Antonykun
Hero of Many Faces
- Joined
- Oct 10, 2014
- Messages
- 6,727
- 3DS FC
- 1049-0472-0051
shhhhsomething seems off about this statement
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shhhhsomething seems off about this statement
Sure.Anyone want to play Wii U?
Something's weird, it says you're offline. Try DCing and hosting again.Ok room's up.
Ohh oops I forgot I set my online status to private, lol. Let me fix that real quick.Something's weird, it says you're offline. Try DCing and hosting again.
I honestly didn't think that would kill...IDK how anyone can NOT give Farow's a 5/5; kills Link at 70% on SV O.o
Nah, it has super armour. Though still has a bad ledgesnapSomeone's saying Triple D has a top 3 recovery... Can't you hit him at any point of his Super Dedede Jump?
That's OK. If you're not feeling it then you're not feeling it.I'm tired. That was meant to be a pivot grab not run and stand next to you doing nothing lol. In delfino I SDed twice but it wasn't the stage. I might have to quit soon.
Yes. Without doubt. Even our main's face oozes sass;So rumour has it that you Zelda gurls are the Goddess of Sass.
Is that true?
It can be DI'd and is very risky, even factoring the Zelda reacting to the DI.IDK how anyone can NOT give Farow's a 5/5; kills Link at 70% on SV O.o
GGs, sorry my reactions are really bad atm. I need some sleep.That's OK. If you're not feeling it then you're not feeling it.
I wasn't talking about elevator. I meant the 2nd hit alone killed Link on the ground at 70%ish.It can be DI'd and is very risky, even factoring the Zelda reacting to the DI.
It's really good and I can't think of many better UpBs but far from without flaws.
ohGGs, sorry my reactions are really bad atm. I need some sleep.
I wasn't talking about elevator. I meant the 2nd hit alone killed Link on the ground at 70%ish.
I don't know.Yes. Without doubt. Even our main's face oozes sass;![]()
I'll have you know that our Queen also has Goddess status.I don't know.is very sassy. Plus she is an actual Goddess.
It's why I think Link's soft throwing would useful against reflector characters. It would really allow stage control when Link's projectiles would keep getting reflectedYeah Farore's is a good zone breaker, but you really have to be sure it'll hit. I also like to see if my opponent throws projectiles out of hitstun from Nayru's. If they do, I like to just Ferrari's Wind them immediately after Nayru's.
Did you even play Skyward SwordI don't know.is very sassy. Plus she is an actual Goddess.
Actually, she's more a deity. Though I guess that is still by all accounts a Goddess. Just not a full one.I'll have you know that our Queen also has Goddess status.
Or at least a reincarnation but shhhhhhh
Yes, it being my favourite Zelda game, though She is the only Zelda that is a full Goddess. All the others are half Hylian.Did you even play Skyward Sword
Zelda is Hylia reincarnaT
We're close sass friends with the Slayutena boards, though. Many of us have a Palutena we use sometimes too.
I'm guessing you're joking because it only has 39 frames of endlag after the 2nd hit. It's not telegraphed at all; you can move in 8 directions.oh
oh my
It does kill very early depending on the factors but it has 350 frames of endlag and is super telegraphed.
I know her upB is muuuch better than average. I'm just saying it has flaws.Zelda was a goddess before SS but in every LoZ she's a human.
I'm guessing you're joking because it only has 39 frames of endlag after the 2nd hit. It's not telegraphed at all; you can move in 8 directions.
Farow's isn't just about killing, although it is a great punish/kill tool. It makes Zelda extremely hard to edge guard and gives her an amazing offstage game. If Zelda had an average upB like say Marth's instead she would suffer greatly.
Close enoughZelda's lineage is goddess...ly(?) Hence why she's OP in her series.
It's close enough![]()
Zelda's Up B is amazing. Though I am **** with it. Still, I personally thinkI know her upB is muuuch better than average. I'm just saying it has flaws.
For example, it's possible to hit her out of auto snap, though we can just aim a bit off and fall onto ledge for mixup.
Actually, the more I argue my point the more I realize how amazing Farewws is.
5/5
I just want less endlag on the ground so that it can actually be safer for Zelda to use it as an escape option. Less endlag wouldn't buff Elevator and FW2 isn't exactly broken on it's own.
It it got less End Lag when used on the ground it would be great for an escape option rather then just rolling or spot dodging just like you mention. But imagine the Zelda spam on Free-For-All being worst then it already is. Lol. But it would be a great buff to Zelda no doubt.Zelda's lineage is goddess...ly(?) Hence why she's OP in her series.
It's close enough
I know her upB is muuuch better than average. I'm just saying it has flaws.
For example, it's possible to hit her out of auto snap, though we can just aim a bit off and fall onto ledge for mixup.
Actually, the more I argue my point the more I realize how amazing Farewws is.
5/5
I just want less endlag on the ground so that it can actually be safer for Zelda to use it as an escape option. Less endlag wouldn't buff Elevator and FW2 isn't exactly broken on it's own.
I cringe whenever I see a Zelda on FG spam Ferrari's and Din's all day. Do you even use the A button.But imagine the Zelda spam on Free-For-All being worst then it already is. Lol. But it would be a great buff to Zelda no doubt.
Oh it hurts whenever I see it. Its on the same level as bad Little Mac's that start the game with a Dash Attack...I cringe whenever I see a Zelda on FG spam Ferrari's and Din's all day. Do you even use the A button.
But if they're doing that, it must work on some players.
I wouldn't doubt it to be honest.I don't think the move is super OP in FFAs. Like every time I try and do some Farore's Sniping, I get hit out of it before the final hitbox comes out. That one frame vulnerability before the reappear hitbox comes out was probably made specifically with FFAs in mind.
Of course a Luigi main would spout this nonsenseTbh every character in this game is easy.
Shulk (and Ryu cos inputs) being the exceptions.
Like smash4 is almost literally d-throw > uair: the fighter, in that most characters are homogenized. (they're mostly just slight variations on the same theme, especially within the top tiers)
Anyway, difficulty in a competitive game is meaningless because difficulty generally refers to how hard it is to win, but that's literally just the tier list.