Easy pc
First you switch your avatar
Second.....
- Space with jab. Jab is awesome even if it's frame 7 but it has long ranged. Jab 1 > Jab 2 > Hero's spin KILLS. Jab 1 > Jab 2 > d-throw > B-air/f-air/u-air for damage racking
- F-tilt is kind of straightforward. Deals good amount of damage, range is decent, also kills. I'd treat it like... Shulk's f-tilt except with significantly less range. It's not that good imo but eeeh. Whatevs
- U-tilt is kind of like Link's u-tilt.
- D-tilt is faaaaaast. Great for poking. Pretty safe if spaced properly. It's also your fastest ground attack
- Keep your u-air fresh so that d-throw > u-air will be more of a sure kill
- F-smash comes out slow (frame 16) but it has good range. Kills also. Use it for punishing. Pivoting with it also catches people off guard
- U-smash is a decent OoS option. Has surprising kill power. The end lag though is pretty bad so make sure you hit with it.
- D-smash. Meh. It's good though with jab x2 > d-smash so... um... yeah, that's a thing. I guess
- Idk how to utilize f-air tbh. I use it off-stage since it can kill (the last hit)
- B-air is amazing. Auto-cancels also. Comes out really fast. Deals 12% damage and it kills (if you use it off-stage)
- N-air is also amazing for poking or running away. Amazing range overall. Just space it correctly or say hi to shield grabbing
- D-air = Kirby d-air
- U-air is your god. KILLS, racks up damage, combos or can be set up from d-throw. Uh yeah, this is your best move. You'll find out though once you use it
- SoL is your best option for BKF's mid-range. Partly because it's your only functioning neutral B (the rest are kind of garbage imo)
- For the side B, the rip-off quick draw is the best for recovering purposes (horizontally). I should mess around with Chakrams more...
- Hero's spin or Skyward spin dash for up B. His up B 1 is garbage. I'd go for hero's spin though since it's really amazing. Kills really early, can combo off from jab 1 > jab 2. Also comes out fast so it's a great OoS option
- Down B is preferential. Down B 3 is good for tech chasing, punishing anything. Counter (Down B 1) is a straight forward counter but it's really solid. Down B 2 (reversal slash) reflects projectiles and well.... it's basically a cape.
Third, use the tiny variant of Mii to actually make this character remotely not bad
BUTTER KNIFE