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for the arena im using lucy tho.You know how awkward it will be for @ Macchiato to go back to that Lucina arena thingy that they're setting up? I mean, he was the one that brought us to them saying that the Mopcina gorls needed some Zelda to beat up, and lo and behold, he's suddenly on our side.
Oh, and here's something for the video archive. A random combo video on the 3DS I posted here like... 2 months ago?
http://youtu.be/BylRco1owHo
Idk he had that 0-death combo in meleeWow who'd think Ganon's u-tilt would be so much better on Sm4sh? :O
I saw someone break shield and just fight with luma, think it was at paragon tooI used the windbox on Rosalina's neutralB wand wave to push a Jiggs off the ledge after she whiffed Rest once.
Real disrespect.
No Prism Tower on 3DS.The stagelists are hideous.
3DS has as starter only FD or Omegas, and as CPs Battlefield and YI:B.
Counters and perfect Blocks are sooo fun doe <3Counter, Counter, Counter. It was so funny.
I remember iggy mentioning this tactic early in the 3DS' lifeI saw someone break shield and just fight with luma, think it was at paragon too
Well it works.... if you get reads that is. Counters are meh to me.Counters and perfect Blocks are sooo fun doe <3
( atleast if your a player who goes by visual indication/Hitboxes and not spamming like a scrub lol )
Not sure it works viably in Smash however
It actually works kind of in teams since your teammate can protect you from punishes.Counters and perfect Blocks are sooo fun doe <3
( atleast if your a player who goes by visual indication/Hitboxes and not spamming like a scrub lol )
Not sure it works viably in Smash however
FLUDD is where its at.Warlock Punch plus Fire Hydrant new meta.
EDIT: Stealing your pages like how Farore's steals kills.
I think I was caught by a Volcano Kick and I didn't know it could break shields. Well, for some reason, the dude didn't punish properly and I survived. Another time, I just walked into a Volcano Kick. I have weird habits of walking straight into attacks and not doing anything - I don't input anything, but walk towards my opponent.I thought for sure I was going to show up in this at some point lmao
I've died to volcano kick twice, both times because I underestimated the hitbox; once standing just past the windbox range, once hanging on the ledge thinking he was using it at a distance to punish ledge getup/roll.
It's so rare that Dedede's fsmash ever works out for me, best case scenario is they get clipped by the shockwave in most cases. I gave up on going for it awhile ago.
I haven't found my joy in Counters for Smash just yet, but back when 012's online scene was a thing I played this TreeWell it works.... if you get reads that is. Counters are meh to me.
Gross.3DS has as starter only FD or Omegas, and as CPs Battlefield and YI:B.
Hot. Aside from Pilotwings, anyway.Wii U's wasn't too bad, Starters: FD, BF, Lylat, T&C or Smashville, CPs: Delfino, Kongo, Skyloft, Norfair, PS2, Halberd, Siege, DH, and Pilotwings. Except for the last one, the list was lovely.
Let me tell you about counters.Counters and perfect Blocks are sooo fun doe <3
( atleast if your a player who goes by visual indication/Hitboxes and not spamming like a scrub lol )
Not sure it works viably in Smash however
if you want to see what a real competitive game is, watch Mario Kart Wii clan matches and you'll see the beauty that thing is.I haven't found my joy in Counters for Smash just yet, but back when 012's online scene was a thing I played this Tree
Notorious for having being the only player with reflexes to completely " Wall " my opponents in my prime and it was the most satisfying thing ever <333
( omg the salt / ragequits tho lol ).
Ew....,
because characters have other things to do than just stand there, using down b and wait for your opponent to react. there are some exceptions, such as the Frog Pokémon that got banned by Lord Smogon.Why have Smash Counters always been awful ? ;-;
Yeah, that's very true for most games.because characters have other things to do than just stand there, using down b and wait for your opponent to react. there are some exceptions, such as the Frog Pokémon that got banned by Lord Smogon.
Admittedly it's my fault for not looking at Mario's percent first. I thought I'd at least get to hit him instead of the other way around though, lolEw....,
he died for it....
Why have Smash Counters always been awful ? ;-;
By "most games" are you talking about arcade fighting games or something?Yeah, that's very true for most games.
A few have a character centered around it w/ perfect blocking and counters tho since they've zero damage options/kill methods.
I tend to love them tho :u
I use like half a bazillion characters, if I really feel like stalling the stage, I'll just pick JigglypuffThen again, that stage is great news for a Meta Knight main, no?
Fighting games.By "most games" are you talking about arcade fighting games or something?
-insert Pokkén Tournament here. lolnarutogames-
damage output is 10....Fighting games.
Most however ( as you said ) have other things to do along with perfect blocks / counters.
The most severe cases I've encountered were old NES games and 012 where Exdeath moved and attacked so slow that landing any hit at all vs a competent opponent required perfect Block timing vs 11-18 Frame Pokes + his damage output was 10 on average in a game where everyone else was capable of doing 600-1000+ per Non-Assist Combo per Hit Confirm.
WATWAVEDASHING CONFIRMED
well you can't actually act out of this until pretty late in the slide but it's still pretty cool
Someone on the dark pit board found that using aerial upperdash/electroshock while facing away from a slope makes you slide up it really fast.WAT
Can someone explain what happened?
Was that electroshock?
lol yupdamage output is 10....
rest is 600-1000+...
wat LOL
....I don't understand this at all. lmao xDlol yup
Not every character was created equally xP
Worked on a BRV / HP system,
every Character has a " Base BRV " depending on your equipment/Build you chose which averaged around 1000 and if you depleted the opponent's BRV completely, you gained 2000 for causing a " BRV Break ".
you could stock BRV, but couldn't kill with it.
To kill, only HP attacks actually takes off HP depending on your BRV when you hit.
( Exdeath could only land HPs if he Blocked > Countered )
Some of the most damaging combos in the game were up to 6000 BRV+ and Zidane could kill in only two 11 Frame Hit confirms if he had assist lead ( average HP = 10,000 and ZidAeris combo did 7000+ ).
and so the words were spoken and the smash goddess createdlol yup
Not every character was created equally xP
you test regular pit yet?Someone on the dark pit board found that using aerial upperdash/electroshock while facing away from a slope makes you slide up it really fast.
I tried it on Yoshi's Island and got that.
My bad lol xP....I don't understand this at all. lmao xD
It works with both.you test regular pit yet?
Guess I have someone else to do this week while I work on/test pit numbersIt works with both.
Messing around with other characters right now and Robin can do it with Gliding Elwind, as well as Captain Falcon with sideB 3 (though his sucks).
Weeell grounded disappear hits them at a 90 degree angle (no DI) with high base knock back and low growth. This is why the second hit almost always hits.Ugh I can't believe roll cancelled grab isn't in the newest version, it was the greatest troll move ever
btw, how do you know where to angle Farore's for dthrow to riding the elevator of death? Is there a certain place the opponent will always end up or do you just have to take a guess on their DI?
I loooooooove Dissidia so much. But I was sooooo bad in the game.
Wait, greninja can do dat?I stalled someone in the air in freefall with greninja's taunt
then I usmashed them