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Recent content by Psytrese

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    Smash Wii U Use save data on a friends console?

    It's not the point. The guy has a Wii U. An SD card can fit in my pocket, a Wii U cannot. It requires being unplugged from my TV and power point, put in to a bag, lugged around, then my friends console has to unplugged from his TV and power point then replaced with mine. Finally when we're done...
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    Smash Wii U Use save data on a friends console?

    Yeah looks like you can transfer through USB but you can't transfer that data to another profile. Seems to be only for use as a backup but that's not what I'm looking for. I want to have all the characters and stages that I've unlocked ready for use elsewhere without having to lug my console...
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    Smash Wii U Use save data on a friends console?

    Is it possible to record my save data to an SD card for use at a friends house? I can't find the option anywhere on my Wii U and it's making me pine for the days when doing this was as easy as removing your memory card. Am I just missing the option somewhere or is there a way around this?
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    Link Up B

    We don't play particularly seriously and there's no L-Cancelling so the pace is slowed down. I do watch a lot of tournaments so I know the game and terminology I just don't play it often and don't do any advanced techniques. Thanks for the pointers though. I likely won't switch to Falco as I do...
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    Link Up B

    I'm in UK so it is PAL yeah. Apologies I didn't know the moves were different between versions. I am playing it right now and the 2nd hit isn't as strong as the first hit although it isn't as weak as I remember. If the move has just been reverted back to how it should have been then I guess...
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    Link Up B

    My issue is that the guy I play with will happily stay at the edge of the screen spamming arrows and bombs and wait for me to come and attack him, and I don't play projectile based characters so I'm forced to. The 2nd hit of the Up B in melee definitely doesn't do this. It's a very weak attack...
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    Link Up B

    Can someone explain to me the thinking behind the 2nd hit on Link's grounded up B? I've been playing smash for years although never very seriously but when playing with friends I get hit by this usually once a round. The semi-spike on this move can kill me regardless of my percentage due to the...
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    Revert to Original Stages

    Ah, stupid me. I was only deleting the rel files! Thanks a lot.
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    Revert to Original Stages

    My apologies if this has been requested before. I’ve checked back at the only mention of it was years ago and the method doesn’t seem to apply any longer. I love Project M but I don’t plan on playing competitively and the stages are so boring now. What I’m looking for is to revert the stages...
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    Super Smash Flash 2

    Not a fan of the anime characters at all. Big fan of DBZ in the day, and Naruto is a decent watch. It just comes back to them not fitting well I'm afraid. Despite the fact the characters functioned well in Jump Ultimate Stars. Although I do think that Luffy would be a fun character to play if...
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    Why are level 9 cpu's impossible to beat?

    I don't think they're impossible to beat. They're difficult, don't get me wrong...and they do require certain stratagem, but still...they're possible. I find that every character has someone that is more difficult than the others, and that same character can get whooped by another character...
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    ::: Z E R O 2 D ::: -- now with 100% more M3D

    I think matt4300's style is the way to go. It looks awesome and is quick to reproduce. No reason why you shouldn't. No disrespect to the other spriters, but so far he's easily the best one here. This project clearly has incredible potential and you want to show this in the official art.
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    ::: Z E R O 2 D ::: -- now with 100% more M3D

    How about, instead of Damage %, you have Condition %. It would start at 100% and work it's way down. It would be easier to read if you had an exact number stating how likely you were to get knocked out. It wouldn't go any lower than 0%, but to be honest, how much difference does being 150% or...
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    ::: Z E R O 2 D ::: -- now with 100% more M3D

    Well I'd disagree. I've drawn my whole life, so making the jump to a 2d animation isn't that much more difficult. I understand anatomy, I understand motion, I understand lighting. Putting that down on paper is fairly straight forward. Now, I have absolutely no technical knowledge of 3d...
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    ::: Z E R O 2 D ::: -- now with 100% more M3D

    No-one has to learn how animate a model in a 3d space...it's a spriting project. Animating a sprite is nothing like animating using 3d models. If you have a good grasp of anatomy and decent grasp of motion, you can draw out each individual frame then shrink and retrace them. Not only that...
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