dude Villager can jab sheilds do death
You rang?
Villager really should be in your face very often imo he lacks a really good way to deal with large pokes because of his poor range.
Instead he should really bring pressure with slingshots until he can drop a bait like Lloyd into a punish or something
I essentially agree with you but my Villager's pressure game isn't where I want it to be yet so I posted what works for me :V
IMO the 3rd and 4th gen starters were both super solid
1st gen is pretty cool
2nd gen is nice except Meganium is meh (also no secondary types really?)
5th gen was ok, except for the fact that the only dual type was the overused Fire/Fighting (like seriously what were they thinking, could have made Samurott Rock or Fighting as well). Plus the fact that two starters lost hands? like uh evolution????
6th gen is kind of meh.
1: Blastoise is my favorite, Charizard my least favorite. But they're all good. Blastoise's design is kind of strange in retrospect tbh
2: I love Typhlosion. In the long run these three are some of the blandest starters with their stats being rearrangements of their first gen counterparts (or exact matches for Typhlosion).
3: No particular favorites here but I guess I'm slightly partial to Swampert. Sceptile is my least favorite but he's still cool.
4: Turtwig's line is great and Empoleon's is neat (Water/Steel <3). Don't like Infernape because of his popularity and how he overshadowed Blaziken (but then Speed Boost happened).
5: Funny story, I actually had plans for Grass snake and Fire pig starters of my own (though with Poison and Steel as the secondary things respectively). I'm fond of Serperior and Emboar for that reason (but the Fighting typing on Emboar is a letdown and Serperior is kind of crap). Samurott is a good concept but they dropped the ball with its execution IMO.
6: the Water counterpart to my starters previously mentioned was a frog but I'm not necessarily a fan of Greninja. I picked Chesnaught because he's neat.
Until gen 6 the patterns for the starters was as follows: reptilian Grass, bipedal final Fire, amphibious Water. Gen 6 kept all of them except reptilian Grass.