• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Guide Zelda Social: But also the FE Heroes Internet Cafe

Soul.

 
Joined
Jul 7, 2014
Messages
19,659
down throw is boring, give marcina fthrow combos. yay the brawl comeback. everyone loves brawl marth. brawl marth best marth. muh memories of brawl. muh frame 3(?) forward air with less than 10 frames landing lag holy **** so beautiful.
I really don't get what set people off about this? Was it ESAM getting 13th at Paragon? End of the customs hype? Pikachu's still crazy good and was from Day 1. Quick Attack is amazing, his edgeguard game is awesome, he has a kill setup from U-throw/D-throw that is easy to read the DI for, he's mobile as heck and has a tiny hurtbox (and can crawl to make it even tinier). His range isn't even bad when the moves that he's going to be using in neutral (D-tilt, T-jolt, F-air, QA on occasion) having decent range and/or are just really quick. Solidly top 5, no less than top 10 for sure.
The pessimism thing is really stupid but I guess people are people lol. There's nothing wrong with the character, just wish some things were more... reliable. Most of us Pikachu mains wish NAir could KO/have up throw Thunder be more reliable as a kill confirm. As it is right now, other Pika mains don't think it has any kill confirms. No, not with DI guessing games.

But other than that? It's fine as is.
 
Last edited:

TTTTTsd

Gordeau Main Paint Drinker
Joined
Sep 29, 2013
Messages
3,999
Location
Canada, where it's really cold
NNID
InverseTangent
Giving Marth a combo throw would remove a lot of the reason to play Roy. The character only needs minor adjustments, not radical revamps.

Roy's already nonexistent in the customs meta because of Marth, the minute he gets solid throw conversions in the default meta is when that happens again.
 

EODM07

Smash Hero
Joined
Mar 26, 2015
Messages
6,835
Location
"That's Classified" - Mikuru
NNID
EODM07
3DS FC
3823-9238-9070
Giving Marth a combo throw would remove a lot of the reason to play Roy. The character only needs minor adjustments, not radical revamps.

Roy's already nonexistent in the customs meta because of Marth, the minute he gets solid throw conversions in the default meta is when that happens again.
This may sound stupid, but since Roy relies on FThrow for combos. Why not make Marth's BThrow his combo throw? I know, it sounds really stupid.

Don't worry. I know what you're thinking. :3

 
Last edited:

Soul.

 
Joined
Jul 7, 2014
Messages
19,659
Why just not bring back Brawl Marth! Everyone would be invalidated.
brawl is best smash game best storey mode omg look at dem graphicz
 

Shrokatii

Smash Lord
Joined
Jan 10, 2015
Messages
1,688
Location
MD/VA
NNID
thtarwarth
3DS FC
2406-5322-4533
And where's mah back tilt. I mean the back can have an aerial and a throw, but why not a tilt?
Maybe there is a back tilt. But you're just facing the opposite direction when you do it.
 

SpiralGalaxies

Smash Lord
Joined
Mar 21, 2015
Messages
1,092
Location
Canada!
NNID
SpiralGalaxies
*in the distance, the zelda social can hear a quiet call of "Buff Robin!" before the voice fades away*

Also buff palutena because she's really fun to play and I want her to be better.
 

LancerStaff

Smash Hero
Joined
Jan 28, 2014
Messages
8,118
Location
Buried under 990+ weapons
3DS FC
1504-5709-4054
Okay but real talk about the patch tomorrow.
The thing I want to see the most is to give Marth and Lucina a combo throw. But to also make them more different, I'd say make Marth's down throw his combo throw, and have it lead into all of his aerials, up tilt, jab, and up special. Make Lucina's forward throw her combo throw and have it lead into all of her tilts, side special, and jab.
Or something like that. But Marth and Lucina need a combo throw, and they need to be more different from each other. This would be a nice benefit to both of them.
A Dthrow that leads into Jab? For how long? Pit's Dthrow never goes into jab and it's one of the better Dthrows... You'd be stealing Pit's thunder pretty bad. Your idea for a Fthrow is pretty bonkers too.

This may sound stupid, but since Roy relies on FThrow for combos. Why not make Marth's BThrow his combo throw? I know, it sounds really stupid.

Don't worry. I know what you're thinking. :3
Throw combos are throw combos. Marth just needs some other shtick... Honestly, Roy needs it before Marth, but I don't think buffing Marth's throws is the way to go. Don't think they're going to buff Marth's throws either.
 

Lavani

Indigo Destiny
Joined
Oct 24, 2014
Messages
7,256
I was gonna type up a huge thing of balance changes I'd like to see across the cast but it got really long and :effort: and the important stuff boiled down to "Nerf Flip Jump damage, buff Zelda fair/bair sourspots to be safe on hit and Din's Fire to not put her in freefall, buff Palutena dthrow/fair damage and maybe bair/dash attack KBG"

Also please add late hit mechanics to Villager turnip aerials those are the dumbest goddamn things
 

Shrokatii

Smash Lord
Joined
Jan 10, 2015
Messages
1,688
Location
MD/VA
NNID
thtarwarth
3DS FC
2406-5322-4533
*in the distance, the zelda social can hear a quiet call of "Buff Robin!" before the voice fades away*

Also buff palutena because she's really fun to play and I want her to be better.
Yes I want bair/dash attack to kill

And maybe make her smash attacks safe on shield or something idk
 

SpiralGalaxies

Smash Lord
Joined
Mar 21, 2015
Messages
1,092
Location
Canada!
NNID
SpiralGalaxies
Yes I want bair/dash attack to kill

And maybe make her smash attacks safe on shield or something idk
For a moment I thought you were talking about Robin and went "what."

(Actually Robins smashes being safe on shield + Dash attack killing would be extremely nice but it will never happen. D: )

Also doesn't palutena's bair kill already? Not sure about dash attack. But Safe smashes would be nice! I don't think it will happen but hey, we can dream.
 
Last edited:

Shrokatii

Smash Lord
Joined
Jan 10, 2015
Messages
1,688
Location
MD/VA
NNID
thtarwarth
3DS FC
2406-5322-4533
For a moment I thought you were talking about Robin and went "what."

(Actually Robins smashes being safe on shield + Dash attack killing would be extremely nice but it will never happen. D:)

Also doesn't palutena's bair kill already? Not sure about dash attack. But Safe smashes would be nice! I don't think it will happen but hey, we can dream.
Bair can kill offstage. It's not like samus' or something where it kills across the stage. Its range isn't that great either. It has invincibility though so I guess that's why.

Dash attack doesn't kill till like %140 with rage. This is just an estimate from my gameplay, haven't tested it
 
Last edited:

SpiralGalaxies

Smash Lord
Joined
Mar 21, 2015
Messages
1,092
Location
Canada!
NNID
SpiralGalaxies
Bair can kill offstage. It's not like samus' or something where it kills across the stage. Its range isn't that great either. It has invincibility though so I guess that's why.

Dash attack doesn't kill till like %140 with rage. This is just an estimate from my gameplay, haven't tested it
Oh, well then yeah. Buff these to skyworld and back. Also buff ftilt. Would making it faster and a kill move be too much, or good at all?

One day Palutena will be a good character. I can feel it in my soul.
 
Last edited:

Dinoman96

Smash Master
Joined
Sep 22, 2013
Messages
3,360
One day Palutena will be a good character. I can feel it in my soul.
Turn the Customs button on, and you'll receive your wish.

Actually, her dash attack killing way earlier would be pretty scary in conjunction with Super Speed. She'd just be a speeding torpedo of death.
 

Shrokatii

Smash Lord
Joined
Jan 10, 2015
Messages
1,688
Location
MD/VA
NNID
thtarwarth
3DS FC
2406-5322-4533
Oh, well then yeah. Buff these to skyword and back. Also buff ftilt. Would making it faster and a kill move be too much, or good at all?

One day Palutena will be a good character. I can feel it in my soul.
I feel if they buffed ftilt to be fast it wouldn't help her as much people think it would. Itd be nice to have another option in neutral, but it'd not something I'm really wishing for. If they kept it slow but made it kill that'd be nice
 

Furret

Long Body Pokémon
Joined
Dec 5, 2014
Messages
3,477
Location
MO
how about nthrow? Why doesn't that exist?
it's called a pummel
This may sound stupid, but since Roy relies on FThrow for combos. Why not make Marth's BThrow his combo throw? I know, it sounds really stupid.

Don't worry. I know what you're thinking. :3

better idea make marth's smash tippers so they can't be shielded, do the KO punch zoom in thing and add moonspeak quotes

would also be nice if they reduced hit lag on tippers for his tilts and aerials
Yes I want bair/dash attack to kill

And maybe make her smash attacks safe on shield or something idk
ever died to :025: dash attack? MRW
 

EODM07

Smash Hero
Joined
Mar 26, 2015
Messages
6,835
Location
"That's Classified" - Mikuru
NNID
EODM07
3DS FC
3823-9238-9070
Since we're going on about Buffs and Nerfs. Which character(s) do you personally want to see buffed or nerfed? Since I've already mentioned how I want Bowser, Zelda and Palutena buffed.

I'd say Lucina, but I honestly can't think of anything to make her more viable. Maybe better frame data?
 

Shrokatii

Smash Lord
Joined
Jan 10, 2015
Messages
1,688
Location
MD/VA
NNID
thtarwarth
3DS FC
2406-5322-4533
nerf sheik, luigi, and Mario (I just hate Mario idk) and everyone else is buffed. Ez buffs is ez lyfe
 

S.F.L.R_9

Smash Master
Joined
Sep 29, 2014
Messages
4,355
Location
Las Vegas it's hot yall help
NNID
suffler9
3DS FC
0061-1006-1500
Somehow I've been on Smashboards for a year??? Time flies when you're making fun of Zelda :secretkpop:
In other news I had 20 million tests today so I'm gonna go de-stress by trolling Roll Glory with the BAN•ZELDA tag :^)
 

Soul.

 
Joined
Jul 7, 2014
Messages
19,659
marcina's nair doesn't autocancel. autocancel next patch pls
ganon dair pls autocancel
pika nair can kill / uthrow thunder becomes more reliable pls pls pls
 

EODM07

Smash Hero
Joined
Mar 26, 2015
Messages
6,835
Location
"That's Classified" - Mikuru
NNID
EODM07
3DS FC
3823-9238-9070
nerf sheik, luigi, and Mario (I just hate Mario idk) and everyone else is buffed. Ez buffs is ez lyfe
I agree with the Sheik nerf, but the tough question is how to get her nerfed.

marcina's nair doesn't autocancel. autocancel next patch pls
ganon dair pls autocancel
pika nair can kill / uthrow thunder becomes more reliable pls pls pls
Interestingly, Marcina's NAir can sort of autocancel is you only connect with the first hit while falling, it can also true combo into Up B and other things too.
 
Last edited:

Shrokatii

Smash Lord
Joined
Jan 10, 2015
Messages
1,688
Location
MD/VA
NNID
thtarwarth
3DS FC
2406-5322-4533
I agree with the Sheik nerf, but the tough question is how to get her nerfed.



Interestingly, Marcina's NAir can sort of autocancel is you only connect with the first hit while falling, it can also true combo into Up B and other things too.
Remove her from the game
 

Shrokatii

Smash Lord
Joined
Jan 10, 2015
Messages
1,688
Location
MD/VA
NNID
thtarwarth
3DS FC
2406-5322-4533
And put :4wolf: in her place.

Everyone wins that way.
No pichu

If pichu is in the game he will have a disadvantageous matchup against everyone therefore everyone is buffed :^)
 
Last edited:

Furret

Long Body Pokémon
Joined
Dec 5, 2014
Messages
3,477
Location
MO
Since we're going on about Buffs and Nerfs. Which character(s) do you personally want to see buffed or nerfed? Since I've already mentioned how I want Bowser, Zelda and Palutena buffed.

I'd say Lucina, but I honestly can't think of anything to make her more viable. Maybe better frame data?
increase grab range, give her melee Roy's Dtilt with bonus shield damage, make shield breaker charge faster and reduce shield breaker end lag

where as marth would get something like non shieldable tippers and increased pummel damage

lucina/marth are actually both 'ok' they just need to be able to deal with shields better, but if it were up to me Lucina would get a new Bair, Dair, Ftilt, Jab combo as they really don't make sense with out tippers, however that would be a lot more work then the first changes I listed
marcina's nair doesn't autocancel. autocancel next patch pls
ganon dair pls autocancel
pika nair can kill / uthrow thunder becomes more reliable pls pls pls
TLDR make the pikachu match up hell for everyone
I agree with the Sheik nerf, but the tough question is how to get her nerfed.
start by removing the reappear hitbox on her vanish, there is 0 need for that
needles have stupid range as well
 

Lavani

Indigo Destiny
Joined
Oct 24, 2014
Messages
7,256
Main things I'd want to see for Sheik are less distance covered by Vanish, no reappear hitbox/windbox on Vanish, no "autocancel" on Vanish, and she doesn't get to use Bouncing Fish again after being hit in the air.

Taking away the ability to manually kick with Bouncing Fish would nerf its versatility while also making it more punishable (forces her to suffer the landing lag instead of canceling the move by kicking).

It's kind of her shtick to have dominating frame data so I don't really see her normals being touched much, so toning down her absurd recovery and adding risk to her kill moves makes more sense to me.
 
Last edited:

LancerStaff

Smash Hero
Joined
Jan 28, 2014
Messages
8,118
Location
Buried under 990+ weapons
3DS FC
1504-5709-4054
Since we're going on about Buffs and Nerfs. Which character(s) do you personally want to see buffed or nerfed? Since I've already mentioned how I want Bowser, Zelda and Palutena buffed.

I'd say Lucina, but I honestly can't think of anything to make her more viable. Maybe better frame data?
Anything for Lady Palutena. :p

Seriously though, better reward on Dark Pit's arrows would be great. Because right now they're basically only there to remind you that Pit's are better every time you use them.

Hm... Here's an idea for Lucina. Maker her noticably safer on shield then Marth. Maybe a slight damage nerf here and there, but my idea is to reinforce the idea that she's easier then Marth. Of course I don't really know the finer details of the character, but it's not something you'd have to completely rebalance her for like making her faster.
 
Top Bottom