Your character can Nair every fatty and fastfaller in this game like twenty times. If he was running fast I'd be quite honestly incredibly terrified. (he's also someone I mess around with, apparently a lot of my friends think he's my best? Might be worth investing in....)
Just fix his jab and we'll be fine, your character seriously has an incredibly cohesive kit that makes a former Doc main incredibly sad. His entire air game flows so well as does his ground game, it's like poetry. Now if his shield game could flow, I would feel whole....
I just want Falco to not run slower than a bipedal dog, Lucario, a puffball, Kirby, a blob of peoples, Mii Swordfighter, Luigi, a kid, Lucas, an obese man, Wario, and a man in armor, Ike. Olimar is only 0.002 units slower than Falco. A little Hocotatian with stubby *** legs can keep up with a former gang member and was once enrolled in the Cornerian Academy. You may be a pilot with weird, chunky fingers that I find hilarious, but even the air force has to be physically fit. How the hell are you running slower than them? You should be running at least at Ike's speed and at most to stop Falco from being an insane force, Ryu's speed. Yes, Ryu another physically fit man who unlike Ike, isn't weighed down by anything. You're only wearing metal greaves! You're not wearing freaking armor and carrying a giant sword! Freaking science-boy Shulk runs faster than you and he's only got a highly advanced laser sword! WHY!? Wolf made up his slow speed by gliding through the air! You're a freaking pheasant! FLAP THOSE WINGS!
Then I look at Dr. Mario and see he runs slower than an obese penguin and an obese man, Wario, runs circles around him. Are you kidding me? That lab coat better be loaded with ballistic plating, but it's not! Dr. Mario weighs the same as Mario. If Dr. Mario weighed at Yoshi or ROB's level, that might be good for him, but that's not happening is it, Mewtwo, Mr. Second Lightest in The Game. VIDEO GAME LOGIC! ARGH!!!
The very least is they could give him an air speed of 0.90 instead of 0.893. At least it's not as stupid as Luigi's 0.73148, Pikachu's 0.9118 or Ness's 0.9588. Or hell, how about 1.0, so Falco won't end up moving overall slower than Fox and Wolf. Fox already has him beat in both ground speed and air speed while Wolf's gliding around in the air like he was born a bird and Falco was born a frog. Oh wait, Greninja's a frog and his air speed is top notch. *more grumpy face*
@
Ffamran
how would you rank Falco (upper low tier for example)? Also what would you say his good/bad/even MUs are?
/just curious
Eh... Somewhere in 35-40.
He has a losing MU against the gum under my shoe
(But no really you really Ffam you make Falco sound so much worse than he actually is sometimes :V)
Well, he gets wrecked by Rosalina, but there's not a lot of characters known who aren't getting wrecked by Rosalina like... Captain Falcon who goes 20:80. Remember that, gorls?
That's like his only major issue along with Luigi's stupid shenanigans, customs Palutena who is essentially a rushdown Rosalina, and probably Meta Knight for the same reasons of Rosalina can juggle this bird like he was a juggling pin. Everything else more or less stops at 50:50 and is around 40:60 or the occasional, but not really that much of a big deal since not many people play them 30:70. If Rosalina, Meta Knight, Luigi, Shulk, and customs Palutena were the norm and heavily popular instead of Sheik, Diddy, Captain Falcon, Fox, and Luigi, Falco would basically be not viable at all. Zelda and Samus would have better chances in that metagame than Falco. With the many Luigi players, that's only Falco's major issue. Glad as hell I don't live in Dabuz's region, but Chicago has like 2-3 top 10 Rosalina players, so yeah... If I ever travel there - it's like a 2-3 hour road trip -, I'm going to get my *** handed solely because of Rosalina murdering Falco. Sheik played right against Falco is probably 30:70or worse, but played wrong, it might be 40:60 since if you can't kill Falco properly, Falco's going to abuse rage and his on-reaction instant punishes like Dtilt, Bair, and even Utilt.
What would be nice without breaking stuff is reducing some end lag on his Blaster. If customs are allowed, Fox's end lag of 40 on both his default and Impact Blaster more or less overshadows Falco's default and Burst Blaster. Falco's only positives would be continuous fire with his default Blaster. Before patch 1.1.0, Burst Blaster had 3 frames less end lag than Fox's default Blaster. That was the main draw and difference between their chip damage projectiles: Falco had less end lag and had less startup in the air while Fox's had more range, fired faster in between shots, and damage. Now? Falco's Burst Blaster is *** as Fox's default Blaster has more range, does more damage, fires faster, and has the same end lag. If you want to have chip damage, you're better off moving your cursor to the left and picking default Fox. Between Falco's default Blaster and Fox's Impact Blaster, the main draw of Falco's was the ability to continually fire, more damage, and slightly more range while Fox's was the lower end lag. Well, Fox now has even lower end lag. It used to be frame 43 when Fox could act like with default Blaster, but now they're both 40. Falco can't act until frame 59 on the ground and 50 in the air. Before the patch, he couldn't act until 16 frames after Fox on the ground or 7 in the air. Now it's 19 on the ground and 10 in the air. That really hurts as Fox's Impact Blaster is even faster than Falco's for end lag. The range difference is just 2 blocks on Mushroomy Kingdom; Falco's default Blaster covers 15 blocks while Fox's Impact Blaster covers 13. The end lag is what matters, especially when Falco's is in the 20 frames area compared to Fox now. Also, like you said, Dr. Mario getting some end lag reduction to his Megavitamins would be great. He has 53 frames of end lag like Mario? That works for Mario when he can weave in and out. That doesn't work for Dr. Mario when he can't.