominance is clearly challenged. I still think Sheik/Peach can win a major (unsure of Jigglypuff), but I think it's quite likely the meta eventually will make it so they can't.
[collapse="What I've been thinking of the tier list lately"]Top Tier: They define the meta and should win all top events
1. Fox (no comment)
2. Falco (I think Falco is the only character that isn't held by anything without being Fox)
High Tier: These can win a major/national with dedication from a top level player, but do not define the meta.
3. Marth (Actually has 1 bad matchup, but is the best high tier and most likely to win a major/national outside Fox/Falco)
4. Sheik (A few matchup troubles but has the ability to win anything)
5. Peach (even without Armada, Peach stands above anyone below her in results and has consistently done so for a while)
6. Jigglypuff (not sure if Fox is too much for Jiggs to compete for 1st)
Borderline Tier: These characters can top 8 a major/national and compete with top/high tier, but something holds them back.
6. Jigglypuff (not sure if Fox is too much for Jiggs to compete for 1st)
7. Ice Climbers (They can compete with any character in the game except Peach.)
8. Captain Falcon (Stands significantly above those below him, but can't compete with too many ascending characters.)
Viable Tier: These characters can consistently top 32 a major/national, but highly unlikely to top 8
9. Samus (Proven. Plup, HugS, Duck,)
10. Dr. Mario (I still think Doc is good, but no one good plays doc. Chain-grabs & gimps with a good neutral game)
11. Luigi (Proven. Abate, Eddy Mexico, Blea Gelo)
Niche Tier: These characters can sometimes see top-level competitive use under specific circumstances.
12. Mario (His frame data & matchups make it hard to place him far below Doc, but he lacks results.)
13. Pikachu (Axe has been losing, even against Fox, when he shouldn't. Pikachu isn't good & is holding him back.)
14. Yoshi (Only good if the user is exceedingly technical/dedicated/fast, but neutral game is largely smoke & mirrors)
15. Ganondorf (only decent if you can read your opponent well, but very easy to exploit)
16. Young Link (Should be Low Tier but works as an okay secondary on some high tiers)
Low Tier: These characters stand above the bottom tiers, but they are not fit for non-local competitive play.
17. Link (Lacks the high tier "counterpick" ability of Young Link)
18. Zelda (I think having 3 good options is enough)
19. Donkey Kong (up-air tricks alongside a not-bottom grab game is all he needs)
Bottom Tier: These characters should not be fit for even local competitive play (something is wrong if they are winning).
20. Mewtwo (awful matchup spread, but movement & teleport leaves plenty of room for mental game)
21. Mr. Game & Watch (Just a good bottom tier)
22. Roy (awful matchup spread, but has a big disjointed sword)
23. Kirby (good matchups for a bottom tier & has an okay neutral/gameplan, but lacks an edge like teleport or a sword)
24. Ness (Has some interesting movement, moves, & combos; but has very unreliable, and even unsafe, set-ups)
25. Pichu (Entire gameplan disappears when remotely disjointed hitboxes appear, movement/speed is smoke & mirrors)
26. Bowser (Doesn't have a gameplan or a neutral game. Should be in a tier of awful by himself)[/collapse]