Novelty of the buffs wears off when you realize that:
• Already had Finger bang hoo haa. UAir barely KOs earlier despite the damage buff because they nerfed the KBG. Size is nice, but not a ton really changed. So we'll get 2% more damage there. That's pretty much it. UAir still needs to be landed in other non-setup situations for that new damage to matter.
• Ftilt actually gained 1F of raw endlag despite the duration reduction...secretkpop It's because of how they handled the startup buff
• NAir still has endlag all over and likely didn't gain anything from the damage outside of more damage.
Let me be clear before a bunch of people get upset by my "negative" (realistic) message: the damage buffs are hilariously and great, and Ftilt needed to be buffed, they shouldn't be ignored, but too many people are jumping on these changes as our savior way too quick when almost nothing that was a real issue was addressed.
Zelda is the same highly flawed character of 1.1.4. Only now some moves do more %.
Jab hilariosity's novelty, however, won't wear off.
Edit: Also noting that Nayru is omitted from my comments because the intangibility buff is legitimately useful and changes things.