Also, playing Monster Hunter, I've seen odds a whole lot worse than 5% still happen, lol.
Samus can space a heck of a lot better than Ganondorf, staying out of grab range. Samus' don't normally do much CQC anyways unless they absolutely have to get their opponent out of their face.
DKs use a lot of Bairs and Uairs and such. I think his aerial game is about equal with Dedede's. He has two spikes (3 technically) which can be harsh on a recovering Dedede. DKs also have the ability to "scoop" up enemies into the air, keeping De from grabbing. DK also has huge range in his Dtilt, so I'm not sure if spaced well De can shield grab that....
I haven't got a clue about Mario.
Ganon doesn't really have any disjointed hitboxes like Marth's sword, or any outstanding range like DK, or projectiles to help him keep from getting grabbed one way or the other.
This is just how I see it. And unless I'm mistaken, Dedede's infinite is banned in a number of tournaments. Or atleast it's been discussed a good bit.
Samus can space a heck of a lot better than Ganondorf, staying out of grab range. Samus' don't normally do much CQC anyways unless they absolutely have to get their opponent out of their face.
DKs use a lot of Bairs and Uairs and such. I think his aerial game is about equal with Dedede's. He has two spikes (3 technically) which can be harsh on a recovering Dedede. DKs also have the ability to "scoop" up enemies into the air, keeping De from grabbing. DK also has huge range in his Dtilt, so I'm not sure if spaced well De can shield grab that....
I haven't got a clue about Mario.
Ganon doesn't really have any disjointed hitboxes like Marth's sword, or any outstanding range like DK, or projectiles to help him keep from getting grabbed one way or the other.
This is just how I see it. And unless I'm mistaken, Dedede's infinite is banned in a number of tournaments. Or atleast it's been discussed a good bit.