On a different note, I experienced the power of Meta Knight's Shuttle Loop. Okay, so I didn't want to play Meta Knight in Brawl because he was "OP" and I just don't like playing with an "easy" character despite not knowing anything about him and doing poorly with him whenever I used or had to use him like in Subspace Emissary. Well, when SSB4 had him less insane, I tried him out and I found him interesting. I liked him in Brawl, but I didn't want to play him because of his status as a powerful character. Well, from what I remember, Shuttle Loop was weird in Brawl. In SSB4 (and I think Brawl), he feels like you really need precision to use like Greninja, Marth, Lucina, Falco, and Sheik. That made me think that Shuttle Loop isn't that easy to use. I caught a ZSS in the air with it, killed her, then in the next match, I used it OOS wondering if it would work; it did. I made the ZSS ragequit after that. First off, I barely know how to use Meta Knight which leads to a lot of whiffs and standing around wondering, "What the hell can I do?"
This little batpuff, man, is cool and fun. The moment Shuttle Loop killed ZSS the first time in the air, I freaked out. The last time I can remember something like that happening was with Captain Falcon's Knee almost to the ground, Raptor Boost spiking, the spikes close to the edge with Ike and Yoshi, I think Mega Man's Slash Claw, and Falco's Bair. There are moves in this game that are like, "DAYUM! That killed and like that!? HOLY MACARONI! The power! I FEEL THE POWER!" @
warionumbah2 and @
Lavani
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